From a2b1a1787d620f70c10221545414b41ffdfe27da Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Wed, 25 Jun 2008 14:30:28 +0000 Subject: Minor formatting cleanup. --- OpenSim/Region/Environment/Scenes/InnerScene.cs | 2 +- .../Region/Environment/Scenes/Scene.Inventory.cs | 122 ++++++++++----------- 2 files changed, 62 insertions(+), 62 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes') diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index 5acad88..37da33d 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs @@ -849,7 +849,7 @@ namespace OpenSim.Region.Environment.Scenes /// protected internal List GetEntities() { - lock(Entities) + lock (Entities) { if (0 == Entities.Count) return null; return new List(Entities.Values); diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index d779dd7..b076855 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs @@ -918,7 +918,7 @@ namespace OpenSim.Region.Environment.Scenes } } - + /// /// ClientMoveTaskInventoryItem /// @@ -927,7 +927,7 @@ namespace OpenSim.Region.Environment.Scenes /// /// public void ClientMoveTaskInventoryItem(IClientAPI remoteClient, LLUUID folderId, uint primLocalId, LLUUID itemId) - { + { SceneObjectPart part = GetSceneObjectPart(primLocalId); if (null == part) @@ -948,19 +948,19 @@ namespace OpenSim.Region.Environment.Scenes return; } - MoveTaskInventoryItem(remoteClient, folderId, part, itemId); - } - - /// - /// MoveTaskInventoryItem - /// + MoveTaskInventoryItem(remoteClient, folderId, part, itemId); + } + + /// + /// MoveTaskInventoryItem + /// /// /// /// /// - public void MoveTaskInventoryItem(LLUUID avatarId, LLUUID folderId, SceneObjectPart part, LLUUID itemId) - { - ScenePresence avatar; + public void MoveTaskInventoryItem(LLUUID avatarId, LLUUID folderId, SceneObjectPart part, LLUUID itemId) + { + ScenePresence avatar; if (TryGetAvatar(avatarId, out avatar)) { @@ -973,53 +973,53 @@ namespace OpenSim.Region.Environment.Scenes "Avatar {0} cannot be found to update its prim item asset", avatarId); } - } - - /// - /// Copy a task (prim) inventory item to another task (prim) - /// - /// - /// - /// + } + + /// + /// Copy a task (prim) inventory item to another task (prim) + /// + /// + /// + /// public void MoveTaskInventoryItem(LLUUID destId, SceneObjectPart part, LLUUID itemId) - { - TaskInventoryItem srcTaskItem = part.GetInventoryItem(itemId); - - if(srcTaskItem == null) - { - // error was already logged - return; - } - - SceneObjectPart destPart = GetSceneObjectPart(destId); - - if(destPart == null) - { - m_log.ErrorFormat( - "[PRIM INVENTORY]: " + - "Could not find prim for ID {0}", - destId); - return; - } - - TaskInventoryItem destTaskItem = new TaskInventoryItem(); - - destTaskItem.ItemID = LLUUID.Random(); - destTaskItem.CreatorID = srcTaskItem.CreatorID; - destTaskItem.AssetID = srcTaskItem.AssetID; + { + TaskInventoryItem srcTaskItem = part.GetInventoryItem(itemId); + + if (srcTaskItem == null) + { + // error was already logged + return; + } + + SceneObjectPart destPart = GetSceneObjectPart(destId); + + if (destPart == null) + { + m_log.ErrorFormat( + "[PRIM INVENTORY]: " + + "Could not find prim for ID {0}", + destId); + return; + } + + TaskInventoryItem destTaskItem = new TaskInventoryItem(); + + destTaskItem.ItemID = LLUUID.Random(); + destTaskItem.CreatorID = srcTaskItem.CreatorID; + destTaskItem.AssetID = srcTaskItem.AssetID; destTaskItem.GroupID = destPart.GroupID; destTaskItem.OwnerID = destPart.OwnerID; destTaskItem.ParentID = destPart.UUID; destTaskItem.ParentPartID = destPart.UUID; - destTaskItem.BaseMask = srcTaskItem.BaseMask; - destTaskItem.EveryoneMask = srcTaskItem.EveryoneMask; - destTaskItem.GroupMask = srcTaskItem.GroupMask; - destTaskItem.OwnerMask = srcTaskItem.OwnerMask; + destTaskItem.BaseMask = srcTaskItem.BaseMask; + destTaskItem.EveryoneMask = srcTaskItem.EveryoneMask; + destTaskItem.GroupMask = srcTaskItem.GroupMask; + destTaskItem.OwnerMask = srcTaskItem.OwnerMask; destTaskItem.NextOwnerMask = srcTaskItem.NextOwnerMask; - destTaskItem.Flags = srcTaskItem.Flags; - - if(destPart.OwnerID != part.OwnerID) + destTaskItem.Flags = srcTaskItem.Flags; + + if (destPart.OwnerID != part.OwnerID) { if (ExternalChecks.ExternalChecksPropagatePermissions()) { @@ -1035,18 +1035,18 @@ namespace OpenSim.Region.Environment.Scenes } } - destTaskItem.Description = srcTaskItem.Description; - destTaskItem.Name = srcTaskItem.Name; - destTaskItem.InvType = srcTaskItem.InvType; - destTaskItem.Type = srcTaskItem.Type; - - destPart.AddInventoryItem(destTaskItem); + destTaskItem.Description = srcTaskItem.Description; + destTaskItem.Name = srcTaskItem.Name; + destTaskItem.InvType = srcTaskItem.InvType; + destTaskItem.Type = srcTaskItem.Type; + + destPart.AddInventoryItem(destTaskItem); - if((srcTaskItem.OwnerMask & (uint)PermissionMask.Copy) == 0) + if ((srcTaskItem.OwnerMask & (uint)PermissionMask.Copy) == 0) part.RemoveInventoryItem(itemId); - - } - + + } + /// /// Update an item in a prim (task) inventory. /// This method does not handle scripts, RezScript(IClientAPI, LLUUID, unit) -- cgit v1.1