From 2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6 Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Mon, 16 Jul 2007 15:40:11 +0000 Subject: changed to native line ending encoding --- .../Engines/LSLEngine/LSLHandler/LSO_Struct.cs | 210 ++++++++++----------- 1 file changed, 105 insertions(+), 105 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs') diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs index 3b91e9f..66c6c5e 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs @@ -1,105 +1,105 @@ - -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.ScriptEngines.LSL -{ - static class LSO_Struct - { - - public struct Header - { - public UInt32 TM; - public UInt32 IP; - public UInt32 VN; - public UInt32 BP; - public UInt32 SP; - public UInt32 HR; - public UInt32 HP; - public UInt32 CS; - public UInt32 NS; - public UInt32 CE; - public UInt32 IE; - public UInt32 ER; - public UInt32 FR; - public UInt32 SLR; - public UInt32 GVR; - public UInt32 GFR; - public UInt32 PR; - public UInt32 ESR; - public UInt32 SR; - public UInt64 NCE; - public UInt64 NIE; - public UInt64 NER; - } - - public struct StaticBlock - { - public UInt32 Static_Chunk_Header_Size; - public byte ObjectType; - public byte Unknown; - public byte[] BlockVariable; - } - /* Not actually a structure - public struct StaticBlockVariable - { - public UInt32 Integer1; - public UInt32 Float1; - public UInt32 HeapPointer_String; - public UInt32 HeapPointer_Key; - public byte[] Vector_12; - public byte[] Rotation_16; - public UInt32 Pointer_List_Structure; - } */ - public struct HeapBlock - { - public UInt32 DataBlockSize; - public byte ObjectType; - public UInt16 ReferenceCount; - public byte[] Data; - } - public struct StateFrameBlock - { - public UInt32 StateCount; - public StatePointerBlock[] StatePointer; - } - public struct StatePointerBlock - { - public UInt32 Location; - public System.Collections.BitArray EventMask; - public StateBlock StateBlock; - } - public struct StateBlock - { - public UInt32 StartPos; - public UInt32 EndPos; - public UInt32 HeaderSize; - public byte Unknown; - public StateBlockHandler[] StateBlockHandlers; - } - public struct StateBlockHandler - { - public UInt32 CodeChunkPointer; - public UInt32 CallFrameSize; - } - public struct FunctionBlock - { - public UInt32 FunctionCount; - public UInt32[] CodeChunkPointer; - } - public struct CodeChunk - { - public UInt32 CodeChunkHeaderSize; - public string Comment; - public System.Collections.Generic.List CodeChunkArguments; - public byte EndMarker; - public byte ReturnType; - } - public struct CodeChunkArgument - { - public byte FunctionReturnType; - public byte NullString; - } - } -} + +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.ScriptEngines.LSL +{ + static class LSO_Struct + { + + public struct Header + { + public UInt32 TM; + public UInt32 IP; + public UInt32 VN; + public UInt32 BP; + public UInt32 SP; + public UInt32 HR; + public UInt32 HP; + public UInt32 CS; + public UInt32 NS; + public UInt32 CE; + public UInt32 IE; + public UInt32 ER; + public UInt32 FR; + public UInt32 SLR; + public UInt32 GVR; + public UInt32 GFR; + public UInt32 PR; + public UInt32 ESR; + public UInt32 SR; + public UInt64 NCE; + public UInt64 NIE; + public UInt64 NER; + } + + public struct StaticBlock + { + public UInt32 Static_Chunk_Header_Size; + public byte ObjectType; + public byte Unknown; + public byte[] BlockVariable; + } + /* Not actually a structure + public struct StaticBlockVariable + { + public UInt32 Integer1; + public UInt32 Float1; + public UInt32 HeapPointer_String; + public UInt32 HeapPointer_Key; + public byte[] Vector_12; + public byte[] Rotation_16; + public UInt32 Pointer_List_Structure; + } */ + public struct HeapBlock + { + public UInt32 DataBlockSize; + public byte ObjectType; + public UInt16 ReferenceCount; + public byte[] Data; + } + public struct StateFrameBlock + { + public UInt32 StateCount; + public StatePointerBlock[] StatePointer; + } + public struct StatePointerBlock + { + public UInt32 Location; + public System.Collections.BitArray EventMask; + public StateBlock StateBlock; + } + public struct StateBlock + { + public UInt32 StartPos; + public UInt32 EndPos; + public UInt32 HeaderSize; + public byte Unknown; + public StateBlockHandler[] StateBlockHandlers; + } + public struct StateBlockHandler + { + public UInt32 CodeChunkPointer; + public UInt32 CallFrameSize; + } + public struct FunctionBlock + { + public UInt32 FunctionCount; + public UInt32[] CodeChunkPointer; + } + public struct CodeChunk + { + public UInt32 CodeChunkHeaderSize; + public string Comment; + public System.Collections.Generic.List CodeChunkArguments; + public byte EndMarker; + public byte ReturnType; + } + public struct CodeChunkArgument + { + public byte FunctionReturnType; + public byte NullString; + } + } +} -- cgit v1.1