From 92e54bdd17cbab59c97a26eb51190b2233abe8b4 Mon Sep 17 00:00:00 2001
From: Sean Dague
Date: Tue, 4 Mar 2008 18:49:44 +0000
Subject: this is probably just a band aid, but should at least help figure out
where my last crash came from by being extra careful arround Add for scene
object group.
---
OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 12 +++++++++---
1 file changed, 9 insertions(+), 3 deletions(-)
(limited to 'OpenSim/Region/Environment')
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 4cc130e..575840e 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -1635,9 +1635,15 @@ namespace OpenSim.Region.Environment.Scenes
///
public void AddPart(SceneObjectPart part)
{
- part.SetParent(this);
- part.LinkNum = m_parts.Count;
- m_parts.Add(part.UUID, part);
+ lock (m_parts) {
+ part.SetParent(this);
+ part.LinkNum = m_parts.Count;
+ try {
+ m_parts.Add(part.UUID, part);
+ } catch (Exception e) {
+ m_log.Error("Failed to add scened object part", e);
+ }
+ }
}
///
--
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