From 924026d01c1dd25218e9a4296eb27640091405f3 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Sun, 18 Nov 2007 15:14:37 +0000 Subject: cleaned up some mono compiler warnings --- OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 2 +- OpenSim/Region/Environment/Scenes/ScenePresence.cs | 5 +---- 2 files changed, 2 insertions(+), 5 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 18fe785..76fe4b6 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -841,7 +841,7 @@ namespace OpenSim.Region.Environment.Scenes IsPhantom = (data[i++] != 0) ? true : false; CastsShadows = (data[i++] != 0) ? true : false; } - catch (Exception e) + catch (Exception) { Console.WriteLine("Ignoring invalid Packet:"); //Silently ignore it - TODO: FIXME Quick diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index b6daad6..38523e0 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs @@ -439,7 +439,6 @@ namespace OpenSim.Region.Environment.Scenes /// public void StopMovement() { - int x = 0; } public void AddNeighbourRegion(ulong regionHandle) @@ -624,8 +623,6 @@ namespace OpenSim.Region.Environment.Scenes { pos = part.AbsolutePosition + offset; - double dist = AbsolutePosition.GetDistanceTo(pos); - if (m_physicsActor != null) { m_sitAvatarHeight = m_physicsActor.Size.Z; @@ -633,7 +630,7 @@ namespace OpenSim.Region.Environment.Scenes // this doesn't seem to quite work yet.... // // if we're close, set the avatar position to the target position and forgo autopilot -// if (dist < 2.5) +// if (AbsolutePosition.GetDistanceTo(pos) < 2.5) // { // autopilot = false; // AbsolutePosition = pos + new LLVector3(0.0f, 0.0f, m_sitAvatarHeight); -- cgit v1.1