From dbdacc26a46cf7c6627babff9e183d6e16550cb7 Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Wed, 10 Oct 2007 18:40:09 +0000 Subject: * Now loading modules from ScriptEngines directory as well. --- OpenSim/Region/Environment/ModuleLoader.cs | 33 ++---------------------------- 1 file changed, 2 insertions(+), 31 deletions(-) (limited to 'OpenSim/Region/Environment') diff --git a/OpenSim/Region/Environment/ModuleLoader.cs b/OpenSim/Region/Environment/ModuleLoader.cs index b24b651..5c3eefc 100644 --- a/OpenSim/Region/Environment/ModuleLoader.cs +++ b/OpenSim/Region/Environment/ModuleLoader.cs @@ -22,37 +22,8 @@ namespace OpenSim.Region.Environment m_log = log; } - /// - /// Should have a module factory? - /// - /// - //public void CreateDefaultModules(Scene scene, string exceptModules) - //{ - // IRegionModule module = new XferModule(); - // InitializeModule(module, scene); - - // module = new ChatModule(); - // InitializeModule(module, scene); - - // module = new AvatarProfilesModule(); - // InitializeModule(module, scene); - - // module = new XMLRPCModule(); - // InitializeModule(module, scene); - - // module = new WorldCommModule(); - // InitializeModule(module, scene); - - // LoadRegionModule("OpenSim.Region.ExtensionsScriptModule.dll", "ExtensionsScriptingModule", scene); - - // string lslPath = Path.Combine("ScriptEngines", "OpenSim.Region.ScriptEngine.DotNetEngine.dll"); - // LoadRegionModule(lslPath, "LSLScriptingModule", scene); - //} - - public void PickupModules(Scene scene) + public void PickupModules(Scene scene, string moduleDir) { - string moduleDir = "."; - DirectoryInfo dir = new DirectoryInfo(moduleDir); foreach (FileInfo fileInfo in dir.GetFiles("*.dll")) @@ -61,7 +32,7 @@ namespace OpenSim.Region.Environment } } - public void LoadDefaultSharedModules(string exceptModules) + public void LoadDefaultSharedModules() { DynamicTextureModule dynamicModule = new DynamicTextureModule(); LoadedSharedModules.Add(dynamicModule.Name, dynamicModule); -- cgit v1.1