From 24e15088ea796afec01a197c6812c1c52e2de324 Mon Sep 17 00:00:00 2001 From: Dr Scofield Date: Fri, 25 Jul 2008 10:05:50 +0000 Subject: renaming the increasingly ill-named ChatFromViewerArgs to OSChatMessage --- .../Environment/Modules/Avatar/Chat/ChatModule.cs | 4 ++-- .../Modules/Avatar/Chat/IRCBridgeModule.cs | 6 +++--- .../Modules/Scripting/WorldComm/WorldCommModule.cs | 2 +- .../Environment/Modules/World/NPC/NPCAvatar.cs | 4 ++-- OpenSim/Region/Environment/Scenes/EventManager.cs | 8 ++++---- .../Environment/Scenes/Scene.PacketHandlers.cs | 20 ++++++++++++-------- 6 files changed, 24 insertions(+), 20 deletions(-) (limited to 'OpenSim/Region/Environment') diff --git a/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs index 5414322..0e397d6 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs @@ -105,7 +105,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat #endregion #region ISimChat Members - public void SimBroadcast(Object sender, ChatFromViewerArgs c) + public void SimBroadcast(Object sender, OSChatMessage c) { // We only want to relay stuff on channel 0 and on the debug channel if (c.Channel != 0 && c.Channel != DEBUG_CHANNEL) return; @@ -140,7 +140,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat }); } - public void SimChat(Object sender, ChatFromViewerArgs e) + public void SimChat(Object sender, OSChatMessage e) { // early return if not on public or debug channel if (e.Channel != 0 && e.Channel != DEBUG_CHANNEL) return; diff --git a/OpenSim/Region/Environment/Modules/Avatar/Chat/IRCBridgeModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Chat/IRCBridgeModule.cs index aa1d80c..9df05e0 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Chat/IRCBridgeModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Chat/IRCBridgeModule.cs @@ -171,7 +171,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat #region ISimChat Members - public void SimChat(Object sender, ChatFromViewerArgs e) + public void SimChat(Object sender, OSChatMessage e) { // We only want to relay stuff on channel 0 if (e.Channel != 0) return; @@ -631,7 +631,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat // Any chat ??? if (data != null) { - ChatFromViewerArgs c = new ChatFromViewerArgs(); + OSChatMessage c = new OSChatMessage(); c.Message = data["msg"]; c.Type = ChatTypeEnum.Say; c.Channel = 0; @@ -679,7 +679,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat { try { - ChatFromViewerArgs c = new ChatFromViewerArgs(); + OSChatMessage c = new OSChatMessage(); c.From = sender; c.Message = String.Format(format, args); c.Type = ChatTypeEnum.Say; diff --git a/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs b/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs index 4afbdc4..2f67dee 100644 --- a/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs +++ b/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs @@ -322,7 +322,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm * * *****************************************************************/ - private void DeliverClientMessage(Object sender, ChatFromViewerArgs e) + private void DeliverClientMessage(Object sender, OSChatMessage e) { DeliverMessage(e.Type, e.Channel, diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs index 2ae4ae0..d84283b 100644 --- a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs @@ -128,7 +128,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC private void SendOnChatFromViewer(string message, ChatTypeEnum chatType) { - ChatFromViewerArgs chatFromViewer = new ChatFromViewerArgs(); + OSChatMessage chatFromViewer = new OSChatMessage(); chatFromViewer.Channel = 0; chatFromViewer.From = Name; chatFromViewer.Message = message; @@ -155,7 +155,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC public event Action OnConnectionClosed; public event ImprovedInstantMessage OnInstantMessage; - public event ChatFromViewer OnChatFromViewer; + public event ChatMessage OnChatFromViewer; public event TextureRequest OnRequestTexture; public event RezObject OnRezObject; public event ModifyTerrain OnModifyTerrain; diff --git a/OpenSim/Region/Environment/Scenes/EventManager.cs b/OpenSim/Region/Environment/Scenes/EventManager.cs index f3af0d1..2b1adee 100644 --- a/OpenSim/Region/Environment/Scenes/EventManager.cs +++ b/OpenSim/Region/Environment/Scenes/EventManager.cs @@ -235,13 +235,13 @@ namespace OpenSim.Region.Environment.Scenes /// from world comes in (chat from viewer is available via /// client.OnChatFromViewer). /// - public delegate void ChatFromWorldEvent(Object sender, ChatFromViewerArgs chat); + public delegate void ChatFromWorldEvent(Object sender, OSChatMessage chat); public event ChatFromWorldEvent OnChatFromWorld; /// /// ChatBroadcastEvent is called via Scene when a broadcast chat message /// from world comes in (chat from viewer is available via client.OnChatFromViewer). /// - public delegate void ChatBroadcastEvent(Object sender, ChatFromViewerArgs chat); + public delegate void ChatBroadcastEvent(Object sender, OSChatMessage chat); public event ChatBroadcastEvent OnChatBroadcast; public delegate float SunLindenHour(); @@ -760,7 +760,7 @@ namespace OpenSim.Region.Environment.Scenes } } - public void TriggerOnChatFromWorld(Object sender, ChatFromViewerArgs chat) + public void TriggerOnChatFromWorld(Object sender, OSChatMessage chat) { handlerChatFromWorld = OnChatFromWorld; if (handlerChatFromWorld != null) @@ -769,7 +769,7 @@ namespace OpenSim.Region.Environment.Scenes } } - public void TriggerOnChatBroadcast(Object sender, ChatFromViewerArgs chat) + public void TriggerOnChatBroadcast(Object sender, OSChatMessage chat) { handlerChatBroadcast = OnChatBroadcast; if (handlerChatBroadcast != null) diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index 177d99c..db05430 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs @@ -37,7 +37,7 @@ namespace OpenSim.Region.Environment.Scenes protected void SimChat(byte[] message, ChatTypeEnum type, int channel, LLVector3 fromPos, string fromName, LLUUID fromID, bool fromAgent, bool broadcast) { - ChatFromViewerArgs args = new ChatFromViewerArgs(); + OSChatMessage args = new OSChatMessage(); args.Message = Helpers.FieldToUTF8String(message); args.Channel = channel; @@ -113,7 +113,8 @@ namespace OpenSim.Region.Environment.Scenes ((SceneObjectGroup) ent).GetProperties(remoteClient); ((SceneObjectGroup) ent).IsSelected = true; // A prim is only tainted if it's allowed to be edited by the person clicking it. - if (ExternalChecks.ExternalChecksCanEditObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId) || ExternalChecks.ExternalChecksCanMoveObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId)) + if (ExternalChecks.ExternalChecksCanEditObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId) + || ExternalChecks.ExternalChecksCanMoveObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId)) { EventManager.TriggerParcelPrimCountTainted(); } @@ -156,7 +157,8 @@ namespace OpenSim.Region.Environment.Scenes { ((SceneObjectGroup) ent).IsSelected = false; ((SceneObjectGroup)ent).ScheduleGroupForFullUpdate(); - if (ExternalChecks.ExternalChecksCanEditObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId) || ExternalChecks.ExternalChecksCanMoveObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId)) + if (ExternalChecks.ExternalChecksCanEditObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId) + || ExternalChecks.ExternalChecksCanMoveObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId)) { EventManager.TriggerParcelPrimCountTainted(); break; @@ -166,10 +168,11 @@ namespace OpenSim.Region.Environment.Scenes } } - public virtual void ProcessMoneyTransferRequest(LLUUID source, LLUUID destination, int amount, int transactiontype, string description) + public virtual void ProcessMoneyTransferRequest(LLUUID source, LLUUID destination, int amount, + int transactiontype, string description) { - EventManager.MoneyTransferArgs args = new EventManager.MoneyTransferArgs( - source, destination, amount, transactiontype, description); + EventManager.MoneyTransferArgs args = new EventManager.MoneyTransferArgs(source, destination, amount, + transactiontype, description); EventManager.TriggerMoneyTransfer(this, args); } @@ -177,8 +180,9 @@ namespace OpenSim.Region.Environment.Scenes public virtual void ProcessParcelBuy(LLUUID agentId, LLUUID groupId, bool final, bool groupOwned, bool removeContribution, int parcelLocalID, int parcelArea, int parcelPrice, bool authenticated) { - EventManager.LandBuyArgs args = new EventManager.LandBuyArgs( - agentId, groupId, final, groupOwned, removeContribution, parcelLocalID, parcelArea, parcelPrice, authenticated); + EventManager.LandBuyArgs args = new EventManager.LandBuyArgs(agentId, groupId, final, groupOwned, + removeContribution, parcelLocalID, parcelArea, + parcelPrice, authenticated); // First, allow all validators a stab at it m_eventManager.TriggerValidateLandBuy(this, args); -- cgit v1.1