From 6510aea0ed33134c09d25be690a69e1fff4a3282 Mon Sep 17 00:00:00 2001 From: mingchen Date: Sun, 15 Jul 2007 21:02:13 +0000 Subject: *Added support for the "show" button that highlights objects over the selected Objects *Known bug, client does some weird "showing" when more than 255 objects are meant to be selected (linked objects count as one object) --- OpenSim/Region/Environment/Scenes/Scene.cs | 3 ++- OpenSim/Region/Environment/Scenes/SceneObject.cs | 3 +-- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes') diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 0186ba8..a06679a 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -229,7 +229,7 @@ namespace OpenSim.Region.Environment.Scenes } this.parcelPrimCheckCount++; - if (this.parcelPrimCheckCount > 100) //check every 10 seconds for tainted prims + if (this.parcelPrimCheckCount > 50) //check every 5 seconds for tainted prims { if (m_parcelManager.parcelPrimCountTainted) { @@ -534,6 +534,7 @@ namespace OpenSim.Region.Environment.Scenes client.OnParcelDivideRequest += new ParcelDivideRequest(m_parcelManager.handleParcelDivideRequest); client.OnParcelJoinRequest += new ParcelJoinRequest(m_parcelManager.handleParcelJoinRequest); client.OnParcelPropertiesUpdateRequest += new ParcelPropertiesUpdateRequest(m_parcelManager.handleParcelPropertiesUpdateRequest); + client.OnParcelSelectObjects += new ParcelSelectObjects(m_parcelManager.handleParcelSelectObjectsRequest); client.OnEstateOwnerMessage += new EstateOwnerMessageRequest(m_estateManager.handleEstateOwnerMessage); } diff --git a/OpenSim/Region/Environment/Scenes/SceneObject.cs b/OpenSim/Region/Environment/Scenes/SceneObject.cs index 95db271..c925584 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObject.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObject.cs @@ -170,8 +170,7 @@ namespace OpenSim.Region.Environment.Scenes dupe.children.Add(dupe.rootPrimitive); dupe.rootPrimitive.Pos = this.Pos; dupe.Rotation = this.Rotation; - LLUUID rootu = dupe.rootUUID; - uint rooti = dupe.rootLocalID; + dupe.LocalId = m_world.PrimIDAllocate(); dupe.registerEvents(); return dupe; -- cgit v1.1