From f195725db447aad7595810a9950f656163bf1c13 Mon Sep 17 00:00:00 2001
From: Jeff Ames
Date: Tue, 4 Dec 2007 22:14:53 +0000
Subject: keeping opensim safe for children -- made some namespace references
less explicit
---
OpenSim/Region/Environment/Scenes/InnerScene.cs | 4 ++--
OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 8 ++++----
.../Region/Environment/Scenes/SceneCommunicationService.cs | 12 ------------
OpenSim/Region/Environment/Scenes/SceneManager.cs | 5 +----
OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 3 ++-
OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 6 ++----
.../Region/Environment/Scenes/ScenePresence.Animations.cs | 4 ++--
OpenSim/Region/Environment/Scenes/ScenePresence.cs | 8 ++------
8 files changed, 15 insertions(+), 35 deletions(-)
(limited to 'OpenSim/Region/Environment/Scenes')
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs
index 290629c..2511baf 100644
--- a/OpenSim/Region/Environment/Scenes/InnerScene.cs
+++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs
@@ -662,7 +662,7 @@ namespace OpenSim.Region.Environment.Scenes
///
public void DelinkObjects(List primIds)
{
- //OpenSim.Framework.Console.MainLog.Instance.Verbose("DelinkObjects()");
+ //MainLog.Instance.Verbose("DelinkObjects()");
SceneObjectGroup parenPrim = null;
@@ -700,7 +700,7 @@ namespace OpenSim.Region.Environment.Scenes
}
else
{
- OpenSim.Framework.Console.MainLog.Instance.Verbose("SCENE",
+ MainLog.Instance.Verbose("SCENE",
"DelinkObjects(): Could not find a root prim out of {0} as given to a delink request!",
primIds);
}
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index 5976fdc..f518d63 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -153,7 +153,7 @@ namespace OpenSim.Region.Environment.Scenes
}
else
{
- OpenSim.Framework.Console.MainLog.Instance.Warn(
+ MainLog.Instance.Warn(
"Asset ID " + item.assetID + " not found for item ID " + itemID
+ " named " + item.inventoryName + " for an inventory item update.");
return;
@@ -199,13 +199,13 @@ namespace OpenSim.Region.Environment.Scenes
}
else
{
- OpenSim.Framework.Console.MainLog.Instance.Warn(
+ MainLog.Instance.Warn(
"Item ID " + itemID + " not found for an inventory item update.");
}
}
else
{
- OpenSim.Framework.Console.MainLog.Instance.Warn(
+ MainLog.Instance.Warn(
"Agent ID " + remoteClient.AgentId + " not found for an inventory item update.");
}
}
@@ -439,7 +439,7 @@ namespace OpenSim.Region.Environment.Scenes
foreach (DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData)
{
EntityBase selectedEnt = null;
- //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString());
+ //MainLog.Instance.Verbose("LocalID:" + Data.ObjectLocalID.ToString());
foreach (EntityBase ent in Entities.Values)
{
if (ent.LocalId == Data.ObjectLocalID)
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
index 0923010..04228de 100644
--- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
@@ -7,7 +7,6 @@ using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Framework.Communications;
-
namespace OpenSim.Region.Environment.Scenes
{
public delegate void KillObjectDelegate(uint localID);
@@ -28,16 +27,12 @@ namespace OpenSim.Region.Environment.Scenes
public KillObjectDelegate KillObject;
public string _debugRegionName = "";
-
public string debugRegionName
{
get { return _debugRegionName; }
set
{
_debugRegionName = value;
-
-
-
}
}
@@ -64,13 +59,10 @@ namespace OpenSim.Region.Environment.Scenes
regionCommsHost.OnPrimCrossingIntoRegion += PrimCrossing;
regionCommsHost.OnCloseAgentConnection += CloseConnection;
regionCommsHost.OnRegionUp += newRegionUp;
-
-
}
else
{
//MainLog.Instance.Verbose("INTER", debugRegionName + ": SceneCommunicationService: registered with gridservice and got null");
-
}
}
@@ -360,8 +352,6 @@ namespace OpenSim.Region.Environment.Scenes
return m_commsProvider.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position, isFlying);
}
-
-
public bool PrimCrossToNeighboringRegion(ulong regionhandle, LLUUID primID, LLVector3 position, bool isPhysical)
{
return m_commsProvider.InterRegion.ExpectPrimCrossing(regionhandle, primID, position, isPhysical);
@@ -371,11 +361,9 @@ namespace OpenSim.Region.Environment.Scenes
{
foreach (ulong regionHandle in presence.KnownChildRegions)
{
-
m_commsProvider.InterRegion.TellRegionToCloseChildConnection(regionHandle, presence.ControllingClient.AgentId);
presence.RemoveNeighbourRegion(regionHandle);
}
}
}
}
-
diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs
index 347091f..2af9af2 100644
--- a/OpenSim/Region/Environment/Scenes/SceneManager.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs
@@ -95,7 +95,6 @@ namespace OpenSim.Region.Environment.Scenes
{
scene.OnRestart += HandleRestart;
m_localScenes.Add(scene);
-
}
public void HandleRestart(RegionInfo rdata)
@@ -155,6 +154,7 @@ namespace OpenSim.Region.Environment.Scenes
MainLog.Instance.Error("REGION", "Unable to notify Other regions of this Region coming up");
}
}
+
public void SaveCurrentSceneToXml(string filename)
{
CurrentOrFirstScene.SavePrimsToXml(filename);
