From f2c449f10e7c6b7dc3468ecdaea9e97039e1e0a9 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Sun, 15 Jul 2007 22:04:56 +0000 Subject: * Added new scripting related events, in particular a new event which is triggered by console commands so that the script can subscribe to console messages and operate when they occur. * Added new example script (work in progress) * Fixed typo in Scripting engines for C# and JScript.NET --- .../Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs') diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs index 9a3d229..1fc576e 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs @@ -48,7 +48,7 @@ namespace OpenSim.Region.Scripting compilerParams.GenerateInMemory = true; compilerParams.IncludeDebugInformation = false; compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll"); - compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Enviroment.dll"); + compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll"); compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll"); compilerParams.ReferencedAssemblies.Add("libsecondlife.dll"); compilerParams.ReferencedAssemblies.Add("System.dll"); -- cgit v1.1