From e62016d2c77270a0dc23e31c5d1ccc2d412fcec3 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Fri, 19 Dec 2008 19:35:14 +0000 Subject: minor: Remove some serialization module scene wrappers --- OpenSim/Region/Environment/Scenes/Scene.cs | 28 ----------------------- OpenSim/Region/Environment/Scenes/SceneManager.cs | 8 +++++-- 2 files changed, 6 insertions(+), 30 deletions(-) (limited to 'OpenSim/Region/Environment') diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 7d83ee2..eaf04ea 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -1880,34 +1880,6 @@ namespace OpenSim.Region.Environment.Scenes return false; } - public void LoadPrimsFromXml2(string fileName) - { - m_log.InfoFormat("[SCENE]: Loading prims in xml2 format to region {0} from {1}", RegionInfo.RegionName, fileName); - - m_serialiser.LoadPrimsFromXml2(this, fileName); - } - - public void LoadPrimsFromXml2(TextReader reader, bool startScripts) - { - m_log.InfoFormat("[SCENE]: Loading prims in xml2 format to region {0} from stream", RegionInfo.RegionName); - - m_serialiser.LoadPrimsFromXml2(this, reader, startScripts); - } - - public void SavePrimsToXml2(string fileName) - { - m_log.InfoFormat("[SCENE]: Saving prims in xml2 format for region {0} to {1}", RegionInfo.RegionName, fileName); - - m_serialiser.SavePrimsToXml2(this, fileName); - } - - public void SavePrimsToXml2(TextWriter stream, Vector3 min, Vector3 max) - { - m_log.InfoFormat("[SCENE]: Saving prims in xml2 format for region {0} to stream", RegionInfo.RegionName); - - m_serialiser.SavePrimsToXml2(this, stream, min, max); - } - public void SaveNamedPrimsToXml2(string primName, string fileName) { m_log.InfoFormat( diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs index b973ced..9e83f25 100644 --- a/OpenSim/Region/Environment/Scenes/SceneManager.cs +++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs @@ -208,7 +208,9 @@ namespace OpenSim.Region.Environment.Scenes /// public void SaveCurrentSceneToXml2(string filename) { - CurrentOrFirstScene.SavePrimsToXml2(filename); + IRegionSerialiserModule serialiser = CurrentOrFirstScene.RequestModuleInterface(); + if (serialiser != null) + serialiser.SavePrimsToXml2(CurrentOrFirstScene, filename); } public void SaveNamedPrimsToXml2(string primName, string filename) @@ -221,7 +223,9 @@ namespace OpenSim.Region.Environment.Scenes /// public void LoadCurrentSceneFromXml2(string filename) { - CurrentOrFirstScene.LoadPrimsFromXml2(filename); + IRegionSerialiserModule serialiser = CurrentOrFirstScene.RequestModuleInterface(); + if (serialiser != null) + serialiser.LoadPrimsFromXml2(CurrentOrFirstScene, filename); } /// -- cgit v1.1