From f62b7f3d1ed0fbc1afc431a1e25c20ec8effe243 Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Sun, 8 Jul 2007 19:47:04 +0000 Subject: * reverted rev 1200 waiting for info re animations.xml --- OpenSim/Region/Environment/Scenes/ScenePresence.cs | 33 +++------------------- 1 file changed, 4 insertions(+), 29 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes') diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index d1e2817..14b7b2f 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs @@ -122,8 +122,6 @@ namespace OpenSim.Region.Environment.Scenes } Wearables = AvatarWearable.DefaultWearables; - Animations = new ScenePresence.AvatarAnimations(); - Animations.LoadAnims(); this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); @@ -276,26 +274,8 @@ namespace OpenSim.Region.Environment.Scenes { this.AddNewMovement(agent_control_v3, q); } - UpdateMovementAnimations(update_movementflag); - } - - protected void UpdateMovementAnimations(bool update_movementflag) - { - if (update_movementflag) - { - if (movementflag != 0) { - if (this._physActor.Flying) { - this.SendAnimPack(Animations.AnimsLLUUID["FLY"], 1); - } else { - this.SendAnimPack(Animations.AnimsLLUUID["WALK"], 1); - } - } else { - this.SendAnimPack(Animations.AnimsLLUUID["STAND"], 1); - } - } - - } + } protected void AddNewMovement(Vector3 vec, Quaternion rotation) { @@ -423,13 +403,8 @@ namespace OpenSim.Region.Environment.Scenes /// public void SendAnimPack(LLUUID animID, int seq) { - this.current_anim = animID; - this.anim_seq = anim_seq; - List avatars = this.m_world.RequestAvatarList(); - for (int i = 0; i < avatars.Count; i++) - { - avatars[i].ControllingClient.SendAnimation(animID, seq, this.ControllingClient.AgentId); - } + + } /// @@ -437,7 +412,7 @@ namespace OpenSim.Region.Environment.Scenes /// public void SendAnimPack() { - this.SendAnimPack(this.current_anim, this.anim_seq); + } #endregion -- cgit v1.1