From 3d938f76b7c2f8ede862f9979383d79dfb21372c Mon Sep 17 00:00:00 2001 From: Adam Johnson Date: Fri, 7 Dec 2007 08:54:31 +0000 Subject: Updates to LibSL revision 1498. Thanks Johan! --- OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs') diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs index a3046b0..a9bba3f 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs @@ -384,19 +384,19 @@ namespace SimpleApp } if (flyState == 0) { - movementFlag = (uint) MainAvatar.ControlFlags.AGENT_CONTROL_FLY | - (uint) MainAvatar.ControlFlags.AGENT_CONTROL_UP_NEG; + movementFlag = (uint) AgentManager.ControlFlags.AGENT_CONTROL_FLY | + (uint) AgentManager.ControlFlags.AGENT_CONTROL_UP_NEG; flyState = 1; } else if (flyState == 1) { - movementFlag = (uint) MainAvatar.ControlFlags.AGENT_CONTROL_FLY | - (uint) MainAvatar.ControlFlags.AGENT_CONTROL_UP_POS; + movementFlag = (uint) AgentManager.ControlFlags.AGENT_CONTROL_FLY | + (uint) AgentManager.ControlFlags.AGENT_CONTROL_UP_POS; flyState = 2; } else { - movementFlag = (uint) MainAvatar.ControlFlags.AGENT_CONTROL_FLY; + movementFlag = (uint) AgentManager.ControlFlags.AGENT_CONTROL_FLY; flyState = 0; } -- cgit v1.1