From 3f6c4e6187d865c9572717034e94be00d1beeff7 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Fri, 13 Jul 2007 18:01:02 +0000 Subject: * Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.Scripting * Renamed OpenSim.Scripting to OpenSim.Region.Scripting --- .../Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs | 2 +- .../Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs | 2 +- .../Scenes/scripting/Engines/JVMEngine/JVM/ClassInstance.cs | 4 ++-- .../Scenes/scripting/Engines/JVMEngine/JVM/ClassRecord.cs | 4 ++-- .../Environment/Scenes/scripting/Engines/JVMEngine/JVM/Heap.cs | 2 +- .../Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs | 6 +++--- .../Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs | 6 +++--- .../Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs | 2 +- .../Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.cs | 6 +++--- .../Scenes/scripting/Engines/JVMEngine/JVM/MainMemory.cs | 2 +- .../Scenes/scripting/Engines/JVMEngine/JVM/MethodMemory.cs | 2 +- .../Environment/Scenes/scripting/Engines/JVMEngine/JVM/Object.cs | 2 +- .../Environment/Scenes/scripting/Engines/JVMEngine/JVM/Stack.cs | 2 +- .../Scenes/scripting/Engines/JVMEngine/JVM/StackFrame.cs | 4 ++-- .../Environment/Scenes/scripting/Engines/JVMEngine/JVM/Thread.cs | 8 ++++---- .../Environment/Scenes/scripting/Engines/JVMEngine/JavaEngine.cs | 6 +++--- .../Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs | 4 ++-- .../Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs | 2 +- .../Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs | 2 +- .../Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs | 2 +- .../scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs | 2 +- .../scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs | 2 +- .../scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs | 2 +- .../scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs | 2 +- .../Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs | 2 +- .../Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs | 2 +- 26 files changed, 41 insertions(+), 41 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/scripting/Engines') diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs index 9cb881a..9a3d229 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs @@ -31,7 +31,7 @@ using System.Collections.Generic; using Microsoft.CSharp; using OpenSim.Framework.Console; -namespace OpenSim.Region.Environment.Scripting +namespace OpenSim.Region.Scripting { public class CSharpScriptEngine : IScriptCompiler { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs index be1fe56..9145492 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs @@ -31,7 +31,7 @@ using System.Collections.Generic; using Microsoft.JScript; using OpenSim.Framework.Console; -namespace OpenSim.Region.Environment.Scripting +namespace OpenSim.Region.Scripting { public class JScriptEngine : IScriptCompiler { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassInstance.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassInstance.cs index 1d93197..0b1cf41 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassInstance.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassInstance.cs @@ -28,9 +28,9 @@ using System; using System.Collections.Generic; using System.Text; -using OpenSim.Scripting.EmbeddedJVM.Types; +using OpenSim.Region.Scripting.EmbeddedJVM.Types; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { public class ClassInstance : Object { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassRecord.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassRecord.cs index f4ab1a2..f821f52 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassRecord.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassRecord.cs @@ -29,9 +29,9 @@ using System; using System.IO; using System.Collections.Generic; using System.Text; -using OpenSim.Scripting.EmbeddedJVM.Types; +using OpenSim.Region.Scripting.EmbeddedJVM.Types; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { public class ClassRecord { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Heap.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Heap.cs index f213c36..1a97b7d 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Heap.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Heap.cs @@ -29,7 +29,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { public class Heap { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs index 2a11afd..ef6b805 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs @@ -28,10 +28,10 @@ using System; using System.Collections.Generic; using System.Text; -using OpenSim.Scripting.EmbeddedJVM.Types; -using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; +using OpenSim.Region.Scripting.EmbeddedJVM.Types; +using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { partial class Thread { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs index 4d60559..e2e2b7c 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs @@ -28,13 +28,13 @@ using System; using System.Collections.Generic; using System.Text; -using OpenSim.Scripting.EmbeddedJVM.Types; -using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; +using OpenSim.Region.Scripting.EmbeddedJVM.Types; +using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; using OpenSim.Framework.Interfaces; using OpenSim.Framework; using OpenSim.Framework.Types; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { partial class Thread { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs index cbedb71..6444776 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs @@ -29,7 +29,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { partial class Thread { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.cs index c5995b2..d44f315 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.cs @@ -28,10 +28,10 @@ using System; using System.Collections.Generic; using System.Text; -using OpenSim.Scripting.EmbeddedJVM.Types; -using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; +using OpenSim.Region.Scripting.EmbeddedJVM.Types; +using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { partial class Thread { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MainMemory.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MainMemory.cs index 97d9fb6..addb6ff 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MainMemory.