From 7794fc3766a71f6c708b53674064f69279434d1e Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Sun, 2 Mar 2008 22:28:48 +0000 Subject: Change handler001 through handler009 to more appropriate names consisten with their use. All done with all 94 handlers from handler001 through handler094. Hopefully we can move forward without numbered handlers. --- OpenSim/Region/Environment/Scenes/InnerScene.cs | 8 +-- OpenSim/Region/Environment/Scenes/SceneBase.cs | 6 +- .../Scenes/SceneCommunicationService.cs | 64 +++++++++---------- OpenSim/Region/Environment/Scenes/SceneEvents.cs | 72 +++++++++++----------- .../Region/Environment/Scenes/SceneObjectGroup.cs | 8 +-- OpenSim/Region/Environment/Scenes/ScenePresence.cs | 8 +-- .../Region/Environment/Scenes/SimStatsReporter.cs | 8 +-- 7 files changed, 87 insertions(+), 87 deletions(-) (limited to 'OpenSim/Region/Environment') diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index fea6b2b..860f5fb 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs @@ -47,7 +47,7 @@ namespace OpenSim.Region.Environment.Scenes #region Events public event PhysicsCrash UnRecoverableError; - private PhysicsCrash handler001 = null; + private PhysicsCrash handlerPhysicsCrash = null; #endregion @@ -716,10 +716,10 @@ namespace OpenSim.Region.Environment.Scenes public void physicsBasedCrash() { - handler001 = UnRecoverableError; - if (handler001 != null) + handlerPhysicsCrash = UnRecoverableError; + if (handlerPhysicsCrash != null) { - handler001(); + handlerPhysicsCrash(); } } diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs index 3371912..3f7edfb 100644 --- a/OpenSim/Region/Environment/Scenes/SceneBase.cs +++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs @@ -160,9 +160,9 @@ namespace OpenSim.Region.Environment.Scenes public virtual void Restart(int seconds) { m_log.Error("[REGION]: passing Restart Message up the namespace"); - restart handler001 = OnRestart; - if (handler001 != null) - handler001(RegionInfo); + restart handlerPhysicsCrash = OnRestart; + if (handlerPhysicsCrash != null) + handlerPhysicsCrash(RegionInfo); } public virtual bool PresenceChildStatus(LLUUID avatarID) diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs index 8678f7a..75e3cfd 100644 --- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs @@ -58,14 +58,14 @@ namespace OpenSim.Region.Environment.Scenes public event ChildAgentUpdate OnChildAgentUpdate; public event RemoveKnownRegionsFromAvatarList OnRemoveKnownRegionFromAvatar; - private AgentCrossing handler001 = null; // OnAvatarCrossingIntoRegion; - private ExpectUserDelegate handler002 = null; // OnExpectUser; - private ExpectPrimDelegate handler003 = null; // OnExpectPrim; - private CloseAgentConnection handler004 = null; // OnCloseAgentConnection; - private PrimCrossing handler005 = null; // OnPrimCrossingIntoRegion; - private RegionUp handler006 = null; // OnRegionUp; - private ChildAgentUpdate handler007 = null; // OnChildAgentUpdate; - private RemoveKnownRegionsFromAvatarList handler008 = null; // OnRemoveKnownRegionFromAvatar; + private AgentCrossing handlerAvatarCrossingIntoRegion = null; // OnAvatarCrossingIntoRegion; + private ExpectUserDelegate handlerExpectUser = null; // OnExpectUser; + private ExpectPrimDelegate handlerExpectPrim = null; // OnExpectPrim; + private CloseAgentConnection handlerCloseAgentConnection = null; // OnCloseAgentConnection; + private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion; + private RegionUp handlerRegionUp = null; // OnRegionUp; + private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate; + private RemoveKnownRegionsFromAvatarList handlerRemoveKnownRegionFromAvatar = null; // OnRemoveKnownRegionFromAvatar; public KillObjectDelegate KillObject; public string _debugRegionName = String.Empty; @@ -132,30 +132,30 @@ namespace OpenSim.Region.Environment.Scenes /// protected void NewUserConnection(ulong regionHandle, AgentCircuitData agent) { - handler002 = OnExpectUser; - if (handler002 != null) + handlerExpectUser = OnExpectUser; + if (handlerExpectUser != null) { //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: OnExpectUser Fired for User:" + agent.firstname + " " + agent.lastname); - handler002(regionHandle, agent); + handlerExpectUser(regionHandle, agent); } } protected bool newRegionUp(RegionInfo region) { - handler006 = OnRegionUp; - if (handler006 != null) + handlerRegionUp = OnRegionUp; + if (handlerRegionUp != null) { //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: newRegionUp Fired for User:" + region.RegionName); - handler006(region); + handlerRegionUp(region); } return