From 4d88246a3fa751af689cf66b764098f49d9df44a Mon Sep 17 00:00:00 2001 From: Dr Scofield Date: Mon, 15 Sep 2008 14:49:22 +0000 Subject: reverting r6302 --- .../Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs | 3 +-- .../Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs | 3 +-- OpenSim/Region/Environment/Modules/World/Terrain/TerrainUtil.cs | 3 +-- 3 files changed, 3 insertions(+), 6 deletions(-) (limited to 'OpenSim/Region/Environment') diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs index e1d651b..7bf88f0 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs @@ -42,7 +42,6 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes double sum = 0.0; double step2 = 0.0; - double durationFactor = 0.15; //MCP: tuned, but would be nice to come from ini file // compute delta map for (x = 0; x < map.Width; x++) @@ -66,7 +65,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes { for (y = 0; y < map.Height; y++) { - double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength) * duration * durationFactor; + double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength) * duration; if (z > 0) // add in non-zero amount { diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs index fa0389d..fc0a579 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs @@ -42,7 +42,6 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes double area = strength; double step = strength / 4.0; - double durationFactor = 0.15; //MCP: tuned, but would be nice to come from ini file // compute delta map for (x = 0; x < map.Width; x++) @@ -81,7 +80,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes { double da = z; double a = (map[x, y] - tweak[x, y]) * da; - double newz = map[x, y] - (a * duration * durationFactor); + double newz = map[x, y] - (a * duration); if (newz > 0.0) map[x, y] = newz; diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainUtil.cs b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainUtil.cs index 797c6a0..def28eb 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainUtil.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainUtil.cs @@ -34,8 +34,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain { public static double MetersToSphericalStrength(double size) { - //return Math.Pow(2, size); - return (size + 1) * 2.0; // MCP: a more useful brush size range + return Math.Pow(2, size); } public static double SphericalFactor(double x, double y, double rx, double ry, double size) -- cgit v1.1