From ff08d4d016c048d78cc6de86e62d8e94748bf968 Mon Sep 17 00:00:00 2001 From: MW Date: Tue, 14 Aug 2007 14:57:52 +0000 Subject: More inventory work, should be able to now create new inventory folders and them be stored in database (so are there on next login). Again only works in standalone mode with Account/password authentication turned on. [Creating new inventory items should be working very soon.] The test is to make sure that it hasn't broke grid mode at all. --- OpenSim/Region/Environment/Scenes/Scene.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Environment') diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index f24def2..5123048 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -564,7 +564,7 @@ namespace OpenSim.Region.Environment.Scenes m_estateManager.sendRegionHandshake(client); CreateAndAddScenePresence(client); m_LandManager.sendParcelOverlay(client); - //commsManager.UserProfiles.AddNewUser(client.AgentId); + commsManager.UserProfiles.AddNewUser(client.AgentId); } protected virtual void SubscribeToClientEvents(IClientAPI client) @@ -609,7 +609,7 @@ namespace OpenSim.Region.Environment.Scenes client.OnEstateOwnerMessage += new EstateOwnerMessageRequest(m_estateManager.handleEstateOwnerMessage); //client.OnCreateNewInventoryItem += CreateNewInventoryItem; - //client.OnCreateNewInventoryFolder += commsManager.UserProfiles.HandleCreateInventoryFolder; + client.OnCreateNewInventoryFolder += commsManager.UserProfiles.HandleCreateInventoryFolder; client.OnFetchInventoryDescendents += commsManager.UserProfiles.HandleFecthInventoryDescendents; client.OnRequestTaskInventory += RequestTaskInventory; -- cgit v1.1