From 383eccc543e402710bb48802c6951b94d185a6a8 Mon Sep 17 00:00:00 2001 From: Brian McBee Date: Sat, 8 Dec 2007 20:41:37 +0000 Subject: hackish code to allow emptying of trash. This really should be done on the inventory server, and not from the region. Also: it appeared to work the first try, so I have probably done something horribly wrong. --- OpenSim/Region/Environment/Scenes/Scene.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/Environment/Scenes') diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index eb8a6a2..6bdb8a3 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -971,7 +971,8 @@ namespace OpenSim.Region.Environment.Scenes client.OnCreateNewInventoryItem += CreateNewInventoryItem; client.OnCreateNewInventoryFolder += CommsManager.UserProfileCacheService.HandleCreateInventoryFolder; - client.OnFetchInventoryDescendents += CommsManager.UserProfileCacheService.HandleFecthInventoryDescendents; + client.OnFetchInventoryDescendents += CommsManager.UserProfileCacheService.HandleFetchInventoryDescendents; + client.OnPurgeInventoryDescendents += CommsManager.UserProfileCacheService.HandlePurgeInventoryDescendents; client.OnRequestTaskInventory += RequestTaskInventory; client.OnFetchInventory += CommsManager.UserProfileCacheService.HandleFetchInventory; client.OnUpdateInventoryItem += UpdateInventoryItemAsset; -- cgit v1.1