true; } protected bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData) { - handler007 = OnChildAgentUpdate; - if (handler007 != null) - handler007(regionHandle, cAgentData); + handlerChildAgentUpdate = OnChildAgentUpdate; + if (handlerChildAgentUpdate != null) + handlerChildAgentUpdate(regionHandle, cAgentData); return true; @@ -163,39 +163,39 @@ namespace OpenSim.Region.Environment.Scenes protected void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) { - handler001 = OnAvatarCrossingIntoRegion; - if (handler001 != null) + handlerAvatarCrossingIntoRegion = OnAvatarCrossingIntoRegion; + if (handlerAvatarCrossingIntoRegion != null) { - handler001(regionHandle, agentID, position, isFlying); + handlerAvatarCrossingIntoRegion(regionHandle, agentID, position, isFlying); } } protected void IncomingPrimCrossing(ulong regionHandle, LLUUID primID, String objXMLData) { - handler003 = OnExpectPrim; - if (handler003 != null) + handlerExpectPrim = OnExpectPrim; + if (handlerExpectPrim != null) { - handler003(regionHandle, primID, objXMLData); + handlerExpectPrim(regionHandle, primID, objXMLData); } } protected void PrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical) { - handler005 = OnPrimCrossingIntoRegion; - if (handler005 != null) + handlerPrimCrossingIntoRegion = OnPrimCrossingIntoRegion; + if (handlerPrimCrossingIntoRegion != null) { - handler005(regionHandle, primID, position, isPhysical); + handlerPrimCrossingIntoRegion(regionHandle, primID, position, isPhysical); } } protected bool CloseConnection(ulong regionHandle, LLUUID agentID) { m_log.Info("[INTERREGION]: Incoming Agent Close Request for agent: " + agentID.ToString()); - handler004 = OnCloseAgentConnection; - if (handler004 != null) + handlerCloseAgentConnection = OnCloseAgentConnection; + if (handlerCloseAgentConnection != null) { - return handler004(regionHandle, agentID); + return handlerCloseAgentConnection(regionHandle, agentID); } return false; } @@ -437,10 +437,10 @@ namespace OpenSim.Region.Environment.Scenes // We remove the list of known regions from the agent's known region list through an event // to scene, because, if an agent logged of, it's likely that there will be no scene presence // by the time we get to this part of the method. - handler008 = OnRemoveKnownRegionFromAvatar; - if (handler008 != null) + handlerRemoveKnownRegionFromAvatar = OnRemoveKnownRegionFromAvatar; + if (handlerRemoveKnownRegionFromAvatar != null) { - handler008(agentID, regionlst); + handlerRemoveKnownRegionFromAvatar(agentID, regionlst); } } diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs index 96b3ccb..ac8f91e 100644 --- a/OpenSim/Region/Environment/Scenes/SceneEvents.cs +++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs @@ -164,15 +164,15 @@ namespace OpenSim.Region.Environment.Scenes /* Designated Event Deletage Instances */ - private ScriptChangedEvent handler001 = null; //OnScriptChangedEvent; - private ClientMovement handler002 = null; //OnClientMovement; - private OnPermissionErrorDelegate handler003 = null; //OnPermissionError; - private OnPluginConsoleDelegate handler004 = null; //OnPluginConsole; - private OnFrameDelegate handler005 = null; //OnFrame; - private OnNewClientDelegate handler006 = null; //OnNewClient; - private OnNewPresenceDelegate handler007 = null; //OnNewPresence; - private OnRemovePresenceDelegate handler008 = null; //OnRemovePresence; - private OnBackupDelegate handler009 = null; //OnBackup; + private ScriptChangedEvent handlerScriptChangedEvent = null; //OnScriptChangedEvent; + private ClientMovement handlerClientMovement = null; //OnClientMovement; + private OnPermissionErrorDelegate handlerPermissionError = null; //OnPermissionError; + private OnPluginConsoleDelegate handlerPluginConsole = null; //OnPluginConsole; + private OnFrameDelegate handlerFrame = null; //OnFrame; + private OnNewClientDelegate handlerNewClient = null; //OnNewClient; + private OnNewPresenceDelegate handlerNewPresence = null; //OnNewPresence; + private OnRemovePresenceDelegate handlerRemovePresence = null; //OnRemovePresence; + private OnBackupDelegate handlerBackup = null; //OnBackup; private OnParcelPrimCountUpdateDelegate handlerParcelPrimCountUpdate = null; //OnParcelPrimCountUpdate; private MoneyTransferEvent handlerMoneyTransfer = null; //OnMoneyTransfer; private OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = null; //OnParcelPrimCountAdd; @@ -192,70 +192,70 @@ namespace OpenSim.Region.Environment.Scenes public void TriggerOnScriptChangedEvent(uint localID, uint change) { - handler001 = OnScriptChangedEvent; - if (handler001 != null) - handler001(localID, change); + handlerScriptChangedEvent = OnScriptChangedEvent; + if (handlerScriptChangedEvent != null) + handlerScriptChangedEvent(localID, change); } public void TriggerOnClientMovement(ScenePresence avatar) { - handler002 = OnClientMovement; - if (handler002 != null) - handler002(avatar); + handlerClientMovement = OnClientMovement; + if (handlerClientMovement != null) + handlerClientMovement(avatar); } public void TriggerPermissionError(LLUUID user, string reason) { - handler003 = OnPermissionError; - if (handler003 != null) - handler003(user, reason); + handlerPermissionError = OnPermissionError; + if (handlerPermissionError != null) + handlerPermissionError(user, reason); } public void TriggerOnPluginConsole(string[] args) { - handler004 = OnPluginConsole; - if (handler004 != null) - handler004(args); + handlerPluginConsole = OnPluginConsole; + if (handlerPluginConsole != null) + handlerPluginConsole(args); } public void TriggerOnFrame() { - handler005 = OnFrame; - if (handler005 != null) + handlerFrame = OnFrame; + if (handlerFrame != null) { - handler005(); + handlerFrame(); } } public void TriggerOnNewClient(IClientAPI client) { - handler006 = OnNewClient; - if (handler006 != null) - handler006(client); + handlerNewClient = OnNewClient; + if (handlerNewClient != null) + handlerNewClient(client); } public void TriggerOnNewPresence(ScenePresence presence) { - handler007 = OnNewPresence; - if (handler007 != null) - handler007(presence); + handlerNewPresence = OnNewPresence; + if (handlerNewPresence != null) + handlerNewPresence(presence); } public void TriggerOnRemovePresence(LLUUID agentId) { - handler008 = OnRemovePresence; - if (handler008 != null) + handlerRemovePresence = OnRemovePresence; + if (handlerRemovePresence != null) { - handler008(agentId); + handlerRemovePresence(agentId); } } public void TriggerOnBackup(IRegionDataStore dstore) { - handler009 = OnBackup; - if (handler009 != null) + handlerBackup = OnBackup; + if (handlerBackup != null) { - handler009(dstore); + handlerBackup(dstore); } } diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 713c3ba..4cc130e 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs @@ -54,7 +54,7 @@ namespace OpenSim.Region.Environment.Scenes protected ulong m_regionHandle; public event PrimCountTaintedDelegate OnPrimCountTainted; - private PrimCountTaintedDelegate handler001 = null; + private PrimCountTaintedDelegate handlerPrimCountTainted = null; /// /// Signal whether the non-inventory attributes of any prims in the group have changed @@ -1534,10 +1534,10 @@ namespace OpenSim.Region.Environment.Scenes /// public void TriggerTainted() { - handler001 = OnPrimCountTainted; - if (handler001 != null) + handlerPrimCountTainted = OnPrimCountTainted; + if (handlerPrimCountTainted != null) { - handler001(); + handlerPrimCountTainted(); } } diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index ef23432..2c201ba 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs @@ -116,7 +116,7 @@ namespace OpenSim.Region.Environment.Scenes private readonly List m_knownChildRegions = new List(); //neighbouring regions we have enabled a child agent in - private SignificantClientMovement handler001 = null; //OnSignificantClientMovement; + private SignificantClientMovement handlerSignificantClientMovement = null; //OnSignificantClientMovement; /// @@ -1484,10 +1484,10 @@ namespace OpenSim.Region.Environment.Scenes if (Util.GetDistanceTo(AbsolutePosition, posLastSignificantMove) > 0.5) { posLastSignificantMove = AbsolutePosition; - handler001 = OnSignificantClientMovement; - if (handler001 != null) + handlerSignificantClientMovement = OnSignificantClientMovement; + if (handlerSignificantClientMovement != null) { - handler001(m_controllingClient); + handlerSignificantClientMovement(m_controllingClient); m_scene.NotifyMyCoarseLocationChange(); } } diff --git a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs index d4868f3..382618b 100644 --- a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs @@ -39,7 +39,7 @@ namespace OpenSim.Region.Environment.Scenes public event SendStatResult OnSendStatsResult; - private SendStatResult handler001 = null; + private SendStatResult handlerSendStatResult = null; private enum Stats : uint { @@ -247,10 +247,10 @@ namespace OpenSim.Region.Environment.Scenes statpack.Stat = sb; - handler001 = OnSendStatsResult; - if (handler001 != null) + handlerSendStatResult = OnSendStatsResult; + if (handlerSendStatResult != null) { - handler001(statpack); + handlerSendStatResult(statpack); } resetvalues(); m_report.Enabled = true; -- cgit v1.1