From 9b6b6d05d45cf0f754a0b26bf6240ef50be66563 Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Tue, 3 Jul 2007 14:37:29 +0000 Subject: * Optimized usings (the 'LL ate my scripts' commit) * added some licensing info --- OpenSim/Region/Environment/EstateManager.cs | 33 +++++----- OpenSim/Region/Environment/ParcelManager.cs | 13 ++-- OpenSim/Region/Environment/RegionManager.cs | 8 +-- OpenSim/Region/Environment/Scenes/Entity.cs | 5 +- OpenSim/Region/Environment/Scenes/EntityBase.cs | 6 +- .../Environment/Scenes/IScenePresenceBody.cs | 5 -- OpenSim/Region/Environment/Scenes/Primitive.cs | 7 +-- OpenSim/Region/Environment/Scenes/PrimitiveOld.cs | 13 ++-- .../Environment/Scenes/Scene.PacketHandlers.cs | 8 +-- OpenSim/Region/Environment/Scenes/Scene.cs | 70 ++++++++++------------ OpenSim/Region/Environment/Scenes/SceneBase.cs | 17 ++---- OpenSim/Region/Environment/Scenes/SceneEvents.cs | 8 +-- OpenSim/Region/Environment/Scenes/SceneObject.cs | 5 +- .../Environment/Scenes/ScenePresence.Animations.cs | 6 +- .../Environment/Scenes/ScenePresence.Body.cs | 5 -- OpenSim/Region/Environment/Scenes/ScenePresence.cs | 17 +++--- .../Scenes/scripting/Engines/CSharpScriptEngine.cs | 11 ++-- .../Scenes/scripting/Engines/JScriptEngine.cs | 11 ++-- .../Region/Environment/Scenes/scripting/Script.cs | 9 +-- .../Environment/Scenes/scripting/ScriptInfo.cs | 8 +-- .../Environment/Scenes/scripting/ScriptManager.cs | 14 ++--- 21 files changed, 111 insertions(+), 168 deletions(-) (limited to 'OpenSim/Region/Environment') diff --git a/OpenSim/Region/Environment/EstateManager.cs b/OpenSim/Region/Environment/EstateManager.cs index c2c1ecf..b5a74ad 100644 --- a/OpenSim/Region/Environment/EstateManager.cs +++ b/OpenSim/Region/Environment/EstateManager.cs @@ -28,13 +28,12 @@ using System; using System.Collections.Generic; using System.Text; -using OpenSim.Framework.Types; -using OpenSim.Framework.Interfaces; -using OpenSim.Region.Environment; -using OpenSim.Region.Environment.Scenes; -using OpenSim; using libsecondlife; using libsecondlife.Packets; +using OpenSim.Framework.Console; +using OpenSim.Framework.Interfaces; +using OpenSim.Framework.Types; +using OpenSim.Region.Environment.Scenes; using Avatar = OpenSim.Region.Environment.Scenes.ScenePresence; @@ -79,30 +78,30 @@ namespace OpenSim.Region.Environment case "setregioninfo": if (packet.ParamList.Length != 9) { - OpenSim.Framework.Console.MainLog.Instance.Error("EstateOwnerMessage: SetRegionInfo method has a ParamList of invalid length"); + MainLog.Instance.Error("EstateOwnerMessage: SetRegionInfo method has a ParamList of invalid length"); } else { - m_regInfo.estateSettings.regionFlags = libsecondlife.Simulator.RegionFlags.None; + m_regInfo.estateSettings.regionFlags = Simulator.RegionFlags.None; if (convertParamStringToBool(packet.ParamList[0].Parameter)) { - m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.BlockTerraform; + m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | Simulator.RegionFlags.BlockTerraform; } if (convertParamStringToBool(packet.ParamList[1].Parameter)) { - m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.NoFly; + m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | Simulator.RegionFlags.NoFly; } if (convertParamStringToBool(packet.ParamList[2].Parameter)) { - m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.AllowDamage; + m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | Simulator.RegionFlags.AllowDamage; } if (convertParamStringToBool(packet.ParamList[3].Parameter) == false) { - m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.BlockLandResell; + m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | Simulator.RegionFlags.BlockLandResell; } @@ -113,17 +112,17 @@ namespace OpenSim.Region.Environment m_regInfo.estateSettings.objectBonusFactor = tempObjectBonusFactor; int tempMatureLevel = Convert.ToInt16(Helpers.FieldToUTF8String(packet.ParamList[6].Parameter)); - m_regInfo.estateSettings.simAccess = (libsecondlife.Simulator.SimAccess)tempMatureLevel; + m_regInfo.estateSettings.simAccess = (Simulator.SimAccess)tempMatureLevel; if (convertParamStringToBool(packet.ParamList[7].Parameter)) { - m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.RestrictPushObject; + m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | Simulator.RegionFlags.RestrictPushObject; } if (convertParamStringToBool(packet.ParamList[8].Parameter)) { - m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.AllowParcelChanges; + m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | Simulator.RegionFlags.AllowParcelChanges; } sendRegionInfoPacketToAll(); @@ -223,7 +222,7 @@ namespace OpenSim.Region.Environment case "setregionterrain": if (packet.ParamList.Length != 9) { - OpenSim.Framework.Console.MainLog.Instance.Error("EstateOwnerMessage: SetRegionTerrain method has a ParamList of invalid length"); + MainLog.Instance.Error("EstateOwnerMessage: SetRegionTerrain method has a ParamList of invalid length"); } else { @@ -237,7 +236,7 @@ namespace OpenSim.Region.Environment } break; default: - OpenSim.Framework.Console.MainLog.Instance.Error("EstateOwnerMessage: Unknown method requested\n" + packet.ToString()); + MainLog.Instance.Error("EstateOwnerMessage: Unknown method requested\n" + packet.ToString()); break; } } @@ -265,7 +264,7 @@ namespace OpenSim.Region.Environment public void sendRegionInfoPacket(IClientAPI remote_client) { - Encoding _enc = System.Text.Encoding.ASCII; + Encoding _enc = Encoding.ASCII; AgentCircuitData circuitData = remote_client.RequestClientInfo(); diff --git a/OpenSim/Region/Environment/ParcelManager.cs b/OpenSim/Region/Environment/ParcelManager.cs index 3afbe6e..2059b3f 100644 --- a/OpenSim/Region/Environment/ParcelManager.cs +++ b/OpenSim/Region/Environment/ParcelManager.cs @@ -27,7 +27,6 @@ */ using System; using System.Collections.Generic; -using System.Text; using libsecondlife; using libsecondlife.Packets; using OpenSim.Framework.Interfaces; @@ -43,7 +42,7 @@ namespace OpenSim.Region.Environment /// /// Handles Parcel objects and operations requiring information from other Parcel objects (divide, join, etc) /// - public class ParcelManager : OpenSim.Framework.Interfaces.ILocalStorageParcelReceiver + public class ParcelManager : ILocalStorageParcelReceiver { #region Constants @@ -420,7 +419,7 @@ namespace OpenSim.Region.Environment { for (y = 0; y < inc_y; y++) { - OpenSim.Region.Environment.Parcel currentParcel = getParcel(start_x + x, start_y + y); + Parcel currentParcel = getParcel(start_x + x, start_y + y); if (!temp.Contains(currentParcel)) { currentParcel.forceUpdateParcelInfo(); @@ -429,10 +428,10 @@ namespace OpenSim.Region.Environment } } - int requestResult = ParcelManager.PARCEL_RESULT_ONE_PARCEL; + int requestResult = PARCEL_RESULT_ONE_PARCEL; if (temp.Count > 1) { - requestResult = ParcelManager.PARCEL_RESULT_MULTIPLE_PARCELS; + requestResult = PARCEL_RESULT_MULTIPLE_PARCELS; } for (i = 0; i < temp.Count; i++) @@ -571,7 +570,7 @@ namespace OpenSim.Region.Environment updatePacket.ParcelData.Bitmap = parcelData.parcelBitmapByteArray; - updatePacket.ParcelData.Desc = libsecondlife.Helpers.StringToField(parcelData.parcelDesc); + updatePacket.ParcelData.Desc = Helpers.StringToField(parcelData.parcelDesc); updatePacket.ParcelData.Category = (byte)parcelData.category; updatePacket.ParcelData.ClaimDate = parcelData.claimDate; updatePacket.ParcelData.ClaimPrice = parcelData.claimPrice; @@ -631,7 +630,7 @@ namespace OpenSim.Region.Environment parcelData.mediaID = packet.ParcelData.MediaID; parcelData.mediaURL = Helpers.FieldToUTF8String(packet.ParcelData.MediaURL); parcelData.musicURL = Helpers.FieldToUTF8String(packet.ParcelData.MusicURL); - parcelData.parcelName = libsecondlife.Helpers.FieldToUTF8String(packet.ParcelData.Name); + parcelData.parcelName = Helpers.FieldToUTF8String(packet.ParcelData.Name); parcelData.parcelFlags = (libsecondlife.Parcel.ParcelFlags)packet.ParcelData.ParcelFlags; parcelData.passHours = packet.ParcelData.PassHours; parcelData.passPrice = packet.ParcelData.PassPrice; diff --git a/OpenSim/Region/Environment/RegionManager.cs b/OpenSim/Region/Environment/RegionManager.cs index 4ff55a8..cd67e97 100644 --- a/OpenSim/Region/Environment/RegionManager.cs +++ b/OpenSim/Region/Environment/RegionManager.cs @@ -1,11 +1,9 @@ -using System; using System.Collections.Generic; -using System.Text; -using OpenSim.Framework.Communications; using OpenSim.Framework; -using OpenSim.Framework.Types; +using OpenSim.Framework.Communications; using OpenSim.Framework.Servers; using OpenSim.Region.Capabilities; +using OpenSim.Region.Environment.Scenes; namespace OpenSim.Region.Environment { @@ -17,7 +15,7 @@ namespace OpenSim.Region.Environment protected List capsHandlers = new List(); protected BaseHttpServer httpListener; - protected Scenes.Scene m_Scene; + protected Scene m_Scene; public ParcelManager parcelManager; public EstateManager estateManager; diff --git a/OpenSim/Region/Environment/Scenes/Entity.cs b/OpenSim/Region/Environment/Scenes/Entity.cs index 6db57a4..c697faa 100644 --- a/OpenSim/Region/Environment/Scenes/Entity.cs +++ b/OpenSim/Region/Environment/Scenes/Entity.cs @@ -26,11 +26,8 @@ * */ using System; -using System.Collections.Generic; -using System.Text; -using Axiom.MathLib; -using OpenSim.Physics.Manager; using libsecondlife; +using OpenSim.Physics.Manager; namespace OpenSim.Region.Environment.Scenes { diff --git a/OpenSim/Region/Environment/Scenes/EntityBase.cs b/OpenSim/Region/Environment/Scenes/EntityBase.cs index 63f3f5d..a8eb9ce 100644 --- a/OpenSim/Region/Environment/Scenes/EntityBase.cs +++ b/OpenSim/Region/Environment/Scenes/EntityBase.cs @@ -1,6 +1,4 @@ -using System; using System.Collections.Generic; -using System.Text; using Axiom.MathLib; using libsecondlife; @@ -8,7 +6,7 @@ namespace OpenSim.Region.Environment.Scenes { public abstract class EntityBase { - public libsecondlife.LLUUID uuid; + public LLUUID uuid; protected List children; @@ -83,7 +81,7 @@ namespace OpenSim.Region.Environment.Scenes /// public EntityBase() { - uuid = new libsecondlife.LLUUID(); + uuid = new LLUUID(); m_pos = new LLVector3(); velocity = new LLVector3(); diff --git a/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs b/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs index 36023d0..7c3a033 100644 --- a/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs +++ b/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs @@ -1,11 +1,6 @@ -using System; -using System.Collections.Generic; -using System.Text; using libsecondlife; using libsecondlife.Packets; -using OpenSim.Physics.Manager; using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Types; namespace OpenSim.Region.Environment.Scenes { diff --git a/OpenSim/Region/Environment/Scenes/Primitive.cs b/OpenSim/Region/Environment/Scenes/Primitive.cs index b8ec68b..a767bd2 100644 --- a/OpenSim/Region/Environment/Scenes/Primitive.cs +++ b/OpenSim/Region/Environment/Scenes/Primitive.cs @@ -1,12 +1,11 @@ using System; using System.Collections.Generic; -using System.Text; +using Axiom.MathLib; using libsecondlife; using libsecondlife.Packets; using OpenSim.Framework.Interfaces; -using OpenSim.Physics.Manager; -using OpenSim.Framework.Types; using OpenSim.Framework.Inventory; +using OpenSim.Framework.Types; namespace OpenSim.Region.Environment.Scenes { @@ -266,7 +265,7 @@ namespace OpenSim.Region.Environment.Scenes public void SendTerseUpdateToClient(IClientAPI RemoteClient) { LLVector3 lPos; - Axiom.MathLib.Quaternion lRot; + Quaternion lRot; lPos = this.Pos; lRot = this.rotation; diff --git a/OpenSim/Region/Environment/Scenes/PrimitiveOld.cs b/OpenSim/Region/Environment/Scenes/PrimitiveOld.cs index d703857..4213a18 100644 --- a/OpenSim/Region/Environment/Scenes/PrimitiveOld.cs +++ b/OpenSim/Region/Environment/Scenes/PrimitiveOld.cs @@ -29,12 +29,13 @@ using System; using System.Collections.Generic; using System.Text; +using Axiom.MathLib; using libsecondlife; using libsecondlife.Packets; using OpenSim.Framework.Interfaces; -using OpenSim.Physics.Manager; -using OpenSim.Framework.Types; using OpenSim.Framework.Inventory; +using OpenSim.Framework.Types; +using OpenSim.Physics.Manager; namespace OpenSim.Region.Environment.Scenes { @@ -174,9 +175,9 @@ namespace OpenSim.Region.Environment.Scenes