From ce19234dc865e645166dbe5cc52b6d8eb7c6d0af Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Mon, 5 May 2008 15:53:11 +0000 Subject: * Unraveled the DEBUG_CHANNEL mystery. * Moved script errors to the debug channel. * Typing '/2147483647 OK' results in a debug_channel message. * Expanded the available parameters that are send-able through IClientAPI --- OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | 3 +++ 1 file changed, 3 insertions(+) (limited to 'OpenSim/Region/Environment/Scenes') diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index dccc09a..b4a581d 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs @@ -53,6 +53,8 @@ namespace OpenSim.Region.Environment.Scenes args.Channel = channel; args.Type = type; args.Position = fromPos; + args.SenderUUID = fromAgentID; + ScenePresence user = GetScenePresence(fromAgentID); if (user != null) @@ -61,6 +63,7 @@ namespace OpenSim.Region.Environment.Scenes args.Sender = null; args.From = fromName; + //args. m_simChatModule.SimChat(this, args); } -- cgit v1.1