@@ -291,7 +291,6 @@ namespace OpenSim.Region.Environment.Scenes
return false;
}
-
public void SetDebugPacketOnCurrentScene(LogBase log, int newDebug)
{
ForEachCurrentScene(delegate(Scene scene)
@@ -360,7 +359,6 @@ namespace OpenSim.Region.Environment.Scenes
});
}
-
public void ForceCurrentSceneClientUpdate()
{
ForEachCurrentScene(delegate(Scene scene) { scene.ForceClientUpdate(); });
@@ -401,7 +399,6 @@ namespace OpenSim.Region.Environment.Scenes
return false;
}
-
public void CloseScene(Scene scene)
{
m_localScenes.Remove(scene);
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index e82c38c..fe135de 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -35,6 +35,7 @@ using Axiom.Math;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework;
+using OpenSim.Framework.Console;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Physics.Manager;
using System.Drawing;
@@ -951,7 +952,7 @@ namespace OpenSim.Region.Environment.Scenes
}
else
{
- OpenSim.Framework.Console.MainLog.Instance.Verbose("SCENE",
+ MainLog.Instance.Verbose("SCENE",
"DelinkFromGroup(): Child prim local id {0} not found in object with root prim id {1}",
partID, LocalId);
}
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index a60e3b5..12d5bdb 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -34,6 +34,7 @@ using Axiom.Math;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework;
+using OpenSim.Framework.Console;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes.Scripting;
using OpenSim.Region.Physics.Manager;
@@ -1392,15 +1393,12 @@ namespace OpenSim.Region.Environment.Scenes
public void PhysicsOutOfBounds(PhysicsVector pos)
{
- OpenSim.Framework.Console.MainLog.Instance.Verbose("PHYSICS", "Physical Object went out of bounds.");
+ MainLog.Instance.Verbose("PHYSICS", "Physical Object went out of bounds.");
RemFlag(LLObject.ObjectFlags.Physics);
DoPhysicsPropertyUpdate(false, true);
m_parentGroup.m_scene.PhysicsScene.AddPhysicsActorTaint(PhysActor);
-
-
}
-
public virtual void OnGrab(LLVector3 offsetPos, IClientAPI remoteClient)
{
}
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs
index 5de816f..c1e4805 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs
@@ -44,7 +44,7 @@ namespace OpenSim.Region.Environment.Scenes
public void LoadAnims()
{
- //OpenSim.Framework.Console.MainLog.Instance.Verbose("ScenePresence.Animations.cs:LoadAnims() - Loading avatar animations");
+ //MainLog.Instance.Verbose("ScenePresence.Animations.cs:LoadAnims() - Loading avatar animations");
using (XmlTextReader reader = new XmlTextReader("data/avataranimations.xml"))
{
XmlDocument doc = new XmlDocument();
@@ -58,7 +58,7 @@ namespace OpenSim.Region.Environment.Scenes
}
}
- // OpenSim.Framework.Console.MainLog.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)");
+ // MainLog.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)");
foreach (KeyValuePair kp in Animations.AnimsLLUUID)
{
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index abfa250..524fb60 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -36,7 +36,6 @@ using OpenSim.Framework.Communications;
using OpenSim.Region.Environment.Types;
using OpenSim.Region.Physics.Manager;
-
namespace OpenSim.Region.Environment.Scenes
{
public partial class ScenePresence : EntityBase
@@ -512,7 +511,7 @@ namespace OpenSim.Region.Environment.Scenes
for (int i = 0; i < visualParam.Length; i++)
{
m_visualParams[i] = visualParam[i].ParamValue;
- //OpenSim.Framework.Console.MainLog.Instance.Verbose("CLIENT", "VisualData[" + i.ToString() + "]: " + visualParam[i].ParamValue.ToString() + "m");
+ //MainLog.Instance.Verbose("CLIENT", "VisualData[" + i.ToString() + "]: " + visualParam[i].ParamValue.ToString() + "m");
}
// Teravus : Nifty AV Height Getting Maaaaagical formula. Oh how we love turning 0-255 into meters.
@@ -525,7 +524,7 @@ namespace OpenSim.Region.Environment.Scenes
PhysicsVector SetSize = new PhysicsVector(0.45f, 0.6f, m_avHeight);
PhysicsActor.Size = SetSize;
}
- //OpenSim.Framework.Console.MainLog.Instance.Verbose("CLIENT", "Set Avatar Height to: " + (1.50856f + (((float)m_visualParams[25] / 255.0f) * (2.525506f - 1.50856f))).ToString() + "m" + " Leglength: " + ((float)m_visualParams[125]).ToString() + ":" + (((float)m_visualParams[125] / 255.0f)).ToString() + "m");
+ //MainLog.Instance.Verbose("CLIENT", "Set Avatar Height to: " + (1.50856f + (((float)m_visualParams[25] / 255.0f) * (2.525506f - 1.50856f))).ToString() + "m" + " Leglength: " + ((float)m_visualParams[125]).ToString() + ":" + (((float)m_visualParams[125] / 255.0f)).ToString() + "m");
SendAppearanceToAllOtherAgents();
}
@@ -675,7 +674,6 @@ namespace OpenSim.Region.Environment.Scenes
UpdateMovementAnimations(update_movementflag);
}
}
-
}
///
@@ -781,7 +779,6 @@ namespace OpenSim.Region.Environment.Scenes
{
PhysicsActor.SetAlwaysRun = SetAlwaysRun;
}
-
}
protected void UpdateMovementAnimations(bool update_movementflag)
@@ -1020,7 +1017,6 @@ namespace OpenSim.Region.Environment.Scenes
m_newCoarseLocations = true;
}
-
///
///
///
--
cgit v1.1