dataArrays.Add(primData.ToBytes()); foreach (Entity child in children) { - if (child is OpenSim.Region.Environment.Scenes.PrimitiveOld) + if (child is PrimitiveOld) { - dataArrays.Add(((OpenSim.Region.Environment.Scenes.PrimitiveOld)child).GetByteArray()); + dataArrays.Add(((PrimitiveOld)child).GetByteArray()); } } byte[] primstart = Helpers.StringToField(""); @@ -351,7 +352,7 @@ namespace OpenSim.Region.Environment.Scenes /// public byte[] ConvertInventoryToBytes() { - System.Text.Encoding enc = System.Text.Encoding.ASCII; + Encoding enc = Encoding.ASCII; byte[] result = new byte[0]; List inventoryData = new List(); int totallength = 0; @@ -434,7 +435,7 @@ namespace OpenSim.Region.Environment.Scenes public void SendTerseUpdateToClient(IClientAPI RemoteClient) { LLVector3 lPos; - Axiom.MathLib.Quaternion lRot; + Quaternion lRot; if (this._physActor != null && this.physicsEnabled) //is this needed ? doesn't the property fields do this for us? { PhysicsVector pPos = this._physActor.Position; diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index d8533b0..669039f 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs @@ -27,14 +27,10 @@ */ using System; using System.Collections.Generic; -using System.Text; using libsecondlife; using libsecondlife.Packets; -using OpenSim.Physics.Manager; using OpenSim.Framework.Interfaces; using OpenSim.Framework.Types; -using OpenSim.Framework.Inventory; -using OpenSim.Framework.Utilities; namespace OpenSim.Region.Environment.Scenes { @@ -253,7 +249,7 @@ namespace OpenSim.Region.Environment.Scenes { if (((SceneObject)ent).rootLocalID == primLocalID) { - ((OpenSim.Region.Environment.Scenes.SceneObject)ent).GetProperites(remoteClient); + ((SceneObject)ent).GetProperites(remoteClient); break; } } @@ -349,7 +345,7 @@ namespace OpenSim.Region.Environment.Scenes { if (ent.LocalId == localID) { - ((OpenSim.Region.Environment.Scenes.PrimitiveOld)ent).UpdatePosition(pos); + ((PrimitiveOld)ent).UpdatePosition(pos); break; } } diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 059bfd7..2bc3f8c 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -26,27 +26,23 @@ * */ using System; -using libsecondlife; -using libsecondlife.Packets; using System.Collections.Generic; -using System.Text; -using System.Reflection; -using System.IO; using System.Threading; using System.Timers; -using OpenSim.Physics.Manager; -using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Types; -using OpenSim.Framework.Inventory; +using libsecondlife; +using libsecondlife.Packets; using OpenSim.Framework; -using OpenSim.Region.Terrain; using OpenSim.Framework.Communications; -using OpenSim.Region.Caches; -using OpenSim.Region.Environment; +using OpenSim.Framework.Console; +using OpenSim.Framework.Interfaces; using OpenSim.Framework.Servers; +using OpenSim.Framework.Types; +using OpenSim.Physics.Manager; +using OpenSim.Region.Caches; using OpenSim.Region.Enviorment.Scripting; -using OpenSim.Region.Capabilities; -using Caps = OpenSim.Region.Capabilities.Caps; +using OpenSim.Region.Terrain; +using Caps=OpenSim.Region.Capabilities.Caps; +using Timer=System.Timers.Timer; namespace OpenSim.Region.Environment.Scenes { @@ -54,9 +50,9 @@ namespace OpenSim.Region.Environment.Scenes public partial class Scene : SceneBase, ILocalStorageReceiver { - protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer(); - protected Dictionary Avatars; - protected Dictionary Prims; + protected Timer m_heartbeatTimer = new Timer(); + protected Dictionary Avatars; + protected Dictionary Prims; private PhysicsScene phyScene; private float timeStep = 0.1f; private Random Rand = new Random(); @@ -119,12 +115,12 @@ namespace OpenSim.Region.Environment.Scenes scriptManager = new ScriptManager(this); eventManager = new EventManager(); - OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs - creating new entitities instance"); - Entities = new Dictionary(); + MainLog.Instance.Verbose("World.cs - creating new entitities instance"); + Entities = new Dictionary(); Avatars = new Dictionary(); Prims = new