From adf7afb6064a0510b2b9f466889161501603041e Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Mon, 17 Dec 2007 20:24:49 +0000 Subject: * Turned all instances of ForEach loops in ClientManager into Local Arrays. * Added Locking while the Copy is taking place. * Added an error message to describe what's actually happening. --- OpenSim/Region/Environment/Scenes/Scene.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region/Environment/Scenes') diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index db2e4b8..1145b00 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -459,6 +459,7 @@ namespace OpenSim.Region.Environment.Scenes // This is the method that shuts down the scene. public override void Close() { + MainLog.Instance.Warn("SCENE", "Closing down the single simulator: " + RegionInfo.RegionName); // Kick all ROOT agents with the message, 'The simulator is going down' ForEachScenePresence(delegate(ScenePresence avatar) { -- cgit v1.1