From 39b64564dca0e5cb57a2a8e1b60979ccaaf11ef6 Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Thu, 26 Jul 2007 14:55:42 +0000 Subject: * Started renaming world to Scene * Update and UpdateMovement now first stores array to avoid collection update exceptions * Ignored some bins --- OpenSim/Region/Examples/SimpleApp/CpuCounterObject.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Examples/SimpleApp') diff --git a/OpenSim/Region/Examples/SimpleApp/CpuCounterObject.cs b/OpenSim/Region/Examples/SimpleApp/CpuCounterObject.cs index e6505b4..404653d 100644 --- a/OpenSim/Region/Examples/SimpleApp/CpuCounterObject.cs +++ b/OpenSim/Region/Examples/SimpleApp/CpuCounterObject.cs @@ -23,13 +23,13 @@ namespace SimpleApp m_counter = new PerformanceCounter(objectName, counterName, instanceName); } - public override void Update( ) + public override void UpdateMovement( ) { float cpu = m_counter.NextValue() / 40f; LLVector3 size = new LLVector3(cpu, cpu, cpu); rootPrimitive.ResizeGoup( size ); - base.Update(); + base.UpdateMovement(); } } } -- cgit v1.1