Dictionary(); - OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs - creating LandMap"); + MainLog.Instance.Verbose("World.cs - creating LandMap"); Terrain = new TerrainEngine(); ScenePresence.LoadAnims(); @@ -151,7 +147,7 @@ namespace OpenSim.Region.Environment.Scenes /// /// /// - void Heartbeat(object sender, System.EventArgs e) + void Heartbeat(object sender, EventArgs e) { this.Update(); } @@ -170,7 +166,7 @@ namespace OpenSim.Region.Environment.Scenes } - foreach (libsecondlife.LLUUID UUID in Entities.Keys) + foreach (LLUUID UUID in Entities.Keys) { Entities[UUID].updateMovement(); } @@ -180,7 +176,7 @@ namespace OpenSim.Region.Environment.Scenes this.phyScene.Simulate(timeStep); } - foreach (libsecondlife.LLUUID UUID in Entities.Keys) + foreach (LLUUID UUID in Entities.Keys) { Entities[UUID].update(); } @@ -198,7 +194,7 @@ namespace OpenSim.Region.Environment.Scenes } catch (Exception e) { - OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: Update() - Failed with exception " + e.ToString()); + MainLog.Instance.Warn("World.cs: Update() - Failed with exception " + e.ToString()); } updateLock.ReleaseMutex(); @@ -237,14 +233,14 @@ namespace OpenSim.Region.Environment.Scenes this.SendLayerData(client); } - foreach (libsecondlife.LLUUID UUID in Entities.Keys) + foreach (LLUUID UUID in Entities.Keys) { Entities[UUID].LandRenegerated(); } } catch (Exception e) { - OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); + MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); } } @@ -268,14 +264,14 @@ namespace OpenSim.Region.Environment.Scenes this.SendLayerData(client); } - foreach (libsecondlife.LLUUID UUID in Entities.Keys) + foreach (LLUUID UUID in Entities.Keys) { Entities[UUID].LandRenegerated(); } } catch (Exception e) { - OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); + MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); } } @@ -301,7 +297,7 @@ namespace OpenSim.Region.Environment.Scenes } catch (Exception e) { - OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); + MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); } } @@ -351,7 +347,7 @@ namespace OpenSim.Region.Environment.Scenes } catch (Exception e) { - OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: LoadWorldMap() - Failed with exception " + e.ToString()); + MainLog.Instance.Warn("World.cs: LoadWorldMap() - Failed with exception " + e.ToString()); } } @@ -382,12 +378,12 @@ namespace OpenSim.Region.Environment.Scenes { try { - OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs: LoadPrimsFromStorage() - Loading primitives"); + MainLog.Instance.Verbose("World.cs: LoadPrimsFromStorage() - Loading primitives"); this.localStorage.LoadPrimitives(this); } catch (Exception e) { - OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: LoadPrimsFromStorage() - Failed with exception " + e.ToString()); + MainLog.Instance.Warn("World.cs: LoadPrimsFromStorage() - Failed with exception " + e.ToString()); } } @@ -428,7 +424,7 @@ namespace OpenSim.Region.Environment.Scenes } catch (Exception e) { - OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: AddNewPrim() - Failed with exception " + e.ToString()); + MainLog.Instance.Warn("World.cs: AddNewPrim() - Failed with exception " + e.ToString()); } } @@ -482,10 +478,10 @@ namespace OpenSim.Region.Environment.Scenes { ScenePresence newAvatar = null; - OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); + MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); newAvatar = new ScenePresence(client, this, this.m_regInfo); - OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Adding new avatar to world"); - OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Starting RegionHandshake "); + MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Adding new avatar to world"); + MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Starting RegionHandshake "); PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z); lock (this.m_syncRoot) @@ -638,7 +634,7 @@ namespace OpenSim.Region.Environment.Scenes } } - public void AgentCrossing(ulong regionHandle, libsecondlife.LLUUID agentID, libsecondlife.LLVector3 