From 2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6 Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Mon, 16 Jul 2007 15:40:11 +0000 Subject: changed to native line ending encoding --- .../Region/Examples/SimpleApp/MyNpcCharacter.cs | 368 ++++++++++----------- 1 file changed, 184 insertions(+), 184 deletions(-) (limited to 'OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs') diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs index 7e6b1af..28c9b9a 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs @@ -1,184 +1,184 @@ -using System.Collections.Generic; -using System.Net; -using System.Timers; -using System; -using System.Text; - -using libsecondlife; -using libsecondlife.Packets; - -using OpenSim.Framework; -using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Types; -using OpenSim.Framework.Data; -using OpenSim.Framework.Utilities; - -namespace SimpleApp -{ - public class MyNpcCharacter : IClientAPI - { - private uint movementFlag = 0; - private short flyState = 0; - private LLQuaternion bodyDirection = LLQuaternion.Identity; - private short count = 0; - - public event ImprovedInstantMessage OnInstantMessage; - public event ChatFromViewer OnChatFromViewer; - public event RezObject OnRezObject; - public event ModifyTerrain OnModifyTerrain; - public event SetAppearance OnSetAppearance; - public event StartAnim OnStartAnim; - public event LinkObjects OnLinkObjects; - public event RequestMapBlocks OnRequestMapBlocks; - public event TeleportLocationRequest OnTeleportLocationRequest; - - public event GenericCall4 OnDeRezObject; - public event GenericCall OnRegionHandShakeReply; - public event GenericCall OnRequestWearables; - public event GenericCall2 OnCompleteMovementToRegion; - public event UpdateAgent OnAgentUpdate; - public event GenericCall OnRequestAvatarsData; - public event AddNewPrim OnAddPrim; - public event ObjectDuplicate OnObjectDuplicate; - public event UpdateVector OnGrapObject; - public event ObjectSelect OnDeGrapObject; - public event MoveObject OnGrapUpdate; - - public event UpdateShape OnUpdatePrimShape; - public event ObjectSelect OnObjectSelect; - public event GenericCall7 OnObjectDescription; - public event GenericCall7 OnObjectName; - public event UpdatePrimFlags OnUpdatePrimFlags; - public event UpdatePrimTexture OnUpdatePrimTexture; - public event UpdateVector OnUpdatePrimGroupPosition; - public event UpdateVector OnUpdatePrimSinglePosition; - public event UpdatePrimRotation OnUpdatePrimGroupRotation; - public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; - public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; - public event UpdateVector OnUpdatePrimScale; - public event StatusChange OnChildAgentStatus; - public event GenericCall2 OnStopMovement; - public event NewAvatar OnNewAvatar; - public event GenericCall6 OnRemoveAvatar; - - public event UUIDNameRequest OnNameFromUUIDRequest; - - public event ParcelPropertiesRequest OnParcelPropertiesRequest; - public event ParcelDivideRequest OnParcelDivideRequest; - public event ParcelJoinRequest OnParcelJoinRequest; - public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest; - - public event ParcelSelectObjects OnParcelSelectObjects; - public event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest; - public event ObjectDeselect OnObjectDeselect; - public event EstateOwnerMessageRequest OnEstateOwnerMessage; - - private LLUUID myID = LLUUID.Random(); - public MyNpcCharacter() - { - - } - - public virtual LLVector3 StartPos - { - get { return new LLVector3(128, 100, 2); } - set { } - } - - public virtual LLUUID AgentId - { - get { return myID; } - } - - public virtual string FirstName - { - get { return "Annoying"; } - } - - public virtual string LastName - { - get { return "NPC"; } - } - - public virtual void OutPacket(Packet newPack) { } - public virtual void SendWearables(AvatarWearable[] wearables) { } - public virtual void SendStartPingCheck(byte seq) { } - public virtual void SendKillObject(ulong regionHandle, uint avatarLocalID) { } - public virtual void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId) { } - public virtual void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) { } - public virtual void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) { } - public virtual void SendInstantMessage(string message, LLUUID target, string fromName) { } - public virtual void SendLayerData(float[] map) { } - public virtual void SendLayerData(int px, int py, float[] map) { } - public virtual void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) { } - public virtual void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint) { } - public virtual AgentCircuitData