From 2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6 Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Mon, 16 Jul 2007 15:40:11 +0000 Subject: changed to native line ending encoding --- .../Engines/LSLEngine/LSLHandler/Engine.cs | 280 ++--- .../LSLEngine/LSLHandler/LSL_CLRInterface.cs | 102 +- .../Engines/LSLEngine/LSLHandler/LSO_Enums.cs | 970 ++++++++-------- .../Engines/LSLEngine/LSLHandler/LSO_Parser.cs | 1216 ++++++++++---------- .../Engines/LSLEngine/LSLHandler/LSO_Struct.cs | 210 ++-- 5 files changed, 1389 insertions(+), 1389 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine') diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs index 8b957d3..012a00e 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs @@ -1,140 +1,140 @@ -using System; -using System.Reflection; -using System.Reflection.Emit; -using System.Threading; - -using OpenSim.Region.Scripting; - -namespace OpenSim.ScriptEngines.LSL -{ - - - public class Engine - { - public void Start(ScriptInfo WorldAPI) - { - - - - // Create Assembly Name - AssemblyName asmName = new AssemblyName(); - asmName.Name = "TestAssembly"; - - // Create Assembly - AssemblyBuilder asmBuilder = - Thread.GetDomain().DefineDynamicAssembly - (asmName, AssemblyBuilderAccess.RunAndSave); - - // Create a module (and save to disk) - ModuleBuilder modBuilder = asmBuilder.DefineDynamicModule - (asmName.Name, asmName.Name + ".dll"); - - // Create a Class (/Type) - TypeBuilder typeBuilder = modBuilder.DefineType( - "MyClass", - TypeAttributes.Public, - typeof(object), - new Type[] { typeof(LSL_CLRInterface.LSLScript) }); - - - - /* - * Generate the IL itself - */ - - GenerateIL(WorldAPI, typeBuilder); - - - /* - * Done generating, create a type and run it. - */ - - // Create type object for the class (after defining fields and methods) - Type type = typeBuilder.CreateType(); - - asmBuilder.Save("TestAssembly.dll"); - - // Create an instance we can play with - //LSLScript hello = (LSLScript)Activator.CreateInstance(type); - LSL_CLRInterface.LSLScript MyScript = (LSL_CLRInterface.LSLScript)Activator.CreateInstance(type); - - // Play with it - MyScript.event_state_entry("Test"); - } - - private void GenerateIL(ScriptInfo WorldAPI, TypeBuilder typeBuilder) - { - - - // For debug - LSO_Parser LSOP = new LSO_Parser(); - LSOP.ParseFile("LSO\\CloseToDefault.lso", WorldAPI, ref typeBuilder); - return; - - - // Override a Method / Function - MethodBuilder methodBuilder = typeBuilder.DefineMethod("event_state_entry", - MethodAttributes.Private | MethodAttributes.Virtual, - typeof(void), - new Type[] { typeof(object) }); - - typeBuilder.DefineMethodOverride(methodBuilder, - typeof(LSL_CLRInterface.LSLScript).GetMethod("event_state_entry")); - - // Create the IL generator - ILGenerator il = methodBuilder.GetILGenerator(); - - - /* - * TRY - */ - il.BeginExceptionBlock(); - - // Push "Hello World!" string to stack - il.Emit(OpCodes.Ldstr, "Hello World!"); - - // Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!"); - il.Emit(OpCodes.Call, typeof(Console).GetMethod - ("WriteLine", new Type[] { typeof(string) })); - - //il.EmitCall(OpCodes.Callvirt - //il.Emit(OpCodes.Call, typeof(WorldAPI).GetMethod - //("TestFunction")); - - - //il.ThrowException(typeof(NotSupportedException)); - - - /* - * CATCH - */ - il.BeginCatchBlock(typeof(Exception)); - - // Push "Hello World!" string to stack - il.Emit(OpCodes.Ldstr, "Something went wrong: "); - - //call void [mscorlib]System.Console::WriteLine(string) - il.Emit(OpCodes.Call, typeof(Console).GetMethod - ("Write", new Type[] { typeof(string) })); - - //callvirt instance string [mscorlib]System.Exception::get_Message() - il.Emit(OpCodes.Callvirt, typeof(Exception).GetMethod - ("get_Message")); - - //call void [mscorlib]System.Console::WriteLine(string) - il.Emit(OpCodes.Call, typeof(Console).GetMethod - ("WriteLine", new Type[] { typeof(string) })); - - /* - * END TRY - */ - il.EndExceptionBlock(); - - - // Push "Return from current method, with return value if present" to stack - il.Emit(OpCodes.Ret); - - - } - } -} +using System; +using System.Reflection; +using System.Reflection.Emit; +using System.Threading; + +using OpenSim.Region.Scripting; + +namespace OpenSim.ScriptEngines.LSL +{ + + + public class Engine + { + public void Start(ScriptInfo WorldAPI) + { + + + + // Create Assembly Name + AssemblyName asmName = new AssemblyName(); + asmName.Name = "TestAssembly"; + + // Create Assembly + AssemblyBuilder asmBuilder = + Thread.GetDomain().DefineDynamicAssembly + (asmName, AssemblyBuilderAccess.RunAndSave); + + // Create a module (and save to disk) + ModuleBuilder modBuilder = asmBuilder.DefineDynamicModule + (asmName.Name, asmName.Name + ".dll"); + + // Create a Class (/Type) + TypeBuilder typeBuilder = modBuilder.DefineType( + "MyClass", + TypeAttributes.Public, + typeof(object), + new Type[] { typeof(LSL_CLRInterface.LSLScript) }); + + + + /* + * Generate the IL itself + */ + + GenerateIL(WorldAPI, typeBuilder); + + + /* + * Done generating, create a type and run it. + */ + + // Create type object for the class (after defining fields and methods) + Type type = typeBuilder.CreateType(); + + asmBuilder.Save("TestAssembly.dll"); + + // Create an instance we can play with + //LSLScript hello = (LSLScript)Activator.CreateInstance(type); + LSL_CLRInterface.LSLScript MyScript = (LSL_CLRInterface.LSLScript)Activator.CreateInstance(type); + + // Play with it + MyScript.event_state_entry("Test"); + } + + private void GenerateIL(ScriptInfo WorldAPI, TypeBuilder typeBuilder) + { + + + // For debug + LSO_Parser LSOP = new LSO_Parser(); + LSOP.ParseFile("LSO\\CloseToDefault.lso", WorldAPI, ref typeBuilder); + return; + + + // Override a Method / Function + MethodBuilder methodBuilder = typeBuilder.DefineMethod("event_state_entry", + MethodAttributes.Private | MethodAttributes.Virtual, + typeof(void), + new Type[] { typeof(object) }); + + typeBuilder.DefineMethodOverride(methodBuilder, + typeof(LSL_CLRInterface.LSLScript).GetMethod("event_state_entry")); + + // Create the IL generator + ILGenerator il = methodBuilder.GetILGenerator(); + + + /* + * TRY + */ + il.BeginExceptionBlock(); + + // Push "Hello World!" string to stack + il.Emit(OpCodes.Ldstr, "Hello World!"); + + // Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!"); + il.Emit(OpCodes.Call, typeof(Console).GetMethod + ("WriteLine", new Type[] { typeof(string) })); + + //il.EmitCall(OpCodes.Callvirt + //il.Emit(OpCodes.Call, typeof(WorldAPI).GetMethod + //("TestFunction")); + + + //il.ThrowException(typeof(NotSupportedException)); + + + /* + * CATCH + */ + il.BeginCatchBlock(typeof(Exception)); + + // Push "Hello World!" string to stack + il.Emit(OpCodes.Ldstr, "Something went wrong: "); + + //call void [mscorlib]System.Console::WriteLine(string) + il.Emit(OpCodes.Call, typeof(Console).GetMethod + ("Write", new Type[] { typeof(string) })); + + //callvirt instance string [mscorlib]System.Exception::get_Message() + il.Emit(OpCodes.Callvirt, typeof(Exception).GetMethod + ("get_Message")); + + //call void [mscorlib]System.Console::WriteLine(string) + il.Emit(OpCodes.Call, typeof(Console).GetMethod + ("WriteLine", new Type[] { typeof(string) })); + + /* + * END TRY + */ + il.EndExceptionBlock(); + + + // Push "Return from current method, with return value if present" to stack + il.Emit(OpCodes.Ret); + + + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_CLRInterface.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_CLRInterface.cs index dc612ff..57bbf11 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_CLRInterface.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_CLRInterface.cs @@ -1,51 +1,51 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.ScriptEngines.LSL -{ - public class LSL_CLRInterface - { - public interface LSLScript - { - //public virtual void Run(object arg) - //{ - //} - //void Run(object arg); - - void event_state_entry(object arg); - //void event_state_exit(); - void event_touch_start(object arg); - //void event_touch(); - //void event_touch_end(); - //void event_collision_start(); - //void event_collision(); - //void event_collision_end(); - //void event_land_collision_start(); - //void event_land_collision(); - //void event_land_collision_end(); - //void event_timer(); - //void event_listen(); - //void event_on_rez(); - //void event_sensor(); - //void event_no_sensor(); - //void event_control(); - //void event_money(); - //void event_email(); - //void event_at_target(); - //void event_not_at_target(); - //void event_at_rot_target(); - //void event_not_at_rot_target(); - //void event_run_time_permissions(); - //void event_changed(); - //void event_attach(); - //void event_dataserver(); - //void event_link_message(); - //void event_moving_start(); - //void event_moving_end(); - //void event_object_rez(); - //void event_remote_data(); - //void event_http_response(); - } - } -} +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.ScriptEngines.LSL +{ + public class LSL_CLRInterface + { + public interface LSLScript + { + //public virtual void Run(object arg) + //{ + //} + //void Run(object arg); + + void event_state_entry(object arg); + //void event_state_exit(); + void event_touch_start(object arg); + //void event_touch(); + //void event_touch_end(); + //void event_collision_start(); + //void event_collision(); + //void event_collision_end(); + //void event_land_collision_start(); + //void event_land_collision(); + //void event_land_collision_end(); + //void event_timer(); + //void event_listen(); + //void event_on_rez(); + //void event_sensor(); + //void event_no_sensor(); + //void event_control(); + //void event_money(); + //void event_email(); + //void event_at_target(); + //void event_not_at_target(); + //void event_at_rot_target(); + //void event_not_at_rot_target(); + //void event_run_time_permissions(); + //void event_changed(); + //void event_attach(); + //void event_dataserver(); + //void event_link_message(); + //void event_moving_start(); + //void event_moving_end(); + //void event_object_rez(); + //void event_remote_data(); + //void event_http_response(); + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Enums.