From ebbbd37605e2954c877454ed8cafd4027f0bdc10 Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Sun, 28 Sep 2008 21:53:56 +0000 Subject: Added the plumbing for llSetVehicleRotationParam in the classes between the LSL implementation and the underlying physics engines. --- OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'OpenSim/Region/Environment') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index e76952a..68df0e4 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -2353,6 +2353,14 @@ namespace OpenSim.Region.Environment.Scenes } } + public void SetVehicleRotationParam(int param, Quaternion rotation) + { + if (PhysActor != null) + { + PhysActor.VehicleRotationParam(param, rotation); + } + } + public void SetGroup(UUID groupID, IClientAPI client) { _groupID = groupID; -- cgit v1.1