From 742ed9537df1cb45a0c57e38e4c0c0735fc92eca Mon Sep 17 00:00:00 2001 From: alondria Date: Sat, 2 Feb 2008 22:53:01 +0000 Subject: Implements LSL function llDialog(). The ScriptDialogReply packet handler is a bit of a hack job. It is currently handled similar to ChatFromViewer, which will trigger the listen() event, however this is not exactly how LL's implementation works and will/can be fixed up later. --- OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs') diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs index b5663de..6ae74e6 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs @@ -320,6 +320,10 @@ namespace SimpleApp { } + public virtual void SendDialog(string objectname, LLUUID objectID, LLUUID ownerID, string msg, LLUUID textureID, int ch, string[] buttonlabels) + { + } + public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, byte[] color, -- cgit v1.1