From c307e0e4a7ddf0b07f2b0662fe55adc31b64b393 Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Fri, 30 Jan 2009 20:54:38 +0000
Subject: * Extend archive save test to check for the presence of the file for
the object that was in the scene * Can now pass in a wait handle to
ArchiveRegion() if you want same thread signalling that the save has
completed
---
.../Interfaces/IRegionArchiverModule.cs | 10 ++---
.../World/Archiver/ArchiveWriteRequestExecution.cs | 9 +++-
.../Archiver/ArchiveWriteRequestPreparation.cs | 9 ++--
.../Modules/World/Archiver/ArchiverModule.cs | 5 ++-
.../Modules/World/Archiver/TarArchiveReader.cs | 5 ++-
.../Modules/World/Archiver/TarArchiveWriter.cs | 6 ++-
.../Modules/World/Archiver/Tests/ArchiverTests.cs | 48 ++++++++++++++++++----
7 files changed, 70 insertions(+), 22 deletions(-)
(limited to 'OpenSim/Region/Environment')
diff --git a/OpenSim/Region/Environment/Interfaces/IRegionArchiverModule.cs b/OpenSim/Region/Environment/Interfaces/IRegionArchiverModule.cs
index 7db784e..d9f8c08 100644
--- a/OpenSim/Region/Environment/Interfaces/IRegionArchiverModule.cs
+++ b/OpenSim/Region/Environment/Interfaces/IRegionArchiverModule.cs
@@ -26,6 +26,7 @@
*/
using System.IO;
+using System.Threading;
namespace OpenSim.Region.Environment.Interfaces
{
@@ -44,12 +45,11 @@ namespace OpenSim.Region.Environment.Interfaces
/// Archive the region to a stream.
///
///
- /// This may be a little problematic to use right now since saves happen asynchronously and there is not yet
- /// a mechanism to signal completion to the caller (possibly other than continually checking whether the
- /// stream has any data in it). TODO: Address this.
- ///
///
- void ArchiveRegion(Stream saveStream);
+ ///
+ /// Pass in a wait handle if you want to be signalled when the operation completes.
+ ///
+ void ArchiveRegion(Stream saveStream, EventWaitHandle waitHandle);
///
/// Dearchive the given region archive into the scene
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestExecution.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestExecution.cs
index bade121..8eec38d 100644
--- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestExecution.cs
+++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestExecution.cs
@@ -29,6 +29,7 @@ using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
+using System.Threading;
using System.Xml;
using OpenMetaverse;
using log4net;
@@ -57,19 +58,22 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
protected List m_sceneObjects;
protected RegionInfo m_regionInfo;
protected Stream m_saveStream;
+ protected EventWaitHandle m_signalWhenDoneEvent;
public ArchiveWriteRequestExecution(
List sceneObjects,
ITerrainModule terrainModule,
IRegionSerialiserModule serialiser,
RegionInfo regionInfo,
- Stream saveStream)
+ Stream saveStream,
+ EventWaitHandle signalWhenDoneEvent)
{
m_sceneObjects = sceneObjects;
m_terrainModule = terrainModule;
m_serialiser = serialiser;
m_regionInfo = regionInfo;
m_saveStream = saveStream;
+ m_signalWhenDoneEvent = signalWhenDoneEvent;
}
protected internal void ReceivedAllAssets(IDictionary assetsFound, ICollection assetsNotFoundUuids)
@@ -126,6 +130,9 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
archive.WriteTar(m_saveStream);
m_log.InfoFormat("[ARCHIVER]: Wrote out OpenSimulator archive for {0}", m_regionInfo.RegionName);
+
+ if (m_signalWhenDoneEvent != null)
+ m_signalWhenDoneEvent.Set();
}
///
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs
index e9005ae..b3c9a91 100644
--- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs
+++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs
@@ -53,6 +53,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
protected Scene m_scene;
protected Stream m_saveStream;
+ protected EventWaitHandle m_signalWhenDoneEvent;
///
/// Used as a temporary store of an asset which represents an object. This can be a null if no appropriate
@@ -79,10 +80,11 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
///
///
/// The stream to which to save data.