position) + public void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position) { if (regionHandle == this.m_regInfo.RegionHandle) { diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs index 817f206..4036743 100644 --- a/OpenSim/Region/Environment/Scenes/SceneBase.cs +++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs @@ -26,25 +26,20 @@ * */ using System; -using libsecondlife; -using libsecondlife.Packets; using System.Collections.Generic; -using System.Text; using System.Reflection; -using System.IO; -using System.Threading; -using OpenSim.Physics.Manager; +using libsecondlife; +using OpenSim.Framework.Console; using OpenSim.Framework.Interfaces; using OpenSim.Framework.Types; -using OpenSim.Framework.Inventory; -using OpenSim.Region.Terrain; using OpenSim.Region.Caches; +using OpenSim.Region.Terrain; namespace OpenSim.Region.Environment.Scenes { public abstract class SceneBase : IWorld { - public Dictionary Entities; + public Dictionary Entities; protected Dictionary m_clientThreads; protected ulong m_regionHandle; protected string m_regionName; @@ -113,7 +108,7 @@ namespace OpenSim.Region.Environment.Scenes } catch (Exception e) { - OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: LoadStorageDLL() - Failed with exception " + e.ToString()); + MainLog.Instance.Warn("World.cs: LoadStorageDLL() - Failed with exception " + e.ToString()); return false; } } @@ -191,7 +186,7 @@ namespace OpenSim.Region.Environment.Scenes } catch (Exception e) { - OpenSim.Framework.Console.MainLog.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Close() - Failed with exception " + e.ToString()); + MainLog.Instance.WriteLine(LogPriority.HIGH, "World.cs: Close() - Failed with exception " + e.ToString()); } } diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs index ac887c0..9e383c6 100644 --- a/OpenSim/Region/Environment/Scenes/SceneEvents.cs +++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs @@ -1,6 +1,4 @@ -using System; -using System.Collections.Generic; -using System.Text; +using libsecondlife; namespace OpenSim.Region.Environment.Scenes { @@ -18,7 +16,7 @@ namespace OpenSim.Region.Environment.Scenes public delegate void OnNewPrimitiveDelegate(PrimitiveOld prim); public event OnNewPrimitiveDelegate OnNewPrimitive; - public delegate void OnRemovePresenceDelegate(libsecondlife.LLUUID uuid); + public delegate void OnRemovePresenceDelegate(LLUUID uuid); public event OnRemovePresenceDelegate OnRemovePresence; public void TriggerOnFrame() @@ -41,7 +39,7 @@ namespace OpenSim.Region.Environment.Scenes OnNewPresence(presence); } - public void TriggerOnRemovePresence(libsecondlife.LLUUID uuid) + public void TriggerOnRemovePresence(LLUUID uuid) { if (OnRemovePresence != null) { diff --git a/OpenSim/Region/Environment/Scenes/SceneObject.cs b/OpenSim/Region/Environment/Scenes/SceneObject.cs index c03354e..04ed408 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObject.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObject.cs @@ -25,21 +25,18 @@ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ -using System; using System.Collections.Generic; using System.Text; using libsecondlife; using libsecondlife.Packets; using OpenSim.Framework.Interfaces; using OpenSim.Physics.Manager; -using OpenSim.Framework.Types; -using OpenSim.Framework.Inventory; namespace OpenSim.Region.Environment.Scenes { public class SceneObject : EntityBase { - private System.Text.Encoding enc = System.Text.Encoding.ASCII; + private Encoding enc = Encoding.ASCII; private Dictionary ChildPrimitives = new Dictionary(); //list of all primitive id's that are part of this group public Primitive rootPrimitive; private Scene m_world; diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs index 2caabc2..d1f75ed 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs @@ -25,11 +25,9 @@ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ -using System; using System.Collections.Generic; -using System.Text; -using libsecondlife; using System.Xml; +using libsecondlife; namespace OpenSim.Region.Environment.Scenes { @@ -66,7 +64,7 @@ namespace OpenSim.Region.Environment.Scenes // OpenSim.Framework.Console.MainLog.