From 921ac14e86fab329c3135b24b2a1be83813fce1b Mon Sep 17 00:00:00 2001 From: MW Date: Tue, 21 Aug 2007 21:03:18 +0000 Subject: Added OnRezScript event to Scene.EventManager.Which the script engine should subscribe to. This is triggered whenever a script is moved into a primitive (and includes the localid of the prim and the script text as params) . Currently though the script item isn't deleted from a users inventory, nor does it actually show up in the objects inventory (this will be fixed soon.) So that means that it isn't currently possible to edit a script (or delete it) once it has been added to a primitive. --- OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region/Examples/SimpleApp') diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs index 577eb93..4a9e652 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs @@ -76,6 +76,7 @@ namespace SimpleApp public event UDPAssetUploadRequest OnAssetUploadRequest; public event XferReceive OnXferReceive; public event RequestXfer OnRequestXfer; + public event RezScript OnRezScript; public event UUIDNameRequest OnNameFromUUIDRequest; -- cgit v1.1