From e7bb27b5bd9ae459096f1c2282a558ee872bc0c5 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Thu, 8 Jan 2009 19:14:52 +0000 Subject: * refactor: move code to send a dialog to a user from scene to DialogModule --- OpenSim/Region/Environment/Scenes/Scene.cs | 12 ------------ 1 file changed, 12 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes') diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 134946b..e73d4d2 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -3377,18 +3377,6 @@ namespace OpenSim.Region.Environment.Scenes } } - public void SendDialogToUser(UUID avatarID, string objectName, UUID objectID, UUID ownerID, string message, UUID TextureID, int ch, string[] buttonlabels) - { - lock (m_scenePresences) - { - if (m_scenePresences.ContainsKey(avatarID)) - { - m_scenePresences[avatarID].ControllingClient.SendDialog( - objectName, objectID, ownerID, message, TextureID, ch, buttonlabels); - } - } - } - public virtual void StoreAddFriendship(UUID ownerID, UUID friendID, uint perms) { m_sceneGridService.AddNewUserFriend(ownerID, friendID, perms); -- cgit v1.1