From 5cf96daaf29209e065b852a0eefeb7f5dbd88b48 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Tue, 22 Jan 2008 08:52:51 +0000 Subject: * Enabled dead region tracking for ChildAgentDataUpdates ** If the region fails 3 times, then ChildAgentDataUpdates no longer get sent to that region * Enabled Child_Get_Tasks in grid mode. * When Child_Get_Tasks is enabled on neighbor regions, the neighbor region uses the client's draw distance to send out prim. This is a lot less likely to flood the client now since the ChildAgentDataUpdate contains both the throttle settings and the draw distance. This means that with this enabled, you can see prim in other regions in grid mode. Very experimental. --- OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs') diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs index 69060f1..ea1e28e 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs @@ -226,7 +226,12 @@ namespace SimpleApp public virtual void SetChildAgentThrottle(byte[] throttle) { } + public byte[] GetThrottlesPacked(float multiplier) + { + return new byte[0]; + } + public virtual void SendAnimations(LLUUID[] animations, int[] seqs, LLUUID sourceAgentId) { } -- cgit v1.1