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MainMemory.cs @@ -29,7 +29,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { public class MainMemory { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MethodMemory.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MethodMemory.cs index 7e938b4..7d69e91 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MethodMemory.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MethodMemory.cs @@ -29,7 +29,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { public class MethodMemory { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Object.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Object.cs index 2c3bedd..6a0a1a4 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Object.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Object.cs @@ -29,7 +29,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { public class Object { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Stack.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Stack.cs index 69a274c..74f0a7f 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Stack.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Stack.cs @@ -29,7 +29,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { public class Stack { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/StackFrame.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/StackFrame.cs index 3a2b58a..1072395 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/StackFrame.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/StackFrame.cs @@ -28,9 +28,9 @@ using System; using System.Collections.Generic; using System.Text; -using OpenSim.Scripting.EmbeddedJVM.Types; +using OpenSim.Region.Scripting.EmbeddedJVM.Types; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { public class StackFrame { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Thread.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Thread.cs index 3993436..59f3042 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Thread.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Thread.cs @@ -28,14 +28,14 @@ using System; using System.Collections.Generic; using System.Text; -using OpenSim.Scripting.EmbeddedJVM.Types; -using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; +using OpenSim.Region.Scripting.EmbeddedJVM.Types; +using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; using OpenSim.Framework; using OpenSim.Framework.Interfaces; using OpenSim.Region.Environment.Scenes; -using OpenSim.Region.Environment.Scripting; +using OpenSim.Region.Scripting; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { public partial class Thread { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JavaEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JavaEngine.cs index 1773156..a884e2b 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JavaEngine.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JavaEngine.cs @@ -2,10 +2,10 @@ using System; using System.Collections.Generic; using System.Text; -using OpenSim.Region.Environment.Scripting; -using OpenSim.Scripting.EmbeddedJVM; +using OpenSim.Region.Scripting; +using OpenSim.Region.Scripting.EmbeddedJVM; -namespace OpenSim.Region.Environment.Scripting +namespace OpenSim.Region.Scripting { public class JavaEngine : IScriptCompiler { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs index c191915..8b38951 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs @@ -33,10 +33,10 @@ using System.Threading; using OpenSim.Framework; using OpenSim.Framework.Interfaces; using OpenSim.Framework.Utilities; -using OpenSim.Region.Environment.Scripting; +using OpenSim.Region.Scripting; using OpenSim.Region.Environment.Scenes; -namespace OpenSim.Scripting.EmbeddedJVM +namespace OpenSim.Region.Scripting.EmbeddedJVM { public class JVMScript : IScript { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs index 2854eab..40e2e22 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs @@ -2,7 +2,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM.Types +namespace OpenSim.Region.Scripting.EmbeddedJVM.Types { public class ArrayReference :BaseType { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs index 270aa7b..4ee1720 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs @@ -2,7 +2,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM.Types +namespace OpenSim.Region.Scripting.EmbeddedJVM.Types { public class BaseType : Object { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs index da28eaa..75d8e41 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs @@ -2,7 +2,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM.Types +namespace OpenSim.Region.Scripting.EmbeddedJVM.Types { public class ObjectReference : BaseType { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs index 1a3ecff..f5446dc 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs @@ -2,7 +2,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes +namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes { public class Byte : BaseType { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs index 19002d4..89824b4 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs @@ -2,7 +2,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes +namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes { public class Char : BaseType { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs index 91f1679..2638c20 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs @@ -2,7 +2,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes +namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes { public class Float : BaseType { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs index 4ecd325..0155e72 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs @@ -2,7 +2,7 @@ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes +namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes { public class Int : BaseType { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs index 814f15a..8b957d3 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs @@ -3,7 +3,7 @@ using System.Reflection; using System.Reflection.Emit; using System.Threading; -using OpenSim.Region.Environment.Scripting; +using OpenSim.Region.Scripting; namespace OpenSim.ScriptEngines.LSL { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs index 5f2e3c1..2da1189 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs @@ -4,7 +4,7 @@ using System.IO; using System.Reflection; using System.Reflection.Emit; -using OpenSim.Region.Environment.Scripting; +using OpenSim.Region.Scripting; namespace OpenSim.ScriptEngines.LSL { -- cgit v1.1