From ecd6c1110a8249aec10d70d63dccccae470cf5b3 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Fri, 18 Jan 2008 02:26:43 +0000 Subject: * ODE Physics update. fixed weird rotation of the avatar surrogate. * Set the avatar's radius to 0.37m, I think this gives the *best* balance between spaces the avatar can fit, and the ability to climb steps * Fixed a few things * Tweaked some more * Played with gravity (-9.8m/s) --- OpenSim/Region/Environment/Scenes/ScenePresence.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Environment') diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 959e6ee..0a1977a 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs @@ -1510,7 +1510,7 @@ namespace OpenSim.Region.Environment.Scenes adb.AgentID = agentID; adb.SessionID = sessionID; // More security - gdb.GodLevel = (byte) 100; + gdb.GodLevel = (byte) 250; gdb.Token = token; //respondPacket.AgentData = (GrantGodlikePowersPacket.AgentDataBlock)ablock; respondPacket.GrantData = gdb; -- cgit v1.1