From 23c7c6dabde17130531c5a807f9f1cb621f400dd Mon Sep 17 00:00:00 2001 From: MW Date: Fri, 15 Feb 2008 12:39:45 +0000 Subject: Fixed bug in AvatarFactoryModule that resulted in removing cloth items, not being persisted. --- OpenSim/Region/Environment/Scenes/Scene.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region/Environment/Scenes') diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index eec51e6..708da15 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -1422,6 +1422,7 @@ namespace OpenSim.Region.Environment.Scenes !m_AvatarFactory.TryGetAvatarAppearance(client.AgentId, out appearance)) { //not found Appearance + m_log.Warn("[AVATAR DEBUGGING]: Couldn't fetch avatar appearance from factory, please report this to the opensim mantis"); byte[] visualParams; AvatarWearable[] wearables; AvatarFactoryModule.GetDefaultAvatarAppearance(out wearables, out visualParams); -- cgit v1.1