From be41132c72430dcba04f7598407999e794d7a7e7 Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Thu, 8 Jan 2009 19:18:45 +0000
Subject: * minor: Remove now unused SendEstateMessage... method in Scene I
forgot from last commit
---
OpenSim/Region/Environment/Scenes/Scene.cs | 18 ------------------
1 file changed, 18 deletions(-)
(limited to 'OpenSim/Region/Environment')
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index e73d4d2..655f15d 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -3463,24 +3463,6 @@ namespace OpenSim.Region.Environment.Scenes
}
///
- /// Sends a Big Blue Box message on the upper right of the screen to the client
- /// for all agents in the estate
- ///
- /// The person sending the message
- /// The session of the person sending the message
- /// The name of the person doing the sending
- /// The Message being sent to the user
- public void SendEstateMessageFromEstateTools(UUID FromAvatarID, UUID fromSessionID, String FromAvatarName, String Message)
- {
-
- ClientManager.ForEachClient(delegate(IClientAPI controller)
- {
- controller.SendBlueBoxMessage(FromAvatarID, FromAvatarName, Message);
- }
- );
- }
-
- ///
/// Kicks User specified from the simulator. This logs them off of the grid
/// If the client gets the UUID: 44e87126e7944ded05b37c42da3d5cdb it assumes
/// that you're kicking it even if the avatar's UUID isn't the UUID that the
--
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