- public ArchiveWriteRequestPreparation(Scene scene, Stream saveStream)
+ public ArchiveWriteRequestPreparation(Scene scene, Stream saveStream, EventWaitHandle signalWhenDoneEvent)
{
m_scene = scene;
- m_saveStream = saveStream;
+ m_saveStream = saveStream;
+ m_signalWhenDoneEvent = signalWhenDoneEvent;
}
///
@@ -325,7 +327,8 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
m_scene.RequestModuleInterface(),
m_scene.RequestModuleInterface(),
m_scene.RegionInfo,
- m_saveStream);
+ m_saveStream,
+ m_signalWhenDoneEvent);
new AssetsRequest(assetUuids.Keys, m_scene.AssetCache, awre.ReceivedAllAssets).Execute();
}
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs
index f07185c..e3dfda2 100644
--- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs
@@ -28,6 +28,7 @@
using System.Collections.Generic;
using System.IO;
using System.Reflection;
+using System.Threading;
using OpenMetaverse;
using log4net;
using Nini.Config;
@@ -72,9 +73,9 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
new ArchiveWriteRequestPreparation(m_scene, savePath).ArchiveRegion();
}
- public void ArchiveRegion(Stream saveStream)
+ public void ArchiveRegion(Stream saveStream, EventWaitHandle waitHandle)
{
- new ArchiveWriteRequestPreparation(m_scene, saveStream).ArchiveRegion();
+ new ArchiveWriteRequestPreparation(m_scene, saveStream, waitHandle).ArchiveRegion();
}
public void DearchiveRegion(string loadPath)
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/TarArchiveReader.cs b/OpenSim/Region/Environment/Modules/World/Archiver/TarArchiveReader.cs
index 642e03c..c8ae224 100644
--- a/OpenSim/Region/Environment/Modules/World/Archiver/TarArchiveReader.cs
+++ b/OpenSim/Region/Environment/Modules/World/Archiver/TarArchiveReader.cs
@@ -27,9 +27,9 @@
using System;
using System.IO;
-//using System.Reflection;
+using System.Reflection;
using System.Text;
-//using log4net;
+using log4net;
namespace OpenSim.Region.Environment.Modules.World.Archiver
{
@@ -39,6 +39,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
public class TarArchiveReader
{
//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+
public enum TarEntryType
{
TYPE_UNKNOWN = 0,
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/TarArchiveWriter.cs b/OpenSim/Region/Environment/Modules/World/Archiver/TarArchiveWriter.cs
index 55edec0..8fd247c 100644
--- a/OpenSim/Region/Environment/Modules/World/Archiver/TarArchiveWriter.cs
+++ b/OpenSim/Region/Environment/Modules/World/Archiver/TarArchiveWriter.cs
@@ -29,8 +29,8 @@ using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
-//using System.Reflection;
-//using log4net;
+using System.Reflection;
+using log4net;
namespace OpenSim.Region.Environment.Modules.World.Archiver
{
@@ -169,6 +169,8 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
}
}
+ //m_log.Debug("[TAR ARCHIVE WRITER]: Writing final consecutive 0 blocks");
+
// Write two consecutive 0 blocks to end the archive
byte[] finalZeroPadding = new byte[1024];
bw.Write(finalZeroPadding);
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/Environment/Modules/World/Archiver/Tests/ArchiverTests.cs
index 6450238..ccd2411 100644
--- a/OpenSim/Region/Environment/Modules/World/Archiver/Tests/ArchiverTests.cs
+++ b/OpenSim/Region/Environment/Modules/World/Archiver/Tests/ArchiverTests.cs
@@ -25,11 +25,16 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
+using System;
using System.IO;
+using System.Threading;
using NUnit.Framework;
using NUnit.Framework.SyntaxHelpers;
+using OpenMetaverse;
+using OpenSim.Framework;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Modules.World.Archiver;
+using OpenSim.Region.Environment.Modules.World.Serialiser;
using OpenSim.Region.Environment.Modules.World.Terrain;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Tests.Common.Setup;
@@ -48,21 +53,41 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver.Tests
//log4net.Config.XmlConfigurator.Configure();
ArchiverModule archiverModule = new ArchiverModule();
+ SerialiserModule serialiserModule = new SerialiserModule();
TerrainModule terrainModule = new TerrainModule();
Scene scene = SceneSetupHelpers.SetupScene();
- SceneSetupHelpers.SetupSceneModules(scene, archiverModule, terrainModule);
+ SceneSetupHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule);
-
+ string partName = "My Little Pony";
+ UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000015");
+ PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere();
+ Vector3 groupPosition = new Vector3(10, 20, 30);
+ Quaternion rotationOffset = new Quaternion(20, 30, 40, 50);
+ Vector3 offsetPosition = new Vector3(5, 10, 15);
+
+ SceneObjectPart part
+ = new SceneObjectPart(
+ ownerId, shape, groupPosition, rotationOffset, offsetPosition);
+ part.Name = partName;
+
+ scene.AddNewSceneObject(new SceneObjectGroup(part), false);
+ EventWaitHandle waitHandle = new ManualResetEvent(false);
MemoryStream archiveWriteStream = new MemoryStream();
- archiverModule.ArchiveRegion(archiveWriteStream);
+ archiverModule.ArchiveRegion(archiveWriteStream, waitHandle);
+ waitHandle.WaitOne();
- // If there are no assets to fetch, then the entire archive region code path will execute in this thread,
- // so no need to worry about signalling.
- MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
+ byte[] archive = archiveWriteStream.ToArray();
+ MemoryStream archiveReadStream = new MemoryStream(archive);
TarArchiveReader tar = new TarArchiveReader(archiveReadStream);
- bool gotControlFile = false;
+ bool gotControlFile = false;
+ bool gotObjectFile = false;
+ string expectedObjectFileName = string.Format(
+ "{0}_{1:000}-{2:000}-{3:000}__{4}.xml",
+ partName,
+ Math.Round(groupPosition.X), Math.Round(groupPosition.Y), Math.Round(groupPosition.Z),
+ part.UUID);
string filePath;
TarArchiveReader.TarEntryType tarEntryType;
@@ -70,10 +95,19 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver.Tests
while (tar.ReadEntry(out filePath, out tarEntryType) != null)
{
if (ArchiveConstants.CONTROL_FILE_PATH == filePath)
+ {
gotControlFile = true;
+ }
+ else if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH))
+ {
+ string fileName = filePath.Remove(0, ArchiveConstants.OBJECTS_PATH.Length);
+ Assert.That(fileName, Is.EqualTo(expectedObjectFileName));
+ gotObjectFile = true;
+ }
}
Assert.That(gotControlFile, Is.True, "No control file in archive");
+ Assert.That(gotObjectFile, Is.True, "No object file in archive");
// TODO: Test presence of more files and contents of files.
}
--
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