From e50a2e2ce21d74f7d575f97201c246c1cd00bee5 Mon Sep 17 00:00:00 2001 From: MW Date: Sun, 4 Nov 2007 14:06:41 +0000 Subject: Applying Teravus patch # 557. Some glue code for the updating of prim's velocity. --- .../Region/Environment/Scenes/SceneObjectPart.cs | 38 +++++++++++++++++++--- 1 file changed, 34 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/Environment') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 535e765..1852ba7 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -235,7 +235,22 @@ namespace OpenSim.Region.Environment.Scenes /// public LLVector3 Velocity { - get { return m_velocity; } + get { + //if (PhysActor.Velocity.x != 0 || PhysActor.Velocity.y != 0 + //|| PhysActor.Velocity.z != 0) + //{ + if (PhysActor != null) + { + if (PhysActor.IsPhysical) + { + m_velocity.X = PhysActor.Velocity.X; + m_velocity.Y = PhysActor.Velocity.Y; + m_velocity.Z = PhysActor.Velocity.Z; + } + } + + return m_velocity; + } set { m_velocity = value; } } @@ -995,13 +1010,28 @@ namespace OpenSim.Region.Environment.Scenes LLVector3 lPos; lPos = OffsetPosition; LLQuaternion mRot = RotationOffset; - remoteClient.SendPrimTerseUpdate(m_regionHandle, 64096, LocalID, lPos, mRot); + if ((ObjectFlags & (uint)LLObject.ObjectFlags.Physics) == 0) + { + remoteClient.SendPrimTerseUpdate(m_regionHandle, 64096, LocalID, lPos, mRot); + } + else + { + remoteClient.SendPrimTerseUpdate(m_regionHandle, 64096, LocalID, lPos, mRot, Velocity); + } } public void SendTerseUpdateToClient(IClientAPI remoteClient, LLVector3 lPos) { LLQuaternion mRot = RotationOffset; - remoteClient.SendPrimTerseUpdate(m_regionHandle, 64096, LocalID, lPos, mRot); + if ((ObjectFlags & (uint)LLObject.ObjectFlags.Physics) == 0) + { + remoteClient.SendPrimTerseUpdate(m_regionHandle, 64096, LocalID, lPos, mRot); + } + else + { + remoteClient.SendPrimTerseUpdate(m_regionHandle, 64096, LocalID, lPos, mRot, Velocity); + //System.Console.WriteLine("Vel:" + Velocity); + } } #endregion @@ -1113,4 +1143,4 @@ namespace OpenSim.Region.Environment.Scenes } } } -} \ No newline at end of file +} -- cgit v1.1