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)"); - foreach (KeyValuePair kp in OpenSim.Region.Environment.Scenes.ScenePresence.Animations.AnimsLLUUID) + foreach (KeyValuePair kp in Animations.AnimsLLUUID) { AnimsNames.Add(kp.Value, kp.Key); } diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.Body.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.Body.cs index 2c81d2a..dbb5d3f 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.Body.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.Body.cs @@ -25,14 +25,9 @@ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ -using System; -using System.Collections.Generic; -using System.Text; using libsecondlife; using libsecondlife.Packets; -using OpenSim.Physics.Manager; using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Types; namespace OpenSim.Region.Environment.Scenes { diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 8a8f5ae..dcca848 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs @@ -28,14 +28,13 @@ using System; using System.Collections.Generic; using System.IO; -using System.Text; +using Axiom.MathLib; using libsecondlife; using libsecondlife.Packets; -using OpenSim.Physics.Manager; -using OpenSim.Framework.Inventory; +using OpenSim.Framework.Console; using OpenSim.Framework.Interfaces; using OpenSim.Framework.Types; -using Axiom.MathLib; +using OpenSim.Physics.Manager; namespace OpenSim.Region.Environment.Scenes { @@ -53,7 +52,7 @@ namespace OpenSim.Region.Environment.Scenes private byte movementflag = 0; private List forcesList = new List(); private short _updateCount = 0; - private Axiom.MathLib.Quaternion bodyRot; + private Quaternion bodyRot; private LLObject.TextureEntry avatarAppearanceTexture = null; private byte[] visualParams; private AvatarWearable[] Wearables; @@ -110,7 +109,7 @@ namespace OpenSim.Region.Environment.Scenes m_regionInfo = reginfo; m_regionHandle = reginfo.RegionHandle; - OpenSim.Framework.Console.MainLog.Instance.Verbose("Avatar.cs "); + MainLog.Instance.Verbose("Avatar.cs "); ControllingClient = theClient; this.firstname = ControllingClient.FirstName; this.lastname = ControllingClient.LastName; @@ -240,7 +239,7 @@ namespace OpenSim.Region.Environment.Scenes bool update_rotation = false; bool DCFlagKeyPressed = false; Vector3 agent_control_v3 = new Vector3(0, 0, 0); - Axiom.MathLib.Quaternion q = new Axiom.MathLib.Quaternion(bodyRotation.W, bodyRotation.X, bodyRotation.Y, bodyRotation.Z); + Quaternion q = new Quaternion(bodyRotation.W, bodyRotation.X, bodyRotation.Y, bodyRotation.Z); this.PhysActor.Flying = ((flags & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_FLY) != 0); @@ -278,10 +277,10 @@ namespace OpenSim.Region.Environment.Scenes } - protected void AddNewMovement(Axiom.MathLib.Vector3 vec, Axiom.MathLib.Quaternion rotation) + protected void AddNewMovement(Vector3 vec, Quaternion rotation) { NewForce newVelocity = new NewForce(); - Axiom.MathLib.Vector3 direc = rotation * vec; + Vector3 direc = rotation * vec; direc.Normalize(); direc = direc * ((0.03f) * 128f); diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs index fc193f5..56f5c0b 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs @@ -26,13 +26,10 @@ * */ using System; -using System.Collections.Generic; -using System.Text; - -// Compilation stuff -using System.CodeDom; using System.CodeDom.Compiler; +using System.Collections.Generic; using Microsoft.CSharp; +using OpenSim.Framework.Console; namespace OpenSim.Region.Enviorment.Scripting { @@ -60,10 +57,10 @@ namespace OpenSim.Region.Enviorment.Scripting if (compilerResults.Errors.Count > 0) { - OpenSim.Framework.Console.MainLog.Instance.Error("Compile errors"); + MainLog.Instance.Error("Compile errors"); foreach (CompilerError error in compilerResults.Errors) { - OpenSim.Framework.Console.MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); + MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); } } else diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine.cs index e6d66eb..2cea6e0 