From 3da6a05eaa43e1905d16b87b539c8253bad9a017 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Wed, 30 Apr 2008 21:32:14 +0000 Subject: * Sometimes you know, you do something really stupid. * This is one of those times (should fix build) --- OpenSim/Region/Environment/Interfaces/IHttpRequests.cs | 2 +- OpenSim/Region/Environment/Interfaces/IWorldComm.cs | 2 +- OpenSim/Region/Environment/Interfaces/IXMLRPC.cs | 2 +- OpenSim/Region/Environment/ModuleLoader.cs | 10 ++++++++-- OpenSim/Region/Environment/Scenes/Scene.cs | 2 +- 5 files changed, 12 insertions(+), 6 deletions(-) (limited to 'OpenSim/Region/Environment') diff --git a/OpenSim/Region/Environment/Interfaces/IHttpRequests.cs b/OpenSim/Region/Environment/Interfaces/IHttpRequests.cs index 39d5564..46ba9b2 100644 --- a/OpenSim/Region/Environment/Interfaces/IHttpRequests.cs +++ b/OpenSim/Region/Environment/Interfaces/IHttpRequests.cs @@ -27,7 +27,7 @@ using System.Collections.Generic; using libsecondlife; -using OpenSim.Region.Environment.Modules; +using OpenSim.Region.Environment.Modules.Scripting.HttpRequest; namespace OpenSim.Region.Environment.Interfaces { diff --git a/OpenSim/Region/Environment/Interfaces/IWorldComm.cs b/OpenSim/Region/Environment/Interfaces/IWorldComm.cs index 6dd5d81..8a63c54 100644 --- a/OpenSim/Region/Environment/Interfaces/IWorldComm.cs +++ b/OpenSim/Region/Environment/Interfaces/IWorldComm.cs @@ -27,7 +27,7 @@ using libsecondlife; using OpenSim.Framework; -using OpenSim.Region.Environment.Modules; +using OpenSim.Region.Environment.Modules.Scripting.WorldComm; namespace OpenSim.Region.Environment.Interfaces { diff --git a/OpenSim/Region/Environment/Interfaces/IXMLRPC.cs b/OpenSim/Region/Environment/Interfaces/IXMLRPC.cs index c7f1001..6c1d025 100644 --- a/OpenSim/Region/Environment/Interfaces/IXMLRPC.cs +++ b/OpenSim/Region/Environment/Interfaces/IXMLRPC.cs @@ -26,7 +26,7 @@ */ using libsecondlife; -using OpenSim.Region.Environment.Modules; +using OpenSim.Region.Environment.Modules.Scripting.XMLRPC; namespace OpenSim.Region.Environment.Interfaces { diff --git a/OpenSim/Region/Environment/ModuleLoader.cs b/OpenSim/Region/Environment/ModuleLoader.cs index 52a6fbd..b34e126 100644 --- a/OpenSim/Region/Environment/ModuleLoader.cs +++ b/OpenSim/Region/Environment/ModuleLoader.cs @@ -32,7 +32,13 @@ using System.Reflection; using log4net; using Nini.Config; using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Modules; +//TODO: Why do we reference InstantMessageModule here? +using OpenSim.Region.Environment.Modules.Agent.AssetTransaction; +using OpenSim.Region.Environment.Modules.Avatar.Chat; +using OpenSim.Region.Environment.Modules.Avatar.InstantMessage; +using OpenSim.Region.Environment.Modules.Scripting.DynamicTexture; +using OpenSim.Region.Environment.Modules.Scripting.LoadImageURL; +using OpenSim.Region.Environment.Modules.Scripting.XMLRPC; using OpenSim.Region.Environment.Scenes; namespace OpenSim.Region.Environment @@ -139,7 +145,7 @@ namespace OpenSim.Region.Environment //LoadedSharedModules.Add(textureModule.Name, textureModule); - AgentAssetTransactionModule transactionsModule = new AgentAssetTransactionModule(); + AssetTransactionModule transactionsModule = new AssetTransactionModule(); if (m_loadedSharedModules.ContainsKey(transactionsModule.Name)) { m_log.ErrorFormat("[MODULES]: Module name \"{0}\" already exists in module list. Module type {1} not added!", transactionsModule.Name, "TransactionModule"); diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index de4270f..4a80b8d 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -40,7 +40,7 @@ using OpenSim.Framework.Communications; using OpenSim.Framework.Communications.Cache; using OpenSim.Framework.Servers; using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Modules.Terrain; +using OpenSim.Region.Environment.Modules.World.Terrain; using OpenSim.Region.Environment.Scenes.Scripting; using OpenSim.Region.Physics.Manager; using Caps=OpenSim.Region.Capabilities.Caps; -- cgit v1.1