From c89db49f3cd3bbd60577eb5a1787ccf8dea930e3 Mon Sep 17 00:00:00 2001 From: MW Date: Sun, 19 Aug 2007 13:35:20 +0000 Subject: Sqlite datastore should now save the textures and extraparams data (used by sculpties) correctly. [Really need to add a ExtraParams field to the sqlite database though, but for now I have combined their data so that we don't lose backward compatibility, know a couple of people have been using the datastore already]. Now have a rough day/night cycle (the movement of the sun needs to be made smoother but for now it is better than we had I think). Added dalien's patch (issue 294) for saving and loading prims to a xml file (think he will be modifying these to be import/export functions and maybe writing a xml datastore for backups). Some preliminary work on task inventory (ie object's/prim's inventory). Added place holder data for AvatarProperties (ie a avatar's profile). Should we store this sort of data on the user server or have another server for it (a normal webserver should work). Added a few more method to IClientAPI. Sure there is something I'm forgeting. --- OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'OpenSim/Region/Examples/SimpleApp') diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs index 25b62b8..ccb4d11 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs @@ -73,6 +73,7 @@ namespace SimpleApp public event RequestTaskInventory OnRequestTaskInventory; public event UDPAssetUploadRequest OnAssetUploadRequest; public event XferReceive OnXferReceive; + public event RequestXfer OnRequestXfer; public event UUIDNameRequest OnNameFromUUIDRequest; @@ -155,8 +156,13 @@ namespace SimpleApp public virtual void SendInventoryItemUpdate(InventoryItemBase Item) { } public virtual void SendRemoveInventoryItem(LLUUID itemID) { } public virtual void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) { } + public virtual void SendXferPacket(ulong xferID, uint packet, byte[] data) { } + public virtual void SendNameReply(LLUUID profileId, string firstname, string lastname) { } + public virtual void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID) { } + public virtual void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags) { } + public void SendAlertMessage(string message) { } public void SendAgentAlertMessage(string message, bool modal) { } public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, string url) { } @@ -208,5 +214,7 @@ namespace SimpleApp { return false; } + + public void SendViewerTime(int phase) { } } } -- cgit v1.1