From 3c46e5b170991e41e8c82e25bae65cf46152b924 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Thu, 5 Jul 2007 00:09:45 +0000 Subject: * Added Java support back into Sugilite (although it still needs a calling host to be added). --- .../Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs | 10 ++++++++++ .../Engines/JVMEngine/Types/PrimitiveTypes/Char.cs | 10 ++++++++++ .../Engines/JVMEngine/Types/PrimitiveTypes/Float.cs | 16 ++++++++++++++++ .../Engines/JVMEngine/Types/PrimitiveTypes/Int.cs | 16 ++++++++++++++++ 4 files changed, 52 insertions(+) create mode 100644 OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs create mode 100644 OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs create mode 100644 OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs create mode 100644 OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs (limited to 'OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes') diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs new file mode 100644 index 0000000..1a3ecff --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs @@ -0,0 +1,10 @@ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes +{ + public class Byte : BaseType + { + } +} diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs new file mode 100644 index 0000000..19002d4 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs @@ -0,0 +1,10 @@ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes +{ + public class Char : BaseType + { + } +} diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs new file mode 100644 index 0000000..91f1679 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs @@ -0,0 +1,16 @@ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes +{ + public class Float : BaseType + { + public float mValue = 0; + + public Float() + { + + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs new file mode 100644 index 0000000..4ecd325 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs @@ -0,0 +1,16 @@ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes +{ + public class Int : BaseType + { + public int mValue = 0; + + public Int() + { + + } + } +} -- cgit v1.1