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine.cs @@ -26,13 +26,10 @@ * */ using System; -using System.Collections.Generic; -using System.Text; - -// Compilation stuff -using System.CodeDom; using System.CodeDom.Compiler; +using System.Collections.Generic; using Microsoft.JScript; +using OpenSim.Framework.Console; namespace OpenSim.Region.Enviorment.Scripting { @@ -60,10 +57,10 @@ namespace OpenSim.Region.Enviorment.Scripting if (compilerResults.Errors.Count > 0) { - OpenSim.Framework.Console.MainLog.Instance.Error("Compile errors"); + MainLog.Instance.Error("Compile errors"); foreach (CompilerError error in compilerResults.Errors) { - OpenSim.Framework.Console.MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); + MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); } } else diff --git a/OpenSim/Region/Environment/Scenes/scripting/Script.cs b/OpenSim/Region/Environment/Scenes/scripting/Script.cs index 1e64675..8029883 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Script.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Script.cs @@ -25,13 +25,6 @@ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ -using System; -using System.Collections.Generic; -using System.Text; - -using OpenSim.Framework.Console; -using OpenSim.Framework; -using OpenSim.Region.Environment; using OpenSim.Region.Environment.Scenes; namespace OpenSim.Region.Enviorment.Scripting @@ -54,7 +47,7 @@ namespace OpenSim.Region.Enviorment.Scripting public void Initialise(ScriptInfo scriptInfo) { script = scriptInfo; - script.events.OnFrame += new OpenSim.Region.Environment.Scenes.EventManager.OnFrameDelegate(events_OnFrame); + script.events.OnFrame += new EventManager.OnFrameDelegate(events_OnFrame); script.events.OnNewPresence += new EventManager.OnNewPresenceDelegate(events_OnNewPresence); } diff --git a/OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs index 522a572..d984d60 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs @@ -25,12 +25,8 @@ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ -using System; -using System.Collections.Generic; -using System.Text; - -using OpenSim.Region.Environment.Scenes; using OpenSim.Framework.Console; +using OpenSim.Region.Environment.Scenes; namespace OpenSim.Region.Enviorment.Scripting { @@ -52,7 +48,7 @@ namespace OpenSim.Region.Enviorment.Scripting { world = scene; events = world.eventManager; - logger = OpenSim.Framework.Console.MainLog.Instance; + logger = MainLog.Instance; } } } diff --git a/OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs index eb1c1d9..1d47c24 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs @@ -25,16 +25,16 @@ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ -using System; using System.Collections.Generic; -using System.Text; +using OpenSim.Framework.Console; +using OpenSim.Region.Environment.Scenes; namespace OpenSim.Region.Enviorment.Scripting { public class ScriptManager { List scripts = new List(); - OpenSim.Region.Environment.Scenes.Scene scene; + Scene scene; Dictionary compilers = new Dictionary(); private void LoadFromCompiler(Dictionary compiledscripts) @@ -42,14 +42,14 @@ namespace OpenSim.Region.Enviorment.Scripting foreach (KeyValuePair script in compiledscripts) { ScriptInfo scriptInfo = new ScriptInfo(scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. - OpenSim.Framework.Console.MainLog.Instance.Verbose("Loading " + script.Key); + MainLog.Instance.Verbose("Loading " + script.Key); script.Value.Initialise(scriptInfo); scripts.Add(script.Value); } - OpenSim.Framework.Console.MainLog.Instance.Verbose("Finished loading " + compiledscripts.Count.ToString() + " script(s)"); + MainLog.Instance.Verbose("Finished loading " + compiledscripts.Count.ToString() + " script(s)"); } - public ScriptManager(OpenSim.Region.Environment.Scenes.Scene world) + public ScriptManager(Scene world) { scene = world; @@ -82,7 +82,7 @@ namespace OpenSim.Region.Enviorment.Scripting break; default: - OpenSim.Framework.Console.MainLog.Instance.Error("Unknown script command"); + MainLog.Instance.Error("Unknown script command"); break; } } -- cgit v1.1