RequestClientInfo() { return new AgentCircuitData(); } - public virtual void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint newRegionExternalEndPoint) { } - public virtual void SendMapBlock(List mapBlocks) { } - public virtual void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) { } - public virtual void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, uint flags) { } - public virtual void SendTeleportCancel() { } - public virtual void SendTeleportLocationStart() { } - public virtual void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) { } - - public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry) { } - public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity) { } - - public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) { } - public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID textureID, uint flags) { } - public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID, uint flags) { } - public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID) { } - public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID) { } - public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation) { } - - public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List items) { } - public virtual void SendInventoryItemDetails(LLUUID ownerID, LLUUID folderID, InventoryItemBase item) { } - public virtual void SendNameReply(LLUUID profileId, string firstname, string lastname) { } - - public virtual void SendRegionHandshake(RegionInfo regionInfo) - { - this.OnRegionHandShakeReply(this); - this.OnCompleteMovementToRegion(); - this.StartMovement(); - } - - public void StartMovement() - { - Timer timer = new Timer(); - timer.Enabled = true; - timer.Interval = 500; - timer.Elapsed += new ElapsedEventHandler(this.Heartbeat); - } - - public void Heartbeat(object sender, EventArgs e) - { - Encoding enc = Encoding.ASCII; - - this.OnAgentUpdate(this, movementFlag, bodyDirection); - - if (this.flyState == 0) - { - movementFlag = (uint)MainAvatar.ControlFlags.AGENT_CONTROL_FLY | (uint)MainAvatar.ControlFlags.AGENT_CONTROL_UP_NEG; - flyState = 1; - } - else if (this.flyState == 1) - { - movementFlag = (uint)MainAvatar.ControlFlags.AGENT_CONTROL_FLY | (uint)MainAvatar.ControlFlags.AGENT_CONTROL_UP_POS; - flyState = 2; - } - else - { - movementFlag = (uint)MainAvatar.ControlFlags.AGENT_CONTROL_FLY; - flyState = 0; - } - - if (count >= 40) - { - this.OnChatFromViewer(enc.GetBytes("Kind of quiet around here, isn't it! \0"), 2, new LLVector3(128, 128, 26), this.FirstName + " " + this.LastName, this.AgentId); - count = -1; - } - - count++; - } - } -} +using System.Collections.Generic; +using System.Net; +using System.Timers; +using System; +using System.Text; + +using libsecondlife; +using libsecondlife.Packets; + +using OpenSim.Framework; +using OpenSim.Framework.Interfaces; +using OpenSim.Framework.Types; +using OpenSim.Framework.Data; +using OpenSim.Framework.Utilities; + +namespace SimpleApp +{ + public class MyNpcCharacter : IClientAPI + { + private uint movementFlag = 0; + private short flyState = 0; + private LLQuaternion bodyDirection = LLQuaternion.Identity; + private short count = 0; + + public event ImprovedInstantMessage OnInstantMessage; + public event ChatFromViewer OnChatFromViewer; + public event RezObject OnRezObject; + public event ModifyTerrain OnModifyTerrain; + public event SetAppearance OnSetAppearance; + public event StartAnim OnStartAnim; + public event LinkObjects OnLinkObjects; + public event RequestMapBlocks OnRequestMapBlocks; + public event TeleportLocationRequest OnTeleportLocationRequest; + + public event GenericCall4 OnDeRezObject; + public event GenericCall OnRegionHandShakeReply; + public event GenericCall OnRequestWearables; + public event GenericCall2 OnCompleteMovementToRegion; + public event UpdateAgent OnAgentUpdate; + public event GenericCall OnRequestAvatarsData; + public event AddNewPrim OnAddPrim; + public event ObjectDuplicate OnObjectDuplicate; + public event UpdateVector OnGrapObject; + public event ObjectSelect OnDeGrapObject; + public event MoveObject OnGrapUpdate; + + public event UpdateShape OnUpdatePrimShape; + public event ObjectSelect OnObjectSelect; + public event GenericCall7 OnObjectDescription; + public event GenericCall7 OnObjectName; + public event UpdatePrimFlags OnUpdatePrimFlags; + public event UpdatePrimTexture OnUpdatePrimTexture; + public event UpdateVector OnUpdatePrimGroupPosition; + public event UpdateVector OnUpdatePrimSinglePosition; + public event UpdatePrimRotation OnUpdatePrimGroupRotation; + public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; + public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; + public