From 8372880c75af4dd9c4dced98010be3d5fb1859a5 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Fri, 14 Nov 2008 15:36:46 +0000 Subject: * Hook up create new object event in the permissions module * Switch default for serverside_object_permissions from false to true - it seems more natural that we enforce permissions by default rather than not! * Add some explanation in OpenSim.ini.example for serverside_object_permissions --- OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Environment/Scenes') diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 12095e5..687a225 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs @@ -1326,7 +1326,7 @@ namespace OpenSim.Region.Environment.Scenes UUID itemID = itemBase.ID; UUID copyID = UUID.Random(); - if (itemID != UUID.Zero) // transferred from an avatar inventory to the prim's pinventory + if (itemID != UUID.Zero) // transferred from an avatar inventory to the prim's inventory { CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); -- cgit v1.1