From c47bca94d23420b164e5f32aa5c781009496e0d3 Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Wed, 15 Aug 2007 16:57:47 +0000 Subject: * Exploring Group/Part from an app perspective. --- OpenSim/Region/Examples/SimpleApp/Program.cs | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) (limited to 'OpenSim/Region/Examples/SimpleApp/Program.cs') diff --git a/OpenSim/Region/Examples/SimpleApp/Program.cs b/OpenSim/Region/Examples/SimpleApp/Program.cs index 0763b83..59d73ba 100644 --- a/OpenSim/Region/Examples/SimpleApp/Program.cs +++ b/OpenSim/Region/Examples/SimpleApp/Program.cs @@ -65,14 +65,15 @@ namespace SimpleApp udpServer.ServerListener(); - PrimitiveBaseShape shape = BoxShape.Default; - shape.Scale = new LLVector3(0.5f, 0.5f, 0.5f); - LLVector3 pos = new LLVector3(138, 129, 27); + LLVector3 pos = new LLVector3(110, 129, 27); - SceneObjectGroup sceneObject = new CpuCounterObject(scene, regionInfo.RegionHandle, LLUUID.Zero, scene.PrimIDAllocate(), pos, shape); - scene.AddEntity(sceneObject); + SceneObjectGroup sceneObject = new CpuCounterObject(scene, regionInfo.RegionHandle, LLUUID.Zero, scene.PrimIDAllocate(), pos + new LLVector3( 1f, 1f, 1f )); + scene.AddEntity(sceneObject); - MyNpcCharacter m_character = new MyNpcCharacter( scene.EventManager ); + ComplexObject complexObject = new ComplexObject(scene, regionInfo.RegionHandle, LLUUID.Zero, scene.PrimIDAllocate(), pos + new LLVector3( 2f, 2f, 2f )); + scene.AddEntity(complexObject); + + MyNpcCharacter m_character = new MyNpcCharacter(scene.EventManager); scene.AddNewClient(m_character, false); DirectoryInfo dirInfo = new DirectoryInfo( "." ); -- cgit v1.1