From 5ee2e38c11785e9b68ecf1767af7a4ea5b13b7c7 Mon Sep 17 00:00:00 2001 From: MW Date: Sun, 29 Jul 2007 13:05:57 +0000 Subject: Deleting objects should now work. But beware they aren't send to your trash folder or anything so there is at the moment no way to recover deleted objects. --- OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Examples/SimpleApp') diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs index 6bcec5c..b9ffb71 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs @@ -121,7 +121,7 @@ namespace SimpleApp public virtual void SendWearables(AvatarWearable[] wearables) { } public virtual void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) { } public virtual void SendStartPingCheck(byte seq) { } - public virtual void SendKillObject(ulong regionHandle, uint avatarLocalID) { } + public virtual void SendKillObject(ulong regionHandle, uint localID) { } public virtual void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId) { } public virtual void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) { } public virtual void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) { } -- cgit v1.1