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Enums.cs index edeccdd..b45abe0 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Enums.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Enums.cs @@ -1,485 +1,485 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.ScriptEngines.LSL -{ - static class LSO_Enums - { - - public enum Variable_Type_Codes - { - Void = 0, - Integer = 1, - Float = 2, - String = 3, - Key = 4, - Vector = 5, - Rotation = 6, - List = 7 - } - public enum Event_Mask_Values - { - state_entry = 0, - state_exit = 1, - touch_start = 2, - touch = 3, - touch_end = 4, - collision_start = 5, - collision = 6, - collision_end = 7, - land_collision_start = 8, - land_collision = 9, - land_collision_end = 10, - timer = 11, - listen = 12, - on_rez = 13, - sensor = 14, - no_sensor = 15, - control = 16, - money = 17, - email = 18, - at_target = 19, - not_at_target = 20, - at_rot_target = 21, - not_at_rot_target = 22, - run_time_permissions = 23, - changed = 24, - attach = 25, - dataserver = 26, - link_message = 27, - moving_start = 28, - moving_end = 29, - object_rez = 30, - remote_data = 31, - http_response = 32 - } - public enum Operation_Table - { - NOOP = 0x0, - POP = 0x1, - POPS = 0x2, - POPL = 0x3, - POPV = 0x4, - POPQ = 0x5, - POPARG = 0x6, - POPIP = 0x7, - POPBP = 0x8, - POPSP = 0x9, - POPSLR = 0xa, - DUP = 0x20, - DUPS = 0x21, - DUPL = 0x22, - DUPV = 0x23, - DUPQ = 0x24, - STORE = 0x30, - STORES = 0x31, - STOREL = 0x32, - STOREV = 0x33, - STOREQ = 0x34, - STOREG = 0x35, - STOREGS = 0x36, - STOREGL = 0x37, - STOREGV = 0x38, - STOREGQ = 0x39, - LOADP = 0x3a, - LOADSP = 0x3b, - LOADLP = 0x3c, - LOADVP = 0x3d, - LOADQP = 0x3e, - LOADGP = 0x3f, - LOADGSP = 0x40, - LOADGLP = 0x41, - LOADGVP = 0x42, - LOADGQP = 0x43, - PUSH = 0x50, - PUSHS = 0x51, - PUSHL = 0x52, - PUSHV = 0x53, - PUSHQ = 0x54, - PUSHG = 0x55, - PUSHGS = 0x56, - PUSHGL = 0x57, - PUSHGV = 0x58, - PUSHGQ = 0x59, - PUSHIP = 0x5a, - PUSHBP = 0x5b, - PUSHSP = 0x5c, - PUSHARGB = 0x5d, - PUSHARGI = 0x5e, - PUSHARGF = 0x5f, - PUSHARGS = 0x60, - PUSHARGV = 0x61, - PUSHARGQ = 0x62, - PUSHE = 0x63, - PUSHEV = 0x64, - PUSHEQ = 0x65, - PUSHARGE = 0x66, - ADD = 0x70, - SUB = 0x71, - MUL = 0x72, - DIV = 0x73, - MOD = 0x74, - EQ = 0x75, - NEQ = 0x76, - LEQ = 0x77, - GEQ = 0x78, - LESS = 0x79, - GREATER = 0x7a, - BITAND = 0x7b, - BITOR = 0x7c, - BITXOR = 0x7d, - BOOLAND = 0x7e, - BOOLOR = 0x7f, - NEG = 0x80, - BITNOT = 0x81, - BOOLNOT = 0x82, - JUMP = 0x90, - JUMPIF = 0x91, - JUMPNIF = 0x92, - STATE = 0x93, - CALL = 0x94, - RETURN = 0x95, - CAST = 0xa0, - STACKTOS = 0xb0, - STACKTOL = 0xb1, - PRINT = 0xc0, - CALLLIB = 0xd0, - CALLLIB_TWO_BYTE = 0xd1, - SHL = 0xe0, - SHR = 0xe1 - } - public enum BuiltIn_Functions - { - llSin = 0, - llCos = 1, - llTan = 2, - llAtan2 = 3, - llSqrt = 4, - llPow = 5, - llAbs = 6, - llFabs = 7, - llFrand = 8, - llFloor = 9, - llCeil = 10, - llRound = 11, - llVecMag = 12, - llVecNorm = 13, - llVecDist = 14, - llRot2Euler = 15, - llEuler2Rot = 16, - llAxes2Rot = 17, - llRot2Fwd = 18, - llRot2Left = 19, - llRot2Up = 20, - llRotBetween = 21, - llWhisper = 22, - llSay = 23, - llShout = 24, - llListen = 25, - llListenControl = 26, - llListenRemove = 27, - llSensor = 28, - llSensorRepeat = 29, - llSensorRemove = 30, - llDetectedName = 31, - llDetectedKey = 32, - llDetectedOwner = 33, - llDetectedType = 34, - llDetectedPos = 35, - llDetectedVel = 36, - llDetectedGrab = 37, - llDetectedRot = 38, - llDetectedGroup = 39, - llDetectedLinkNumber = 40, - llDie = 41, - llGround = 42, - llCloud = 43, - llWind = 44, - llSetStatus = 45, - llGetStatus = 46, - llSetScale = 47, - llGetScale = 48, - llSetColor = 49, - llGetAlpha = 50, - llSetAlpha = 51, - llGetColor = 52, - llSetTexture = 53, - llScaleTexture = 54, - llOffsetTexture = 55, - llRotateTexture = 56, - llGetTexture = 57, - llSetPos = 58, - llGetPos = 59, - llGetLocalPos = 60, - llSetRot = 61, - llGetRot = 62, - llGetLocalRot = 63, - llSetForce = 64, - llGetForce = 65, - llTarget = 66, - llTargetRemove = 67, - llRotTarget = 68, - llRotTargetRemove = 69, - llMoveToTarget = 70, - llStopMoveToTarget = 71, - llApplyImpulse = 72, - llApplyRotationalImpulse = 73, - llSetTorque = 74, - llGetTorque = 75, - llSetForceAndTorque = 76, - llGetVel = 77, - llGetAccel = 78, - llGetOmega = 79, - llGetTimeOfDay = 80, - llGetWallclock = 81, - llGetTime = 82, - llResetTime = 83, - llGetAndResetTime = 84, - llSound = 85, - llPlaySound = 86, - llLoopSound = 87, - llLoopSoundMaster = 88, - llLoopSoundSlave = 89, - llPlaySoundSlave = 90, - llTriggerSound = 91, - llStopSound = 92, - llPreloadSound = 93, - llGetSubString = 94, - llDeleteSubString = 95, - llInsertString = 96, - llToUpper = 97, - llToLower = 98, - llGiveMoney = 99, - llMakeExplosion = 100, - llMakeFountain = 101, - llMakeSmoke = 102, - llMakeFire = 103, - llRezObject = 104, - llLookAt = 105, - llStopLookAt = 106, - llSetTimerEvent = 107, - llSleep = 108, - llGetMass = 109, - llCollisionFilter = 110, - llTakeControls = 111, - llReleaseControls = 112, - llAttachToAvatar = 113, - llDetachFromAvatar = 114, - llTakeCamera = 115, - llReleaseCamera = 116, - llGetOwner = 117, - llInstantMessage = 118, - llEmail = 119, - llGetNextEmail = 120, - llGetKey = 121, - llSetBuoyancy = 122, - llSetHoverHeight = 123, - llStopHover = 124, - llMinEventDelay = 125, - llSoundPreload = 126, - llRotLookAt = 127, - llStringLength = 128, - llStartAnimation = 129, - llStopAnimation = 130, - llPointAt = 131, - llStopPointAt = 132, - llTargetOmega = 133, - llGetStartParameter = 134, - llGodLikeRezObject = 135, - llRequestPermissions = 136, - llGetPermissionsKey = 137, - llGetPermissions = 138, - llGetLinkNumber = 139, - llSetLinkColor = 140, - llCreateLink = 141, - llBreakLink = 142, - llBreakAllLinks = 143, - llGetLinkKey = 144, - llGetLinkName = 145, - llGetInventoryNumber = 146, - llGetInventoryName = 147, - llSetScriptState = 148, - llGetEnergy = 149, - llGiveInventory = 150, - llRemoveInventory = 151, - llSetText = 152, - llWater = 153, - llPassTouches = 154, - llRequestAgentData = 155, - llRequestInventoryData = 156, - llSetDamage = 157, - llTeleportAgentHome = 158, - llModifyLand = 159, - llCollisionSound = 160, - llCollisionSprite = 161, - llGetAnimation = 162, - llResetScript = 163, - llMessageLinked = 164, - llPushObject = 165, - llPassCollisions = 166, - llGetScriptName = 167, - llGetNumberOfSides = 168, - llAxisAngle2Rot = 169, - llRot2Axis = 170, - llRot2Angle = 171, - llAcos = 172, - llAsin = 173, - llAngleBetween = 174, - llGetInventoryKey = 175, - llAllowInventoryDrop = 176, - llGetSunDirection = 177, - llGetTextureOffset = 178, - llGetTextureScale = 179, - llGetTextureRot = 180, - llSubStringIndex = 181, - llGetOwnerKey = 182, - llGetCenterOfMass = 183, - llListSort = 184, - llGetListLength = 185, - llList2Integer = 186, - llList2Float = 187, - llList2String = 188, - llList2Key = 189, - llList2Vector = 190, - llList2Rot = 191, - llList2List = 192, - llDeleteSubList = 193, - llGetListEntryType = 194, - llList2CSV = 195, - llCSV2List = 196, - llListRandomize = 197, - llList2ListStrided = 198, - llGetRegionCorner = 199, - llListInsertList = 200, - llListFindList = 201, - llGetObjectName = 202, - llSetObjectName = 203, - llGetDate = 204, - llEdgeOfWorld = 205, - llGetAgentInfo = 206, - llAdjustSoundVolume = 207, - llSetSoundQueueing = 208, - llSetSoundRadius = 209, - llKey2Name = 210, - llSetTextureAnim = 211, - llTriggerSoundLimited = 212, - llEjectFromLand = 213, - llParseString2List = 214, - llOverMyLand = 215, - llGetLandOwnerAt = 216, - llGetNotecardLine = 217, - llGetAgentSize = 218, - llSameGroup = 219, - llUnSit = 220, - llGroundSlope = 221, - llGroundNormal = 222, - llGroundContour = 223, - llGetAttached = 224, - llGetFreeMemory = 225, - llGetRegionName = 226, - llGetRegionTimeDilation = 227, - llGetRegionFPS = 228, - llParticleSystem = 229, - llGroundRepel = 230, - llGiveInventoryList = 231, - llSetVehicleType = 232, - llSetVehicleFloatParam = 233, - llSetVehicleVectorParam = 234, - llSetVehicleRotationParam = 235, - llSetVehicleFlags = 236, - llRemoveVehicleFlags = 237, - llSitTarget = 238, - llAvatarOnSitTarget = 239, - llAddToLandPassList = 240, - llSetTouchText = 241, - llSetSitText = 242, - llSetCameraEyeOffset = 243, - llSetCameraAtOffset = 244, - llDumpList2String = 245, - llScriptDanger = 246, - llDialog = 247, - llVolumeDetect = 248, - llResetOtherScript = 249, - llGetScriptState = 250, - llRemoteLoadScript = 251, - llSetRemoteScriptAccessPin = 252, - llRemoteLoadScriptPin = 253, - llOpenRemoteDataChannel = 254, - llSendRemoteData = 255, - llRemoteDataReply = 256, - llCloseRemoteDataChannel = 257, - llMD5String = 258, - llSetPrimitiveParams = 259, - llStringToBase64 = 260, - llBase64ToString = 261, - llXorBase64Strings = 262, - llRemoteDataSetRegion = 263, - llLog10 = 264, - llLog = 265, - llGetAnimationList = 266, - llSetParcelMusicURL = 267, - llGetRootPosition = 268, - llGetRootRotation = 269, - llGetObjectDesc = 270, - llSetObjectDesc = 271, - llGetCreator = 272, - llGetTimestamp = 273, - llSetLinkAlpha = 274, - llGetNumberOfPrims = 275, - llGetNumberOfNotecardLines = 276, - llGetBoundingBox = 277, - llGetGeometricCenter = 278, - llGetPrimitiveParams = 279, - llIntegerToBase64 = 280, - llBase64ToInteger = 281, - llGetGMTclock = 282, - llGetSimulatorHostname = 283, - llSetLocalRot = 284, - llParseStringKeepNulls = 285, - llRezAtRoot = 286, - llGetObjectPermMask = 287, - llSetObjectPermMask = 288, - llGetInventoryPermMask = 289, - llSetInventoryPermMask = 290, - llGetInventoryCreator = 291, - llOwnerSay = 292, - llRequestSimulatorData = 293, - llForceMouselook = 294, - llGetObjectMass = 295, - llListReplaceList = 296, - llLoadURL = 297, - llParcelMediaCommandList = 298, - llParcelMediaQuery = 299, - llModPow = 300, - llGetInventoryType = 301, - llSetPayPrice = 302, - llGetCameraPos = 303, - llGetCameraRot = 304, - llSetPrimURL = 305, - llRefreshPrimURL = 306, - llEscapeURL = 307, - llUnescapeURL = 308, - llMapDestination = 309, - llAddToLandBanList = 310, - llRemoveFromLandPassList = 311, - llRemoveFromLandBanList = 312, - llSetCameraParams = 313, - llClearCameraParams = 314, - llListStatistics = 315, - llGetUnixTime = 316, - llGetParcelFlags = 317, - llGetRegionFlags = 318, - llXorBase64StringsCorrect = 319, - llHTTPRequest = 320, - llResetLandBanList = 321, - llResetLandPassList = 322, - llGetParcelPrimCount = 323, - llGetParcelPrimOwners = 324, - llGetObjectPrimCount = 325, - llGetParcelMaxPrims = 326, - llGetParcelDetails = 327 - } - - } -} +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.ScriptEngines.LSL +{ + static class LSO_Enums + { + + public enum Variable_Type_Codes + { + Void = 0, + Integer = 1, + Float = 2, + String = 3, + Key = 4, + Vector = 5, + Rotation = 6, + List = 7 + } + public enum Event_Mask_Values + { + state_entry = 0, + state_exit = 1, + touch_start = 2, + touch = 3, + touch_end = 4, + collision_start = 5, + collision = 6, + collision_end = 7, + land_collision_start = 8, + land_collision = 9, + land_collision_end = 10, + timer = 11, + listen = 12, + on_rez = 13, + sensor = 14, + no_sensor = 15, + control = 16, + money = 17, + email = 18, + at_target = 19, + not_at_target = 20, + at_rot_target = 21, + not_at_rot_target = 22, + run_time_permissions = 23, + changed = 24, + attach = 25, + dataserver = 26, + link_message = 27, + moving_start = 28, + moving_end = 29, + object_rez = 30, + remote_data = 31, + http_response = 32 + } + public enum Operation_Table + { + NOOP = 0x0, + POP = 0x1, + POPS = 0x2, + POPL = 0x3, + POPV = 0x4, + POPQ = 0x5, + POPARG = 0x6, + POPIP = 0x7, + POPBP = 0x8, + POPSP = 0x9, + POPSLR = 0xa, + DUP = 0x20, + DUPS = 0x21, + DUPL = 0x22, + DUPV = 0x23, + DUPQ = 0x24, + STORE = 0x30, + STORES = 0x31, + STOREL = 0x32, + STOREV = 0x33, + STOREQ = 0x34, + STOREG = 0x35, + STOREGS = 0x36, + STOREGL = 0x37, + STOREGV = 0x38, + STOREGQ = 0x39, + LOADP = 0x3a, + LOADSP = 0x3b, + LOADLP = 0x3c, + LOADVP = 0x3d, + LOADQP = 0x3e, + LOADGP = 0x3f, + LOADGSP = 0x40, + LOADGLP = 0x41, + LOADGVP = 0x42, + LOADGQP = 0x43, + PUSH = 0x50, + PUSHS = 0x51, + PUSHL = 0x52, + PUSHV = 0x53, + PUSHQ = 0x54, + PUSHG = 0x55, + PUSHGS = 0x56, + PUSHGL = 0x57, + PUSHGV = 0x58, + PUSHGQ = 0x59, + PUSHIP = 0x5a, + PUSHBP = 0x5b, + PUSHSP = 0x5c, + PUSHARGB = 0x5d, + PUSHARGI = 0x5e, + PUSHARGF = 0x5f, + PUSHARGS = 0x60, + PUSHARGV = 0x61, + PUSHARGQ = 0x62, + PUSHE = 0x63, + PUSHEV = 0x64, + PUSHEQ = 0x65, + PUSHARGE = 0x66, + ADD = 0x70, + SUB = 0x71, + MUL = 0x72, + DIV = 0x73, + MOD = 0x74, + EQ = 0x75, + NEQ = 0x76, + LEQ = 0x77, + GEQ = 0x78, + LESS = 0x79, + GREATER = 0x7a, + BITAND = 0x7b, + BITOR = 0x7c, + BITXOR = 0x7d, + BOOLAND = 0x7e, + BOOLOR = 0x7f, + NEG = 0x80, + BITNOT = 0x81, + BOOLNOT = 0x82, + JUMP = 0x90, + JUMPIF = 0x91, + JUMPNIF = 0x92, + STATE = 0x93, + CALL = 0x94, + RETURN = 0x95, + CAST = 0xa0, + STACKTOS = 0xb0, + STACKTOL = 0xb1, + PRINT = 0xc0, + CALLLIB = 0xd0, + CALLLIB_TWO_BYTE = 0xd1, + SHL = 0xe0, + SHR = 0xe1 + } + public enum BuiltIn_Functions + { + llSin = 0, + llCos = 1, + llTan = 2, + llAtan2 = 3, + llSqrt = 4, + llPow = 5, + llAbs = 6, + llFabs = 7, + llFrand = 8, + llFloor = 9, + llCeil = 10, + llRound = 11, + llVecMag = 12, + llVecNorm = 13, + llVecDist = 14, + llRot2Euler = 15, + llEuler2Rot = 16, + llAxes2Rot = 17, + llRot2Fwd = 18, + llRot2Left = 19, + llRot2Up = 20, + llRotBetween = 21, + llWhisper = 22, + llSay = 23, + llShout = 24, + llListen = 25, + llListenControl = 26, + llListenRemove = 27, + llSensor = 28, + llSensorRepeat = 29, + llSensorRemove = 30, + llDetectedName = 31, + llDetectedKey = 32, + llDetectedOwner = 33, + llDetectedType = 34, + llDetectedPos = 35, + llDetectedVel = 36, + llDetectedGrab = 37, + llDetectedRot = 38, + llDetectedGroup = 39, + llDetectedLinkNumber = 40, + llDie = 41, + llGround = 42, + llCloud = 43, + llWind = 44, + llSetStatus = 45, + llGetStatus = 46, + llSetScale = 47, + llGetScale = 48, + llSetColor = 49, + llGetAlpha = 50, + llSetAlpha = 51, + llGetColor = 52, + llSetTexture = 53, + llScaleTexture = 54, + llOffsetTexture = 55, + llRotateTexture = 56, + llGetTexture = 57, + llSetPos = 58, + llGetPos = 59, + llGetLocalPos = 60, + llSetRot = 61, + llGetRot = 62, + llGetLocalRot = 63, + llSetForce = 64, + llGetForce = 65, + llTarget = 66, + llTargetRemove = 67, + llRotTarget = 68, + llRotTargetRemove = 69, + llMoveToTarget = 70, + llStopMoveToTarget = 71, + llApplyImpulse = 72, + llApplyRotationalImpulse = 73, + llSetTorque = 74, + llGetTorque = 75, + llSetForceAndTorque = 76, + llGetVel = 77, + llGetAccel = 78, + llGetOmega = 79, + llGetTimeOfDay = 80, + llGetWallclock = 81, + llGetTime = 82, + llResetTime = 83, + llGetAndResetTime = 84, + llSound = 85, + llPlaySound = 86, + llLoopSound = 87, + llLoopSoundMaster = 88, + llLoopSoundSlave = 89, + llPlaySoundSlave = 90, + llTriggerSound = 91, + llStopSound = 92, + llPreloadSound = 93, + llGetSubString = 94, + llDeleteSubString = 95, + llInsertString = 96, + llToUpper = 97, + llToLower = 98, + llGiveMoney = 99, + llMakeExplosion = 100, + llMakeFountain = 101, + llMakeSmoke = 102, + llMakeFire = 103, + llRezObject = 104, + llLookAt = 105, + llStopLookAt = 106, + llSetTimerEvent = 107, + llSleep = 108, + llGetMass = 109, + llCollisionFilter = 110, + llTakeControls = 111, + llReleaseControls = 112, + llAttachToAvatar = 113, + llDetachFromAvatar = 114, + llTakeCamera = 115, + llReleaseCamera = 116, + llGetOwner = 117, + llInstantMessage = 118, + llEmail = 119, + llGetNextEmail = 120, + llGetKey = 121, + llSetBuoyancy = 122, + llSetHoverHeight = 123, + llStopHover = 124, + llMinEventDelay = 125, + llSoundPreload = 126, + llRotLookAt = 127, + llStringLength = 128, + llStartAnimation = 129, + llStopAnimation = 130, + llPointAt = 131, + llStopPointAt = 132, + llTargetOmega = 133, + llGetStartParameter = 134, + llGodLikeRezObject = 135, + llRequestPermissions = 136, + llGetPermissionsKey = 137, + llGetPermissions = 138, + llGetLinkNumber = 139, + llSetLinkColor = 140, + llCreateLink = 141, + llBreakLink = 142, + llBreakAllLinks = 143, + llGetLinkKey = 144, + llGetLinkName = 145, + llGetInventoryNumber = 146, + llGetInventoryName = 147, + llSetScriptState = 148, + llGetEnergy = 149, + llGiveInventory = 150, + llRemoveInventory = 151, + llSetText = 152, + llWater = 153, + llPassTouches = 154, + llRequestAgentData = 155, + llRequestInventoryData = 156, + llSetDamage = 157, + llTeleportAgentHome = 158, + llModifyLand = 159, + llCollisionSound = 160, + llCollisionSprite = 161, + llGetAnimation = 162, + llResetScript = 163, + llMessageLinked = 164, + llPushObject = 165, + llPassCollisions = 166, + llGetScriptName = 167, + llGetNumberOfSides = 168, + llAxisAngle2Rot = 169, + llRot2Axis = 170, + llRot2Angle = 171, + llAcos = 172, + llAsin = 173, + llAngleBetween = 174, + llGetInventoryKey = 175, + llAllowInventoryDrop = 176, + llGetSunDirection = 177, + llGetTextureOffset = 178, + llGetTextureScale = 179, + llGetTextureRot = 180, + llSubStringIndex = 181, + llGetOwnerKey = 182, + llGetCenterOfMass = 183, + llListSort = 184, + llGetListLength = 185, + llList2Integer = 186, + llList2Float = 187, + llList2String = 188, + llList2Key = 189, + llList2Vector = 190, + llList2Rot = 191, + llList2List = 192, + llDeleteSubList = 193, + llGetListEntryType = 194, + llList2CSV = 195, + llCSV2List = 196, + llListRandomize = 197, + llList2ListStrided = 198, + llGetRegionCorner = 199, + llListInsertList = 200, + llListFindList = 201, + llGetObjectName = 202, + llSetObjectName = 203, + llGetDate = 204, + llEdgeOfWorld = 205, + llGetAgentInfo = 206, + llAdjustSoundVolume = 207, + llSetSoundQueueing = 208, + llSetSoundRadius = 209, + llKey2Name = 210, + llSetTextureAnim = 211, + llTriggerSoundLimited = 212, + llEjectFromLand = 213, + llParseString2List = 214, + llOverMyLand = 215, + llGetLandOwnerAt = 216, + llGetNotecardLine = 217, + llGetAgentSize = 218, + llSameGroup = 219, + llUnSit = 220, + llGroundSlope = 221, + llGroundNormal = 222, + llGroundContour = 223, + llGetAttached = 224, + llGetFreeMemory = 225, + llGetRegionName = 226, + llGetRegionTimeDilation = 227, + llGetRegionFPS = 228, + llParticleSystem = 229, + llGroundRepel = 230, + llGiveInventoryList = 231, + llSetVehicleType = 232, + llSetVehicleFloatParam = 233, + llSetVehicleVectorParam = 234, + llSetVehicleRotationParam = 235, + llSetVehicleFlags = 236, + llRemoveVehicleFlags = 237, + llSitTarget = 238, + llAvatarOnSitTarget = 239, + llAddToLandPassList = 240, + llSetTouchText = 241, + llSetSitText = 242, + llSetCameraEyeOffset = 243, + llSetCameraAtOffset = 244, + llDumpList2String = 245, + llScriptDanger = 246, + llDialog = 247, + llVolumeDetect = 248, + llResetOtherScript = 249, + llGetScriptState = 250, + llRemoteLoadScript = 251, + llSetRemoteScriptAccessPin = 252, + llRemoteLoadScriptPin = 253, + llOpenRemoteDataChannel = 254, + llSendRemoteData = 255, + llRemoteDataReply = 256, + llCloseRemoteDataChannel = 257, + llMD5String = 258, + llSetPrimitiveParams = 259, + llStringToBase64 = 260, + llBase64ToString = 261, + llXorBase64Strings = 262, + llRemoteDataSetRegion = 263, + llLog10 = 264, + llLog = 265, + llGetAnimationList = 266, + llSetParcelMusicURL = 267, + llGetRootPosition = 268, + llGetRootRotation = 269, + llGetObjectDesc = 270, + llSetObjectDesc = 271, + llGetCreator = 272, + llGetTimestamp = 273, + llSetLinkAlpha = 274, + llGetNumberOfPrims = 275, + llGetNumberOfNotecardLines = 276, + llGetBoundingBox = 277, + llGetGeometricCenter = 278, + llGetPrimitiveParams = 279, + llIntegerToBase64 = 280, + llBase64ToInteger = 281, + llGetGMTclock = 282, + llGetSimulatorHostname = 283, + llSetLocalRot = 284, + llParseStringKeepNulls = 285, + llRezAtRoot = 286, + llGetObjectPermMask = 287, + llSetObjectPermMask = 288, + llGetInventoryPermMask = 289, + llSetInventoryPermMask = 290, + llGetInventoryCreator = 291, + llOwnerSay = 292, + llRequestSimulatorData = 293, + llForceMouselook = 294, + llGetObjectMass = 295, + llListReplaceList = 296, + llLoadURL = 297, + llParcelMediaCommandList = 298, + llParcelMediaQuery = 299, + llModPow = 300, + llGetInventoryType = 301, + llSetPayPrice = 302, + llGetCameraPos = 303, + llGetCameraRot = 304, + llSetPrimURL = 305, + llRefreshPrimURL = 306, + llEscapeURL = 307, + llUnescapeURL = 308, + llMapDestination = 309, + llAddToLandBanList = 310, + llRemoveFromLandPassList = 311, + llRemoveFromLandBanList = 312, + llSetCameraParams = 313, + llClearCameraParams = 314, + llListStatistics = 315, + llGetUnixTime = 316, + llGetParcelFlags = 317, + llGetRegionFlags = 318, + llXorBase64StringsCorrect = 319, + llHTTPRequest = 320, + llResetLandBanList = 321, + llResetLandPassList = 322, + llGetParcelPrimCount = 323, + llGetParcelPrimOwners = 324, + llGetObjectPrimCount = 325, + llGetParcelMaxPrims = 326, + llGetParcelDetails = 327 + } + + } +} diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs index 2da1189..ebe4465 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs @@ -1,608 +1,608 @@ - using System; - using System.Collections.Generic; - using System.Text; - using System.IO; - using System.Reflection; - using System.Reflection.Emit; -using OpenSim.Region.Scripting; - - namespace OpenSim.ScriptEngines.LSL - { - class LSO_Parser - { - private bool Debug = true; - private FileStream fs; - private BinaryReader br; - private LSO_Struct.Header myHeader; - - private TypeBuilder typeBuilder; - private ScriptInfo WorldAPI; - - /// - /// Parse LSO file. - /// Reads LSO ByteCode into memory structures. - /// TODO: What else does it do? - /// - /// FileName of LSO ByteCode file - public void ParseFile(string FileName, ScriptInfo _WorldAPI, ref TypeBuilder _typeBuilder) - { - typeBuilder = _typeBuilder; - WorldAPI = _WorldAPI; - // Open - SendToDebug("Opening filename: " + FileName); - fs = File.Open(FileName, FileMode.Open, FileAccess.Read, FileShare.Read); - br = new BinaryReader(fs, Encoding.BigEndianUnicode); - - - // The LSO Format consist of 6 major blocks: header, statics, functions, states, heap, and stack. - - - // HEADER BLOCK - SendToDebug("Reading HEADER BLOCK at: 0"); - fs.Seek(0, SeekOrigin.Begin); - myHeader = new LSO_Struct.Header(); - myHeader.TM = BitConverter.ToUInt32(br_read(4), 0); - myHeader.IP = BitConverter.ToUInt32(br_read(4), 0); - myHeader.VN = BitConverter.ToUInt32(br_read(4), 0); - myHeader.BP = BitConverter.ToUInt32(br_read(4), 0); - myHeader.SP = BitConverter.ToUInt32(br_read(4), 0); - myHeader.HR = BitConverter.ToUInt32(br_read(4), 0); - myHeader.HP = BitConverter.ToUInt32(br_read(4), 0); - myHeader.CS = BitConverter.ToUInt32(br_read(4), 0); - myHeader.NS = BitConverter.ToUInt32(br_read(4), 0); - myHeader.CE = BitConverter.ToUInt32(br_read(4), 0); - myHeader.IE = BitConverter.ToUInt32(br_read(4), 0); - myHeader.ER = BitConverter.ToUInt32(br_read(4), 0); - myHeader.FR = BitConverter.ToUInt32(br_read(4), 0); - myHeader.SLR = BitConverter.ToUInt32(br_read(4), 0); - myHeader.GVR = BitConverter.ToUInt32(br_read(4), 0); - myHeader.GFR = BitConverter.ToUInt32(br_read(4), 0); - myHeader.PR = BitConverter.ToUInt32(br_read(4), 0); - myHeader.ESR = BitConverter.ToUInt32(br_read(4), 0); - myHeader.SR = BitConverter.ToUInt32(br_read(4), 0); - myHeader.NCE = BitConverter.ToUInt64(br_read(8), 0); - myHeader.NIE = BitConverter.ToUInt64(br_read(8), 0); - myHeader.NER = BitConverter.ToUInt64(br_read(8), 0); - - // Print Header Block to debug - SendToDebug("TM - Top of memory (size): " + myHeader.TM); - SendToDebug("IP - Instruction Pointer (0=not running): " + myHeader.IP); - SendToDebug("VN - Version number: " + myHeader.VN); - SendToDebug("BP - Local Frame Pointer: " + myHeader.BP); - SendToDebug("SP - Stack Pointer: " + myHeader.SP); - SendToDebug("HR - Heap Register: " + myHeader.HR); - SendToDebug("HP - Heap Pointer: " + myHeader.HP); - SendToDebug("CS - Current State: " + myHeader.CS); - SendToDebug("NS - Next State: " + myHeader.NS); - SendToDebug("CE - Current Events: " + myHeader.CE); - SendToDebug("IE - In Event: " + myHeader.IE); - SendToDebug("ER - Event Register: " + myHeader.ER); - SendToDebug("FR - Fault Register: " + myHeader.FR); - SendToDebug("SLR - Sleep Register: " + myHeader.SLR); - SendToDebug("GVR - Global Variable Register: " + myHeader.GVR); - SendToDebug("GFR - Global Function Register: " + myHeader.GFR); - SendToDebug("PR - Parameter Register: " + myHeader.PR); - SendToDebug("ESR - Energy Supply Register: " + myHeader.ESR); - SendToDebug("SR - State Register: " + myHeader.SR); - SendToDebug("NCE - 64-bit Current Events: " + myHeader.NCE); - SendToDebug("NIE - 64-bit In Events: " + myHeader.NIE); - SendToDebug("NER - 64-bit Event Register: " + myHeader.NER); - SendToDebug("Read position when exiting HEADER BLOCK: " + fs.Position); - - // STATIC BLOCK - SendToDebug("Reading STATIC BLOCK at: " + myHeader.GVR); - fs.Seek(myHeader.GVR, SeekOrigin.Begin); - int StaticBlockCount = 0; - // Read function blocks until we hit GFR - while (fs.Position < myHeader.GFR) - { - StaticBlockCount++; - SendToDebug("Reading Static Block " + StaticBlockCount + " at: " + fs.Position); - //fs.Seek(myHeader.GVR, SeekOrigin.Begin); - LSO_Struct.StaticBlock myStaticBlock = new LSO_Struct.StaticBlock(); - myStaticBlock.Static_Chunk_Header_Size = BitConverter.ToUInt32(br_read(4), 0); - myStaticBlock.ObjectType = br_read(1)[0]; - SendToDebug("Static Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myStaticBlock.ObjectType).ToString()); - myStaticBlock.Unknown = br_read(1)[0]; - // Size of datatype varies - if (myStaticBlock.ObjectType != 0) - myStaticBlock.BlockVariable = br_read(getObjectSize(myStaticBlock.ObjectType)); - } - SendToDebug("Number of Static Blocks read: " + StaticBlockCount); - - - // FUNCTION BLOCK - // Always right after STATIC BLOCK - LSO_Struct.FunctionBlock myFunctionBlock = new LSO_Struct.FunctionBlock(); - if (myHeader.GFR == myHeader.SR) - { - // If GFR and SR are at same position then there is no fuction block - SendToDebug("No FUNCTION BLOCK found"); - } else { - SendToDebug("Reading FUNCTION BLOCK at: " + myHeader.GFR); - fs.Seek(myHeader.GFR, SeekOrigin.Begin); - myFunctionBlock.FunctionCount = BitConverter.ToUInt32(br_read(4), 0); - SendToDebug("Number of functions in Fuction Block: " + myFunctionBlock.FunctionCount); - if (myFunctionBlock.FunctionCount > 0) - { - myFunctionBlock.CodeChunkPointer = new UInt32[myFunctionBlock.FunctionCount]; - for (int i = 0; i < myFunctionBlock.FunctionCount; i++) - { - SendToDebug("Reading function " + i + " at: " + fs.Position); - // TODO: ADD TO FUNCTION LIST (How do we identify it later?) - // Note! Absolute position - myFunctionBlock.CodeChunkPointer[i] = BitConverter.ToUInt32(br_read(4), 0) + myHeader.GFR; - SendToDebug("Fuction " + i + " code chunk position: " + myFunctionBlock.CodeChunkPointer[i]); - } - } - } - - - // STATE FRAME BLOCK - // Always right after FUNCTION BLOCK - SendToDebug("Reading STATE BLOCK at: " + myHeader.SR); - fs.Seek(myHeader.SR, SeekOrigin.Begin); - LSO_Struct.StateFrameBlock myStateFrameBlock = new LSO_Struct.StateFrameBlock(); - myStateFrameBlock.StateCount = BitConverter.ToUInt32(br_read(4), 0); - if (myStateFrameBlock.StateCount > 0) - { - // Initialize array - myStateFrameBlock.StatePointer = new LSO_Struct.StatePointerBlock[myStateFrameBlock.StateCount]; - for (int i = 0; i < myStateFrameBlock.StateCount; i++) - { - SendToDebug("Reading STATE POINTER BLOCK " + (i+1) + " at: " + fs.Position); - // Position is relative to state frame - myStateFrameBlock.StatePointer[i].Location = myHeader.SR + BitConverter.ToUInt32(br_read(4), 0); - myStateFrameBlock.StatePointer[i].EventMask = new System.Collections.BitArray(br_read(8)); - SendToDebug("Pointer: " + myStateFrameBlock.StatePointer[i].Location); - SendToDebug("Total potential EventMask bits: " + myStateFrameBlock.StatePointer[i].EventMask.Count); - - //// Read STATE BLOCK - //long CurPos = fs.Position; - //fs.Seek(CurPos, SeekOrigin.Begin); - - } - } - - - // STATE BLOCK - // For each StateFrameBlock there is one StateBlock with multiple event handlers - - if (myStateFrameBlock.StateCount > 0) - { - // Go through all State Frame Pointers found - for (int i = 0; i < myStateFrameBlock.StateCount; i++) - { - - fs.Seek(myStateFrameBlock.StatePointer[i].Location, SeekOrigin.Begin); - SendToDebug("Reading STATE BLOCK " + (i + 1) + " at: " + fs.Position); - - // READ: STATE BLOCK HEADER - myStateFrameBlock.StatePointer[i].StateBlock = new LSO_Struct.StateBlock(); - myStateFrameBlock.StatePointer[i].StateBlock.StartPos = (UInt32)fs.Position; // Note - myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize = BitConverter.ToUInt32(br_read(4), 0); - myStateFrameBlock.StatePointer[i].StateBlock.Unknown = br_read(1)[0]; - myStateFrameBlock.StatePointer[i].StateBlock.EndPos = (UInt32)fs.Position; // Note - SendToDebug("State block Start Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.StartPos); - SendToDebug("State block Header Size: " + myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize); - SendToDebug("State block Header End Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.EndPos); - - // We need to count number of bits flagged in EventMask? - - - // for each bit in myStateFrameBlock.StatePointer[i].EventMask - - // ADDING TO ALL RIGHT NOW, SHOULD LIMIT TO ONLY THE ONES IN USE - //TODO: Create event hooks - myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers = new LSO_Struct.StateBlockHandler[myStateFrameBlock.StatePointer[i].EventMask.Count - 1]; - for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++) - { - - if (myStateFrameBlock.StatePointer[i].EventMask.Get(ii) == true) - { - // We got an event - // READ: STATE BLOCK HANDLER - SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER matching EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") at: " + fs.Position); - myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer = myStateFrameBlock.StatePointer[i].StateBlock.EndPos + BitConverter.ToUInt32(br_read(4), 0); - myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize = BitConverter.ToUInt32(br_read(4), 0); - SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Code Chunk Pointer: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer); - SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Call Frame Size: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize ); - } - } - } - } - - - - - //// READ FUNCTION CODE CHUNKS - //// Functions + Function start pos (GFR) - //// TODO: Somehow be able to identify and reference this - //LSO_Struct.CodeChunk[] myFunctionCodeChunk; - //if (myFunctionBlock.FunctionCount > 0) - //{ - // myFunctionCodeChunk = new LSO_Struct.CodeChunk[myFunctionBlock.FunctionCount]; - // for (int i = 0; i < myFunctionBlock.FunctionCount; i++) - // { - // SendToDebug("Reading Function Code Chunk " + i); - // myFunctionCodeChunk[i] = GetCodeChunk((UInt32)myFunctionBlock.CodeChunkPointer[i]); - // } - - //} - // READ EVENT CODE CHUNKS - LSO_Struct.CodeChunk[] myEventCodeChunk; - if (myStateFrameBlock.StateCount > 0) - { - myEventCodeChunk = new LSO_Struct.CodeChunk[myStateFrameBlock.StateCount]; - for (int i = 0; i < myStateFrameBlock.StateCount; i++) - { - // TODO: Somehow organize events and functions so they can be found again, - // two level search ain't no good - for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++) - { - - - if (myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer > 0) - { - SendToDebug("Reading Event Code Chunk state " + i + ", event " + (LSO_Enums.Event_Mask_Values)ii); - - - // Override a Method / Function - string eventname = "event_" + (LSO_Enums.Event_Mask_Values)ii; - SendToDebug("CLR:" + eventname + ":MethodBuilder methodBuilder = typeBuilder.DefineMethod..."); - MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname, - MethodAttributes.Private | MethodAttributes.Virtual, - typeof(void), - new Type[] { typeof(object) }); - - SendToDebug("CLR:" + eventname + ":typeBuilder.DefineMethodOverride(methodBuilder..."); - typeBuilder.DefineMethodOverride(methodBuilder, - typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname)); - - // Create the IL generator - - SendToDebug("CLR:" + eventname + ":ILGenerator il = methodBuilder.GetILGenerator();"); - ILGenerator il = methodBuilder.GetILGenerator(); - - - LSO_Struct.CodeChunk myECC = - GetCodeChunk(myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer, il, eventname); - } - - } - } - - } - - - // Close - br.Close(); - fs.Close(); - - } - - private LSO_Struct.HeapBlock GetHeap(UInt32 pos) - { - // HEAP BLOCK - // TODO:? Special read for strings/keys (null terminated) and lists (pointers to other HEAP entries) - SendToDebug("Reading HEAP BLOCK at: " + pos); - fs.Seek(pos, SeekOrigin.Begin); - - LSO_Struct.HeapBlock myHeapBlock = new LSO_Struct.HeapBlock(); - myHeapBlock.DataBlockSize = BitConverter.ToUInt32(br_read(4), 0); - myHeapBlock.ObjectType = br_read(1)[0]; - myHeapBlock.ReferenceCount = BitConverter.ToUInt16(br_read(2), 0); - myHeapBlock.Data = br_read(getObjectSize(myHeapBlock.ObjectType)); - - SendToDebug("Heap Block Data Block Size: " + myHeapBlock.DataBlockSize); - SendToDebug("Heap Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myHeapBlock.ObjectType).ToString()); - SendToDebug("Heap Block Reference Count: " + myHeapBlock.ReferenceCount); - - return myHeapBlock; - } - - - - private byte[] br_read(int len) - { - if (len <= 0) - return null; - - try - { - byte[] bytes = new byte[len]; - for (int i = len - 1; i > -1; i--) - bytes[i] = br.ReadByte(); - return bytes; - } - catch (Exception e) - { - SendToDebug("Exception: " + e.ToString()); - throw (e); - } - } - //private byte[] br_read_smallendian(int len) - //{ - // byte[] bytes = new byte[len]; - // br.Read(bytes,0, len); - // return bytes; - //} - - private int getObjectSize(byte ObjectType) - { - switch (ObjectType) - { - case 1: - case 2: - case 3: - case 4: - case 7: - return 4; - case 5: - return 12; - case 6: - return 16; - default: - return 0; - } - } - private void SendToDebug(string Message) - { - if (Debug == true) - Console.WriteLine("Debug: " + Message); - } - - - private string Read_String() - { - string ret = ""; - byte reader = br_read(1)[0]; - while (reader != 0x000) - { - ret += (char)reader; - reader = br_read(1)[0]; - } - return ret; - } - - /// - /// Reads a code chunk into structure and returns it. - /// - /// Absolute position in file. REMEMBER TO ADD myHeader.GFR! - /// - private LSO_Struct.CodeChunk GetCodeChunk(UInt32 pos, ILGenerator il, string eventname) - { - - /* - * CLR TRY - */ - //SendToDebug("CLR:" + eventname + ":il.BeginExceptionBlock()"); - il.BeginExceptionBlock(); - - // Push "Hello World!" string to stack - //SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr..."); - il.Emit(OpCodes.Ldstr, "Starting CLR dynamic execution of: " + eventname); - - // Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!"); - //SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); - il.Emit(OpCodes.Call, typeof(Console).GetMethod - ("WriteLine", new Type[] { typeof(string) })); - - - LSO_Struct.CodeChunk myCodeChunk = new LSO_Struct.CodeChunk(); - - SendToDebug("Reading Function Code Chunk at: " + pos); - fs.Seek(pos, SeekOrigin.Begin); - myCodeChunk.CodeChunkHeaderSize = BitConverter.ToUInt32(br_read(4), 0); - SendToDebug("CodeChunk Header Size: " + myCodeChunk.CodeChunkHeaderSize ); - // Read until null - myCodeChunk.Comment = Read_String(); - SendToDebug("Function comment: " + myCodeChunk.Comment); - myCodeChunk.ReturnType = br_read(1)[0]; - SendToDebug("Return type: " + (LSO_Enums.Variable_Type_Codes)myCodeChunk.ReturnType); - // TODO: How to determine number of codechunks -- does this method work? - myCodeChunk.CodeChunkArguments = new System.Collections.Generic.List(); - byte reader = br_read(1)[0]; - reader = br_read(1)[0]; - int ccount = 0; - while (reader != 0x000) - { - ccount++; - SendToDebug("Reading Code Chunk Argument " + ccount); - LSO_Struct.CodeChunkArgument CCA = new LSO_Struct.CodeChunkArgument(); - CCA.FunctionReturnType = reader; - reader = br_read(1)[0]; - CCA.NullString = reader; - myCodeChunk.CodeChunkArguments.Add(CCA); - SendToDebug("Code Chunk Argument " + ccount + " return type: " + (LSO_Enums.Variable_Type_Codes)CCA.FunctionReturnType); - } - // End marker is 0x000 - myCodeChunk.EndMarker = reader; - // TODO: How to read and identify following code - // TODO: Code is read until a return of some sort is found - bool FoundRet = false; - while (FoundRet == false) - { - //reader = br_read(1)[0]; - //UInt16 opcode = BitConverter.ToUInt16(br_read(1),0); - UInt16 opcode = br_read(1)[0]; - //long rPos = fs.Position; - SendToDebug("OPCODE: " + ((LSO_Enums.Operation_Table)opcode).ToString()); - switch (opcode) - { - // LONG - case (UInt16)LSO_Enums.Operation_Table.POPARG: - case (UInt16)LSO_Enums.Operation_Table.STORE: - case (UInt16)LSO_Enums.Operation_Table.STORES: - case (UInt16)LSO_Enums.Operation_Table.STOREL: - case (UInt16)LSO_Enums.Operation_Table.STOREV: - case (UInt16)LSO_Enums.Operation_Table.STOREQ: - case (UInt16)LSO_Enums.Operation_Table.STOREG: - case (UInt16)LSO_Enums.Operation_Table.STOREGS: - case (UInt16)LSO_Enums.Operation_Table.STOREGL: - case (UInt16)LSO_Enums.Operation_Table.STOREGV: - case (UInt16)LSO_Enums.Operation_Table.STOREGQ: - case (UInt16)LSO_Enums.Operation_Table.LOADP: - case (UInt16)LSO_Enums.Operation_Table.LOADSP: - case (UInt16)LSO_Enums.Operation_Table.LOADLP: - case (UInt16)LSO_Enums.Operation_Table.LOADVP: - case (UInt16)LSO_Enums.Operation_Table.LOADQP: - case (UInt16)LSO_Enums.Operation_Table.PUSH: - case (UInt16)LSO_Enums.Operation_Table.PUSHS: - case (UInt16)LSO_Enums.Operation_Table.PUSHL: - case (UInt16)LSO_Enums.Operation_Table.PUSHV: - case (UInt16)LSO_Enums.Operation_Table.PUSHQ: - case (UInt16)LSO_Enums.Operation_Table.PUSHG: - case (UInt16)LSO_Enums.Operation_Table.PUSHGS: - case (UInt16)LSO_Enums.Operation_Table.PUSHGL: - case (UInt16)LSO_Enums.Operation_Table.PUSHGV: - case (UInt16)LSO_Enums.Operation_Table.PUSHGQ: - SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0)); - break; - // BYTE - case (UInt16)LSO_Enums.Operation_Table.PUSHARGB: - SendToDebug("Param1: " + br_read(1)[0]); - break; - // INTEGER - case (UInt16)LSO_Enums.Operation_Table.PUSHARGI: - // TODO: What is size of integer? - SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0)); - break; - // FLOAT - case (UInt16)LSO_Enums.Operation_Table.PUSHARGF: - // TODO: What is size of float? - SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0)); - break; - // STRING - case (UInt16)LSO_Enums.Operation_Table.PUSHARGS: - string s = Read_String(); - SendToDebug("Param1: " + s); - il.Emit(OpCodes.Ldstr, s); - break; - // VECTOR z,y,x - case (UInt16)LSO_Enums.Operation_Table.PUSHARGV: - SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4),0)); - SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4),0)); - SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4),0)); - break; - // ROTATION s,z,y,x - case (UInt16)LSO_Enums.Operation_Table.PUSHARGQ: - SendToDebug("Param1 S: " + BitConverter.ToUInt32(br_read(4),0)); - SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4),0)); - SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4),0)); - SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4),0)); - break; - // LONG - case (UInt16)LSO_Enums.Operation_Table.PUSHARGE: - SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0)); - break; - // BYTE - case (UInt16)LSO_Enums.Operation_Table.ADD: - case (UInt16)LSO_Enums.Operation_Table.SUB: - case (UInt16)LSO_Enums.Operation_Table.MUL: - case (UInt16)LSO_Enums.Operation_Table.DIV: - case (UInt16)LSO_Enums.Operation_Table.MOD: - case (UInt16)LSO_Enums.Operation_Table.EQ: - case (UInt16)LSO_Enums.Operation_Table.NEQ: - case (UInt16)LSO_Enums.Operation_Table.LEQ: - case (UInt16)LSO_Enums.Operation_Table.GEQ: - case (UInt16)LSO_Enums.Operation_Table.LESS: - case (UInt16)LSO_Enums.Operation_Table.GREATER: - case (UInt16)LSO_Enums.Operation_Table.BOOLOR: - SendToDebug("Param1: " + br_read(1)[0]); - break; - // LONG - case (UInt16)LSO_Enums.Operation_Table.JUMP: - SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0)); - break; - // BYTE, LONG - case (UInt16)LSO_Enums.Operation_Table.JUMPIF: - case (UInt16)LSO_Enums.Operation_Table.JUMPNIF: - SendToDebug("Param1: " + br_read(1)[0]); - SendToDebug("Param2: " + BitConverter.ToUInt32(br_read(4),0)); - break; - // LONG - case (UInt16)LSO_Enums.Operation_Table.STATE: - case (UInt16)LSO_Enums.Operation_Table.CALL: - SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0)); - break; - // BYTE - case (UInt16)LSO_Enums.Operation_Table.CAST: - SendToDebug("Param1: " + br_read(1)[0]); - break; - // LONG - case (UInt16)LSO_Enums.Operation_Table.STACKTOS: - case (UInt16)LSO_Enums.Operation_Table.STACKTOL: - SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0)); - break; - // BYTE - case (UInt16)LSO_Enums.Operation_Table.PRINT: - case (UInt16)LSO_Enums.Operation_Table.CALLLIB: - SendToDebug("Param1: " + br_read(1)[0]); - break; - // SHORT - case (UInt16)LSO_Enums.Operation_Table.CALLLIB_TWO_BYTE: - // TODO: What is size of short? - UInt16 _i = BitConverter.ToUInt16(br_read(2), 0); - SendToDebug("Param1: " + _i); - switch (_i) - { - case (UInt16)LSO_Enums.BuiltIn_Functions.llSay: - il.Emit(OpCodes.Call, typeof(Console).GetMethod - ("WriteLine", new Type[] { typeof(string) })); - break; - } - break; - - - // RETURN - case (UInt16)LSO_Enums.Operation_Table.RETURN: - SendToDebug("Last OPCODE was return command. Code chunk execution complete."); - FoundRet = true; - break; - } - //fs.Seek(rPos, SeekOrigin.Begin); - - } - - - /* - * CATCH - */ - SendToDebug("CLR:" + eventname + ":il.BeginCatchBlock(typeof(Exception));"); - il.BeginCatchBlock(typeof(Exception)); - - // Push "Hello World!" string to stack - SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr..."); - il.Emit(OpCodes.Ldstr, "Execption executing dynamic CLR function " + eventname + ": "); - - //call void [mscorlib]System.Console::WriteLine(string) - SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); - il.Emit(OpCodes.Call, typeof(Console).GetMethod - ("Write", new Type[] { typeof(string) })); - - //callvirt instance string [mscorlib]System.Exception::get_Message() - SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Callvirt..."); - il.Emit(OpCodes.Callvirt, typeof(Exception).GetMethod - ("get_Message")); - - //call void [mscorlib]System.Console::WriteLine(string) - SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); - il.Emit(OpCodes.Call, typeof(Console).GetMethod - ("WriteLine", new Type[] { typeof(string) })); - - /* - * CLR END TRY - */ - //SendToDebug("CLR:" + eventname + ":il.EndExceptionBlock();"); - il.EndExceptionBlock(); - // Push "Return from current method, with return value if present" to stack - il.Emit(OpCodes.Ret); - - - - return myCodeChunk; - - } - } -} + using System; + using System.Collections.Generic; + using System.Text; + using System.IO; + using System.Reflection; + using System.Reflection.Emit; +using OpenSim.Region.Scripting; + + namespace OpenSim.ScriptEngines.LSL + { + class LSO_Parser + { + private bool Debug = true; + private FileStream fs; + private BinaryReader br; + private LSO_Struct.Header myHeader; + + private TypeBuilder typeBuilder; + private ScriptInfo WorldAPI; + + /// + /// Parse LSO file. + /// Reads LSO ByteCode into memory structures. + /// TODO: What else does it do? + /// + /// FileName of LSO ByteCode file + public void ParseFile(string FileName, ScriptInfo _WorldAPI, ref TypeBuilder _typeBuilder) + { + typeBuilder = _typeBuilder; + WorldAPI = _WorldAPI; + // Open + SendToDebug("Opening filename: " + FileName); + fs = File.Open(FileName, FileMode.Open, FileAccess.Read, FileShare.Read); + br = new BinaryReader(fs, Encoding.BigEndianUnicode); + + + // The LSO Format consist of 6 major blocks: header, statics, functions, states, heap, and stack. + + + // HEADER BLOCK + SendToDebug("Reading HEADER BLOCK at: 0"); + fs.Seek(0, SeekOrigin.Begin); + myHeader = new LSO_Struct.Header(); + myHeader.TM = BitConverter.ToUInt32(br_read(4), 0); + myHeader.IP = BitConverter.ToUInt32(br_read(4), 0); + myHeader.VN = BitConverter.ToUInt32(br_read(4), 0); + myHeader.BP = BitConverter.ToUInt32(br_read(4), 0); + myHeader.SP = BitConverter.ToUInt32(br_read(4), 0); + myHeader.HR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.HP = BitConverter.ToUInt32(br_read(4), 0); + myHeader.CS = BitConverter.ToUInt32(br_read(4), 0); + myHeader.NS = BitConverter.ToUInt32(br_read(4), 0); + myHeader.CE = BitConverter.ToUInt32(br_read(4), 0); + myHeader.IE = BitConverter.ToUInt32(br_read(4), 0); + myHeader.ER = BitConverter.ToUInt32(br_read(4), 0); + myHeader.FR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.SLR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.GVR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.GFR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.PR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.ESR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.SR = BitConverter.ToUInt32(br_read(4), 0); + myHeader.NCE = BitConverter.ToUInt64(br_read(8), 0); + myHeader.NIE = BitConverter.ToUInt64(br_read(8), 0); + myHeader.NER = BitConverter.ToUInt64(br_read(8), 0); + + // Print Header Block to debug + SendToDebug("TM - Top of memory (size): " + myHeader.TM); + SendToDebug("IP - Instruction Pointer (0=not running): " + myHeader.IP); + SendToDebug("VN - Version number: " + myHeader.VN); + SendToDebug("BP - Local Frame Pointer: " + myHeader.BP); + SendToDebug("SP - Stack Pointer: " + myHeader.SP); + SendToDebug("HR - Heap Register: " + myHeader.HR); + SendToDebug("HP - Heap Pointer: " + myHeader.HP); + SendToDebug("CS - Current State: " + myHeader.CS); + SendToDebug("NS - Next State: " + myHeader.NS); + SendToDebug("CE - Current Events: " + myHeader.CE); + SendToDebug("IE - In Event: " + myHeader.IE); + SendToDebug("ER - Event Register: " + myHeader.ER); + SendToDebug("FR - Fault Register: " + myHeader.FR); + SendToDebug("SLR - Sleep Register: " + myHeader.SLR); + SendToDebug("GVR - Global Variable Register: " + myHeader.GVR); + SendToDebug("GFR - Global Function Register: " + myHeader.GFR); + SendToDebug("PR - Parameter Register: " + myHeader.PR); + SendToDebug("ESR - Energy Supply Register: " + myHeader.ESR); + SendToDebug("SR - State Register: " + myHeader.SR); + SendToDebug("NCE - 64-bit Current Events: " + myHeader.NCE); + SendToDebug("NIE - 64-bit In Events: " + myHeader.NIE); + SendToDebug("NER - 64-bit Event Register: " + myHeader.NER); + SendToDebug("Read position when exiting HEADER BLOCK: " + fs.Position); + + // STATIC BLOCK + SendToDebug("Reading STATIC BLOCK at: " + myHeader.GVR); + fs.Seek(myHeader.GVR, SeekOrigin.Begin); + int StaticBlockCount = 0; + // Read function blocks until we hit GFR + while (fs.Position < myHeader.GFR) + { + StaticBlockCount++; + SendToDebug("Reading Static Block " + StaticBlockCount + " at: " + fs.Position); + //fs.Seek(myHeader.GVR, SeekOrigin.Begin); + LSO_Struct.StaticBlock myStaticBlock = new LSO_Struct.StaticBlock(); + myStaticBlock.Static_Chunk_Header_Size = BitConverter.ToUInt32(br_read(4), 0); + myStaticBlock.ObjectType = br_read(1)[0]; + SendToDebug("Static Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myStaticBlock.ObjectType).ToString()); + myStaticBlock.Unknown = br_read(1)[0]; + // Size of datatype varies + if (myStaticBlock.ObjectType != 0) + myStaticBlock.BlockVariable = br_read(getObjectSize(myStaticBlock.ObjectType)); + } + SendToDebug("Number of Static Blocks read: " + StaticBlockCount); + + + // FUNCTION BLOCK + // Always right after STATIC BLOCK + LSO_Struct.FunctionBlock myFunctionBlock = new LSO_Struct.FunctionBlock(); + if (myHeader.GFR == myHeader.SR) + { + // If GFR and SR are at same position then there is no fuction block + SendToDebug("No FUNCTION BLOCK found"); + } else { + SendToDebug("Reading FUNCTION BLOCK at: " + myHeader.GFR); + fs.Seek(myHeader.GFR, SeekOrigin.Begin); + myFunctionBlock.FunctionCount = BitConverter.ToUInt32(br_read(4), 0); + SendToDebug("Number of functions in Fuction Block: " + myFunctionBlock.FunctionCount); + if (myFunctionBlock.FunctionCount > 0) + { + myFunctionBlock.CodeChunkPointer = new UInt32[myFunctionBlock.FunctionCount]; + for (int i = 0; i < myFunctionBlock.FunctionCount; i++) + { + SendToDebug("Reading function " + i + " at: " + fs.Position); + // TODO: ADD TO FUNCTION LIST (How do we identify it later?) + // Note! Absolute position + myFunctionBlock.CodeChunkPointer[i] = BitConverter.ToUInt32(br_read(4), 0) + myHeader.GFR; + SendToDebug("Fuction " + i + " code chunk position: " + myFunctionBlock.CodeChunkPointer[i]); + } + } + } + + + // STATE FRAME BLOCK + // Always right after FUNCTION BLOCK + SendToDebug("Reading STATE BLOCK at: " + myHeader.SR); + fs.Seek(myHeader.SR, SeekOrigin.Begin); + LSO_Struct.StateFrameBlock myStateFrameBlock = new LSO_Struct.StateFrameBlock(); + myStateFrameBlock.StateCount = BitConverter.ToUInt32(br_read(4), 0); + if (myStateFrameBlock.StateCount > 0) + { + // Initialize array + myStateFrameBlock.StatePointer = new LSO_Struct.StatePointerBlock[myStateFrameBlock.StateCount]; + for (int i = 0; i < myStateFrameBlock.StateCount; i++) + { + SendToDebug("Reading STATE POINTER BLOCK " + (i+1) + " at: " + fs.Position); + // Position is relative to state frame + myStateFrameBlock.StatePointer[i].Location = myHeader.SR + BitConverter.ToUInt32(br_read(4), 0); + myStateFrameBlock.StatePointer[i].EventMask = new System.Collections.BitArray(br_read(8)); + SendToDebug("Pointer: " + myStateFrameBlock.StatePointer[i].Location); + SendToDebug("Total potential EventMask bits: " + myStateFrameBlock.StatePointer[i].EventMask.Count); + + //// Read STATE BLOCK + //long CurPos = fs.Position; + //fs.Seek(CurPos, SeekOrigin.Begin); + + } + } + + + // STATE BLOCK + // For each StateFrameBlock there is one StateBlock with multiple event handlers + + if (myStateFrameBlock.StateCount > 0) + { + // Go through all State Frame Pointers found + for (int i = 0; i < myStateFrameBlock.StateCount; i++) + { + + fs.Seek(myStateFrameBlock.StatePointer[i].Location, SeekOrigin.Begin); + SendToDebug("Reading STATE BLOCK " + (i + 1) + " at: " + fs.Position); + + // READ: STATE BLOCK HEADER + myStateFrameBlock.StatePointer[i].StateBlock = new LSO_Struct.StateBlock(); + myStateFrameBlock.StatePointer[i].StateBlock.StartPos = (UInt32)fs.Position; // Note + myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize = BitConverter.ToUInt32(br_read(4), 0); + myStateFrameBlock.StatePointer[i].StateBlock.Unknown = br_read(1)[0]; + myStateFrameBlock.StatePointer[i].StateBlock.EndPos = (UInt32)fs.Position; // Note + SendToDebug("State block Start Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.StartPos); + SendToDebug("State block Header Size: " + myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize); + SendToDebug("State block Header End Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.EndPos); + + // We need to count number of bits flagged in EventMask? + + + // for each bit in myStateFrameBlock.StatePointer[i].EventMask + + // ADDING TO ALL RIGHT NOW, SHOULD LIMIT TO ONLY THE ONES IN USE + //TODO: Create event hooks + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers = new LSO_Struct.StateBlockHandler[myStateFrameBlock.StatePointer[i].EventMask.Count - 1]; + for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++) + { + + if (myStateFrameBlock.StatePointer[i].EventMask.Get(ii) == true) + { + // We got an event + // READ: STATE BLOCK HANDLER + SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER matching EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") at: " + fs.Position); + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer = myStateFrameBlock.StatePointer[i].StateBlock.EndPos + BitConverter.ToUInt32(br_read(4), 0); + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize = BitConverter.ToUInt32(br_read(4), 0); + SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Code Chunk Pointer: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer); + SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Call Frame Size: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize ); + } + } + } + } + + + + + //// READ FUNCTION CODE CHUNKS + //// Functions + Function start pos (GFR) + //// TODO: Somehow be able to identify and reference this + //LSO_Struct.CodeChunk[] myFunctionCodeChunk; + //if (myFunctionBlock.FunctionCount > 0) + //{ + // myFunctionCodeChunk = new LSO_Struct.CodeChunk[myFunctionBlock.FunctionCount]; + // for (int i = 0; i < myFunctionBlock.FunctionCount; i++) + // { + // SendToDebug("Reading Function Code Chunk " + i); + // myFunctionCodeChunk[i] = GetCodeChunk((UInt32)myFunctionBlock.CodeChunkPointer[i]); + // } + + //} + // READ EVENT CODE CHUNKS + LSO_Struct.CodeChunk[] myEventCodeChunk; + if (myStateFrameBlock.StateCount > 0) + { + myEventCodeChunk = new LSO_Struct.CodeChunk[myStateFrameBlock.StateCount]; + for (int i = 0; i < myStateFrameBlock.StateCount; i++) + { + // TODO: Somehow organize events and functions so they can be found again, + // two level search ain't no good + for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++) + { + + + if (myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer > 0) + { + SendToDebug("Reading Event Code Chunk state " + i + ", event " + (LSO_Enums.Event_Mask_Values)ii); + + + // Override a Method / Function + string eventname = "event_" + (LSO_Enums.Event_Mask_Values)ii; + SendToDebug("CLR:" + eventname + ":MethodBuilder methodBuilder = typeBuilder.DefineMethod..."); + MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname, + MethodAttributes.Private | MethodAttributes.Virtual, + typeof(void), + new Type[] { typeof(object) }); + + SendToDebug("CLR:" + eventname + ":typeBuilder.DefineMethodOverride(methodBuilder..."); + typeBuilder.DefineMethodOverride(methodBuilder, + typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname)); + + // Create the IL generator + + SendToDebug("CLR:" + eventname + ":ILGenerator il = methodBuilder.GetILGenerator();"); + ILGenerator il = methodBuilder.GetILGenerator(); + + + LSO_Struct.CodeChunk myECC = + GetCodeChunk(myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer, il, eventname); + } + + } + } + + } + + + // Close + br.Close(); + fs.Close(); + + } + + private LSO_Struct.HeapBlock GetHeap(UInt32 pos) + { + // HEAP BLOCK + // TODO:? Special read for strings/keys (null terminated) and lists (pointers to other HEAP entries) + SendToDebug("Reading HEAP BLOCK at: " + pos); + fs.Seek(pos, SeekOrigin.Begin); + + LSO_Struct.HeapBlock myHeapBlock = new LSO_Struct.HeapBlock(); + myHeapBlock.DataBlockSize = BitConverter.ToUInt32(br_read(4), 0); + myHeapBlock.ObjectType = br_read(1)[0]; + myHeapBlock.ReferenceCount = BitConverter.ToUInt16(br_read(2), 0); + myHeapBlock.Data = br_read(getObjectSize(myHeapBlock.ObjectType)); + + SendToDebug("Heap Block Data Block Size: " + myHeapBlock.DataBlockSize); + SendToDebug("Heap Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myHeapBlock.ObjectType).ToString()); + SendToDebug("Heap Block Reference Count: " + myHeapBlock.ReferenceCount); + + return myHeapBlock; + } + + + + private byte[] br_read(int len) + { + if (len <= 0) + return null; + + try + { + byte[] bytes = new byte[len]; + for (int i = len - 1; i > -1; i--) + bytes[i] = br.ReadByte(); + return bytes; + } + catch (Exception e) + { + SendToDebug("Exception: " + e.ToString()); + throw (e); + } + } + //private byte[] br_read_smallendian(int len) + //{ + // byte[] bytes = new byte[len]; + // br.Read(bytes,0, len); + // return bytes; + //} + + private int getObjectSize(byte ObjectType) + { + switch (ObjectType) + { + case 1: + case 2: + case 3: + case 4: + case 7: + return 4; + case 5: + return 12; + case 6: + return 16; + default: + return 0; + } + } + private void SendToDebug(string Message) + { + if (Debug == true) + Console.WriteLine("Debug: " + Message); + } + + + private string Read_String() + { + string ret = ""; + byte reader = br_read(1)[0]; + while (reader != 0x000) + { + ret += (char)reader; + reader = br_read(1)[0]; + } + return ret; + } + + /// + /// Reads a code chunk into structure and returns it. + /// + /// Absolute position in file. REMEMBER TO ADD myHeader.GFR! + /// + private LSO_Struct.CodeChunk GetCodeChunk(UInt32 pos, ILGenerator il, string eventname) + { + + /* + * CLR TRY + */ + //SendToDebug("CLR:" + eventname + ":il.BeginExceptionBlock()"); + il.BeginExceptionBlock(); + + // Push "Hello World!" string to stack + //SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr..."); + il.Emit(OpCodes.Ldstr, "Starting CLR dynamic execution of: " + eventname); + + // Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!"); + //SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); + il.Emit(OpCodes.Call, typeof(Console).GetMethod + ("WriteLine", new Type[] { typeof(string) })); + + + LSO_Struct.CodeChunk myCodeChunk = new LSO_Struct.CodeChunk(); + + SendToDebug("Reading Function Code Chunk at: " + pos); + fs.Seek(pos, SeekOrigin.Begin); + myCodeChunk.CodeChunkHeaderSize = BitConverter.ToUInt32(br_read(4), 0); + SendToDebug("CodeChunk Header Size: " + myCodeChunk.CodeChunkHeaderSize ); + // Read until null + myCodeChunk.Comment = Read_String(); + SendToDebug("Function comment: " + myCodeChunk.Comment); + myCodeChunk.ReturnType = br_read(1)[0]; + SendToDebug("Return type: " + (LSO_Enums.Variable_Type_Codes)myCodeChunk.ReturnType); + // TODO: How to determine number of codechunks -- does this method work? + myCodeChunk.CodeChunkArguments = new System.Collections.Generic.List(); + byte reader = br_read(1)[0]; + reader = br_read(1)[0]; + int ccount = 0; + while (reader != 0x000) + { + ccount++; + SendToDebug("Reading Code Chunk Argument " + ccount); + LSO_Struct.CodeChunkArgument CCA = new LSO_Struct.CodeChunkArgument(); + CCA.FunctionReturnType = reader; + reader = br_read(1)[0]; + CCA.NullString = reader; + myCodeChunk.CodeChunkArguments.Add(CCA); + SendToDebug("Code Chunk Argument " + ccount + " return type: " + (LSO_Enums.Variable_Type_Codes)CCA.FunctionReturnType); + } + // End marker is 0x000 + myCodeChunk.EndMarker = reader; + // TODO: How to read and identify following code + // TODO: Code is read until a return of some sort is found + bool FoundRet = false; + while (FoundRet == false) + { + //reader = br_read(1)[0]; + //UInt16 opcode = BitConverter.ToUInt16(br_read(1),0); + UInt16 opcode = br_read(1)[0]; + //long rPos = fs.Position; + SendToDebug("OPCODE: " + ((LSO_Enums.Operation_Table)opcode).ToString()); + switch (opcode) + { + // LONG + case (UInt16)LSO_Enums.Operation_Table.POPARG: + case (UInt16)LSO_Enums.Operation_Table.STORE: + case (UInt16)LSO_Enums.Operation_Table.STORES: + case (UInt16)LSO_Enums.Operation_Table.STOREL: + case (UInt16)LSO_Enums.Operation_Table.STOREV: + case (UInt16)LSO_Enums.Operation_Table.STOREQ: + case (UInt16)LSO_Enums.Operation_Table.STOREG: + case (UInt16)LSO_Enums.Operation_Table.STOREGS: + case (UInt16)LSO_Enums.Operation_Table.STOREGL: + case (UInt16)LSO_Enums.Operation_Table.STOREGV: + case (UInt16)LSO_Enums.Operation_Table.STOREGQ: + case (UInt16)LSO_Enums.Operation_Table.LOADP: + case (UInt16)LSO_Enums.Operation_Table.LOADSP: + case (UInt16)LSO_Enums.Operation_Table.LOADLP: + case (UInt16)LSO_Enums.Operation_Table.LOADVP: + case (UInt16)LSO_Enums.Operation_Table.LOADQP: + case (UInt16)LSO_Enums.Operation_Table.PUSH: + case (UInt16)LSO_Enums.Operation_Table.PUSHS: + case (UInt16)LSO_Enums.Operation_Table.PUSHL: + case (UInt16)LSO_Enums.Operation_Table.PUSHV: + case (UInt16)LSO_Enums.Operation_Table.PUSHQ: + case (UInt16)LSO_Enums.Operation_Table.PUSHG: + case (UInt16)LSO_Enums.Operation_Table.PUSHGS: + case (UInt16)LSO_Enums.Operation_Table.PUSHGL: + case (UInt16)LSO_Enums.Operation_Table.PUSHGV: + case (UInt16)LSO_Enums.Operation_Table.PUSHGQ: + SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0)); + break; + // BYTE + case (UInt16)LSO_Enums.Operation_Table.PUSHARGB: + SendToDebug("Param1: " + br_read(1)[0]); + break; + // INTEGER + case (UInt16)LSO_Enums.Operation_Table.PUSHARGI: + // TODO: What is size of integer? + SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0)); + break; + // FLOAT + case (UInt16)LSO_Enums.Operation_Table.PUSHARGF: + // TODO: What is size of float? + SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0)); + break; + // STRING + case (UInt16)LSO_Enums.Operation_Table.PUSHARGS: + string s = Read_String(); + SendToDebug("Param1: " + s); + il.Emit(OpCodes.Ldstr, s); + break; + // VECTOR z,y,x + case (UInt16)LSO_Enums.Operation_Table.PUSHARGV: + SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4),0)); + SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4),0)); + SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4),0)); + break; + // ROTATION s,z,y,x + case (UInt16)LSO_Enums.Operation_Table.PUSHARGQ: + SendToDebug("Param1 S: " + BitConverter.ToUInt32(br_read(4),0)); + SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4),0)); + SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4),0)); + SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4),0)); + break; + // LONG + case (UInt16)LSO_Enums.Operation_Table.PUSHARGE: + SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0)); + break; + // BYTE + case (UInt16)LSO_Enums.Operation_Table.ADD: + case (UInt16)LSO_Enums.Operation_Table.SUB: + case (UInt16)LSO_Enums.Operation_Table.MUL: + case (UInt16)LSO_Enums.Operation_Table.DIV: + case (UInt16)LSO_Enums.Operation_Table.MOD: + case (UInt16)LSO_Enums.Operation_Table.EQ: + case (UInt16)LSO_Enums.Operation_Table.NEQ: + case (UInt16)LSO_Enums.Operation_Table.LEQ: + case (UInt16)LSO_Enums.Operation_Table.GEQ: + case (UInt16)LSO_Enums.Operation_Table.LESS: + case (UInt16)LSO_Enums.Operation_Table.GREATER: + case (UInt16)LSO_Enums.Operation_Table.BOOLOR: + SendToDebug("Param1: " + br_read(1)[0]); + break; + // LONG + case (UInt16)LSO_Enums.Operation_Table.JUMP: + SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0)); + break; + // BYTE, LONG + case (UInt16)LSO_Enums.Operation_Table.JUMPIF: + case (UInt16)LSO_Enums.Operation_Table.JUMPNIF: + SendToDebug("Param1: " + br_read(1)[0]); + SendToDebug("Param2: " + BitConverter.ToUInt32(br_read(4),0)); + break; + // LONG + case (UInt16)LSO_Enums.Operation_Table.STATE: + case (UInt16)LSO_Enums.Operation_Table.CALL: + SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0)); + break; + // BYTE + case (UInt16)LSO_Enums.Operation_Table.CAST: + SendToDebug("Param1: " + br_read(1)[0]); + break; + // LONG + case (UInt16)LSO_Enums.Operation_Table.STACKTOS: + case (UInt16)LSO_Enums.Operation_Table.STACKTOL: + SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0)); + break; + // BYTE + case (UInt16)LSO_Enums.Operation_Table.PRINT: + case (UInt16)LSO_Enums.Operation_Table.CALLLIB: + SendToDebug("Param1: " + br_read(1)[0]); + break; + // SHORT + case (UInt16)LSO_Enums.Operation_Table.CALLLIB_TWO_BYTE: + // TODO: What is size of short? + UInt16 _i = BitConverter.ToUInt16(br_read(2), 0); + SendToDebug("Param1: " + _i); + switch (_i) + { + case (UInt16)LSO_Enums.BuiltIn_Functions.llSay: + il.Emit(OpCodes.Call, typeof(Console).GetMethod + ("WriteLine", new Type[] { typeof(string) })); + break; + } + break; + + + // RETURN + case (UInt16)LSO_Enums.Operation_Table.RETURN: + SendToDebug("Last OPCODE was return command. Code chunk execution complete."); + FoundRet = true; + break; + } + //fs.Seek(rPos, SeekOrigin.Begin); + + } + + + /* + * CATCH + */ + SendToDebug("CLR:" + eventname + ":il.BeginCatchBlock(typeof(Exception));"); + il.BeginCatchBlock(typeof(Exception)); + + // Push "Hello World!" string to stack + SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr..."); + il.Emit(OpCodes.Ldstr, "Execption executing dynamic CLR function " + eventname + ": "); + + //call void [mscorlib]System.Console::WriteLine(string) + SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); + il.Emit(OpCodes.Call, typeof(Console).GetMethod + ("Write", new Type[] { typeof(string) })); + + //callvirt instance string [mscorlib]System.Exception::get_Message() + SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Callvirt..."); + il.Emit(OpCodes.Callvirt, typeof(Exception).GetMethod + ("get_Message")); + + //call void [mscorlib]System.Console::WriteLine(string) + SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); + il.Emit(OpCodes.Call, typeof(Console).GetMethod + ("WriteLine", new Type[] { typeof(string) })); + + /* + * CLR END TRY + */ + //SendToDebug("CLR:" + eventname + ":il.EndExceptionBlock();"); + il.EndExceptionBlock(); + // Push "Return from current method, with return value if present" to stack + il.Emit(OpCodes.Ret); + + + + return myCodeChunk; + + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs index 3b91e9f..66c6c5e 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs @@ -1,105 +1,105 @@ - -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.ScriptEngines.LSL -{ - static class LSO_Struct - { - - public struct Header - { - public UInt32 TM; - public UInt32 IP; - public UInt32 VN; - public UInt32 BP; - public UInt32 SP; - public UInt32 HR; - public UInt32 HP; - public UInt32 CS; - public UInt32 NS; - public UInt32 CE; - public UInt32 IE; - public UInt32 ER; - public UInt32 FR; - public UInt32 SLR; - public UInt32 GVR; - public UInt32 GFR; - public UInt32 PR; - public UInt32 ESR; - public UInt32 SR; - public UInt64 NCE; - public UInt64 NIE; - public UInt64 NER; - } - - public struct StaticBlock - { - public UInt32 Static_Chunk_Header_Size; - public byte ObjectType; - public byte Unknown; - public byte[] BlockVariable; - } - /* Not actually a structure - public struct StaticBlockVariable - { - public UInt32 Integer1; - public UInt32 Float1; - public UInt32 HeapPointer_String; - public UInt32 HeapPointer_Key; - public byte[] Vector_12; - public byte[] Rotation_16; - public UInt32 Pointer_List_Structure; - } */ - public struct HeapBlock - { - public UInt32 DataBlockSize; - public byte ObjectType; - public UInt16 ReferenceCount; - public byte[] Data; - } - public struct StateFrameBlock - { - public UInt32 StateCount; - public StatePointerBlock[] StatePointer; - } - public struct StatePointerBlock - { - public UInt32 Location; - public System.Collections.BitArray EventMask; - public StateBlock StateBlock; - } - public struct StateBlock - { - public UInt32 StartPos; - public UInt32 EndPos; - public UInt32 HeaderSize; - public byte Unknown; - public StateBlockHandler[] StateBlockHandlers; - } - public struct StateBlockHandler - { - public UInt32 CodeChunkPointer; - public UInt32 CallFrameSize; - } - public struct FunctionBlock - { - public UInt32 FunctionCount; - public UInt32[] CodeChunkPointer; - } - public struct CodeChunk - { - public UInt32 CodeChunkHeaderSize; - public string Comment; - public System.Collections.Generic.List CodeChunkArguments; - public byte EndMarker; - public byte ReturnType; - } - public struct CodeChunkArgument - { - public byte FunctionReturnType; - public byte NullString; - } - } -} + +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.ScriptEngines.LSL +{ + static class LSO_Struct + { + + public struct Header + { + public UInt32 TM; + public UInt32 IP; + public UInt32 VN; + public UInt32 BP; + public UInt32 SP; + public UInt32 HR; + public UInt32 HP; + public UInt32 CS; + public UInt32 NS; + public UInt32 CE; + public UInt32 IE; + public UInt32 ER; + public UInt32 FR; + public UInt32 SLR; + public UInt32 GVR; + public UInt32 GFR; + public UInt32 PR; + public UInt32 ESR; + public UInt32 SR; + public UInt64 NCE; + public UInt64 NIE; + public UInt64 NER; + } + + public struct StaticBlock + { + public UInt32 Static_Chunk_Header_Size; + public byte ObjectType; + public byte Unknown; + public byte[] BlockVariable; + } + /* Not actually a structure + public struct StaticBlockVariable + { + public UInt32 Integer1; + public UInt32 Float1; + public UInt32 HeapPointer_String; + public UInt32 HeapPointer_Key; + public byte[] Vector_12; + public byte[] Rotation_16; + public UInt32 Pointer_List_Structure; + } */ + public struct HeapBlock + { + public UInt32 DataBlockSize; + public byte ObjectType; + public UInt16 ReferenceCount; + public byte[] Data; + } + public struct StateFrameBlock + { + public UInt32 StateCount; + public StatePointerBlock[] StatePointer; + } + public struct StatePointerBlock + { + public UInt32 Location; + public System.Collections.BitArray EventMask; + public StateBlock StateBlock; + } + public struct StateBlock + { + public UInt32 StartPos; + public UInt32 EndPos; + public UInt32 HeaderSize; + public byte Unknown; + public StateBlockHandler[] StateBlockHandlers; + } + public struct StateBlockHandler + { + public UInt32 CodeChunkPointer; + public UInt32 CallFrameSize; + } + public struct FunctionBlock + { + public UInt32 FunctionCount; + public UInt32[] CodeChunkPointer; + } + public struct CodeChunk + { + public UInt32 CodeChunkHeaderSize; + public string Comment; + public System.Collections.Generic.List CodeChunkArguments; + public byte EndMarker; + public byte ReturnType; + } + public struct CodeChunkArgument + { + public byte FunctionReturnType; + public byte NullString; + } + } +} -- cgit v1.1