From e50a2e2ce21d74f7d575f97201c246c1cd00bee5 Mon Sep 17 00:00:00 2001 From: MW Date: Sun, 4 Nov 2007 14:06:41 +0000 Subject: Applying Teravus patch # 557. Some glue code for the updating of prim's velocity. --- OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/Examples/SimpleApp') diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs index 9ed1f35..e7a09ac 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs @@ -281,6 +281,10 @@ namespace SimpleApp LLVector3 position, LLQuaternion rotation) { } + public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, + LLVector3 position, LLQuaternion rotation,LLVector3 velocity) + { + } public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List items) { @@ -430,4 +434,4 @@ namespace SimpleApp { } } -} \ No newline at end of file +} -- cgit v1.1