From 18ba6c35105fcddbd5a8abedb8f70f67c3033aa1 Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Mon, 1 Dec 2008 20:28:00 +0000
Subject: * minor: A few tiny bits of documentation and log message cleanup
before starting something different
---
OpenSim/Region/Environment/Interfaces/IInventoryTransferModule.cs | 2 +-
.../Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs | 2 +-
OpenSim/Region/Environment/Scenes/SceneManager.cs | 3 +++
3 files changed, 5 insertions(+), 2 deletions(-)
(limited to 'OpenSim/Region/Environment')
diff --git a/OpenSim/Region/Environment/Interfaces/IInventoryTransferModule.cs b/OpenSim/Region/Environment/Interfaces/IInventoryTransferModule.cs
index 10fbd58..ee170b9 100644
--- a/OpenSim/Region/Environment/Interfaces/IInventoryTransferModule.cs
+++ b/OpenSim/Region/Environment/Interfaces/IInventoryTransferModule.cs
@@ -33,7 +33,7 @@ using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Framework
{
///
- /// An interface for accessing and managing agent inventory
+ /// An interface for a module that manages inter-agent inventory offers and transfers.
///
public interface IInventoryTransferModule
{
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
index cb65e9e..73f1761 100644
--- a/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
+++ b/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
@@ -244,7 +244,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Transfer
if (item == null)
reason += " Item not found.";
client.SendAgentAlertMessage("Unable to delete "+
- "received item"+reason, false);
+ "received item" + reason, false);
}
}
diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs
index 30dd497..bb74c20 100644
--- a/OpenSim/Region/Environment/Scenes/SceneManager.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs
@@ -38,6 +38,9 @@ namespace OpenSim.Region.Environment.Scenes
{
public delegate void RestartSim(RegionInfo thisregion);
+ ///
+ /// Manager for adding, closing and restarting scenes.
+ ///
public class SceneManager
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
--
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