event UpdateVector OnUpdatePrimScale; + public event StatusChange OnChildAgentStatus; + public event GenericCall2 OnStopMovement; + public event NewAvatar OnNewAvatar; + public event GenericCall6 OnRemoveAvatar; + + public event UUIDNameRequest OnNameFromUUIDRequest; + + public event ParcelPropertiesRequest OnParcelPropertiesRequest; + public event ParcelDivideRequest OnParcelDivideRequest; + public event ParcelJoinRequest OnParcelJoinRequest; + public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest; + + public event ParcelSelectObjects OnParcelSelectObjects; + public event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest; + public event ObjectDeselect OnObjectDeselect; + public event EstateOwnerMessageRequest OnEstateOwnerMessage; + + private LLUUID myID = LLUUID.Random(); + public MyNpcCharacter() + { + + } + + public virtual LLVector3 StartPos + { + get { return new LLVector3(128, 100, 2); } + set { } + } + + public virtual LLUUID AgentId + { + get { return myID; } + } + + public virtual string FirstName + { + get { return "Annoying"; } + } + + public virtual string LastName + { + get { return "NPC"; } + } + + public virtual void OutPacket(Packet newPack) { } + public virtual void SendWearables(AvatarWearable[] wearables) { } + public virtual void SendStartPingCheck(byte seq) { } + public virtual void SendKillObject(ulong regionHandle, uint avatarLocalID) { } + public virtual void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId) { } + public virtual void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) { } + public virtual void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) { } + public virtual void SendInstantMessage(string message, LLUUID target, string fromName) { } + public virtual void SendLayerData(float[] map) { } + public virtual void SendLayerData(int px, int py, float[] map) { } + public virtual void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) { } + public virtual void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint) { } + public virtual AgentCircuitData RequestClientInfo() { return new AgentCircuitData(); } + public virtual void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint newRegionExternalEndPoint) { } + public virtual void SendMapBlock(List mapBlocks) { } + public virtual void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) { } + public virtual void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, uint flags) { } + public virtual void SendTeleportCancel() { } + public virtual void SendTeleportLocationStart() { } + public virtual void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) { } + + public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry) { } + public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity) { } + + public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) { } + public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID textureID, uint flags) { } + public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID, uint flags) { } + public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID) { } + public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID) { } + public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation) { } + + public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List items) { } + public virtual void SendInventoryItemDetails(LLUUID ownerID, LLUUID folderID, InventoryItemBase item) { } + public virtual void SendNameReply(LLUUID profileId, string firstname, string lastname) { } + + public virtual void SendRegionHandshake(RegionInfo regionInfo) + { + this.OnRegionHandShakeReply(this); + this.OnCompleteMovementToRegion(); + this.StartMovement(); + } + + public void StartMovement() + { + Timer timer = new Timer(); + timer.Enabled = true; + timer.Interval = 500; + timer.Elapsed += new ElapsedEventHandler(this.Heartbeat); + } + + public void Heartbeat(object sender, EventArgs e) + { + Encoding enc = Encoding.ASCII; + + this.OnAgentUpdate(this, movementFlag, bodyDirection); + + if (this.flyState == 0) + { + movementFlag = (uint)MainAvatar.ControlFlags.AGENT_CONTROL_FLY | (uint)MainAvatar.ControlFlags.AGENT_CONTROL_UP_NEG; + flyState = 1; + } + else if (this.flyState == 1) + { + movementFlag = (uint)MainAvatar.ControlFlags.AGENT_CONTROL_FLY | (uint)MainAvatar.ControlFlags.AGENT_CONTROL_UP_POS; + flyState = 2; + } + else + { + movementFlag = (uint)MainAvatar.ControlFlags.AGENT_CONTROL_FLY; + flyState = 0; + } + + if (count >= 40) + { + this.OnChatFromViewer(enc.GetBytes("Kind of quiet around here, isn't it! \0"), 2, new LLVector3(128, 128, 26), this.FirstName + " " + this.LastName, this.AgentId); + count = -1; + } + + count++; + } + } +} -- cgit v1.1