From 3d8219f6c7faa256d6a13ab7925f75d83af95b78 Mon Sep 17 00:00:00 2001 From: MW Date: Mon, 29 Oct 2007 21:46:25 +0000 Subject: as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway. --- OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs | 1 + OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 3 +-- OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | 3 ++- OpenSim/Region/Environment/Scenes/Scene.cs | 6 ++---- OpenSim/Region/Environment/Scenes/SceneBase.cs | 3 +-- OpenSim/Region/Environment/Scenes/SceneEvents.cs | 1 + OpenSim/Region/Environment/Scenes/SceneManager.cs | 2 +- OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 2 +- OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 3 +-- OpenSim/Region/Environment/Scenes/ScenePresence.cs | 3 +-- 10 files changed, 12 insertions(+), 15 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes') diff --git a/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs b/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs index f9afc83..14a1c7e 100644 --- a/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs +++ b/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs @@ -28,6 +28,7 @@ using libsecondlife; using libsecondlife.Packets; +using OpenSim.Framework; using OpenSim.Framework.Interfaces; namespace OpenSim.Region.Environment.Scenes diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 4c04592..68591d4 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs @@ -31,8 +31,7 @@ using libsecondlife; using libsecondlife.Packets; using OpenSim.Framework.Communications.Cache; using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Types; -using OpenSim.Framework.Utilities; +using OpenSim.Framework; using OpenSim.Region.Physics.Manager; namespace OpenSim.Region.Environment.Scenes diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index 71f8037..3a35e21 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs @@ -30,6 +30,7 @@ using libsecondlife; using libsecondlife.Packets; using OpenSim.Framework.Console; using OpenSim.Framework.Interfaces; +using OpenSim.Framework; namespace OpenSim.Region.Environment.Scenes { @@ -72,7 +73,7 @@ namespace OpenSim.Region.Environment.Scenes { ChatFromViewerArgs args = new ChatFromViewerArgs(); - args.Message = OpenSim.Framework.Utilities.Util.FieldToString(message); + args.Message = OpenSim.Framework.Util.FieldToString(message); args.Channel = channel; args.Type = (ChatTypeEnum)type; args.Position = fromPos; diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 1f50e1b..b54c25b 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -40,8 +40,6 @@ using OpenSim.Framework.Communications.Cache; using OpenSim.Framework.Console; using OpenSim.Framework.Interfaces; using OpenSim.Framework.Servers; -using OpenSim.Framework.Types; -using OpenSim.Framework.Utilities; using OpenSim.Region.Capabilities; using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Environment.LandManagement; @@ -296,7 +294,7 @@ namespace OpenSim.Region.Environment.Scenes UpdateLand(); if (m_frame % m_update_avatars == 0) - UpdateAvatars(); + UpdateInWorldTime(); } catch (NotImplementedException) { @@ -329,7 +327,7 @@ namespace OpenSim.Region.Environment.Scenes } } - private void UpdateAvatars() + private void UpdateInWorldTime() { m_timeUpdateCount++; if (m_timeUpdateCount > 600) diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs index 96321c7..0072d4e 100644 --- a/OpenSim/Region/Environment/Scenes/SceneBase.cs +++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs @@ -31,9 +31,8 @@ using libsecondlife; using OpenSim.Framework.Communications.Cache; using OpenSim.Framework.Console; using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Types; -using OpenSim.Region.Terrain; using OpenSim.Framework; +using OpenSim.Region.Terrain; namespace OpenSim.Region.Environment.Scenes { diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs index 1117324..ea47713 100644 --- a/OpenSim/Region/Environment/Scenes/SceneEvents.cs +++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs @@ -29,6 +29,7 @@ using libsecondlife; using OpenSim.Framework.Interfaces; using OpenSim.Region.Environment.Interfaces; +using OpenSim.Framework; namespace OpenSim.Region.Environment.Scenes { diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs index e844462..a315d02 100644 --- a/OpenSim/Region/Environment/Scenes/SceneManager.cs +++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs @@ -29,7 +29,7 @@ using System; using System.Collections.Generic; using OpenSim.Framework.Console; -using OpenSim.Framework.Types; +using OpenSim.Framework; using libsecondlife; namespace OpenSim.Region.Environment.Scenes diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index bb2eadb..4603902 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs @@ -35,7 +35,7 @@ using Axiom.Math; using libsecondlife; using libsecondlife.Packets; using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Types; +using OpenSim.Framework; using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Physics.Manager; diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index a0d1d2a..3e104e3 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -34,8 +34,7 @@ using Axiom.Math; using libsecondlife; using libsecondlife.Packets; using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Types; -using OpenSim.Framework.Utilities; +using OpenSim.Framework; using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Environment.Scenes.Scripting; using OpenSim.Region.Physics.Manager; diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 122a64f..6ed50b7 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs @@ -32,8 +32,7 @@ using libsecondlife; using libsecondlife.Packets; using OpenSim.Framework.Console; using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Types; -using OpenSim.Framework.Utilities; +using OpenSim.Framework; using OpenSim.Region.Physics.Manager; using OpenSim.Region.Environment.Types; -- cgit v1.1