From 6ed5283bc06a62f38eb517e67b975832b603bf61 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Tue, 5 Feb 2008 19:44:27 +0000 Subject: Converted logging to use log4net. Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done. --- .../Environment/Scenes/Scripting/ScriptEngineInterface.cs | 2 +- .../Environment/Scenes/Scripting/ScriptEngineLoader.cs | 15 +++++---------- 2 files changed, 6 insertions(+), 11 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/Scripting') diff --git a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs b/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs index d781806..5d432f5 100644 --- a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs +++ b/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs @@ -33,7 +33,7 @@ namespace OpenSim.Region.Environment.Scenes.Scripting { public interface ScriptEngineInterface { - void InitializeEngine(Scene Sceneworld, LogBase logger); + void InitializeEngine(Scene Sceneworld); void Shutdown(); // void StartScript(string ScriptID, IScriptHost ObjectID); } diff --git a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs b/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs index 74f9358..b52b2e9 100644 --- a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs +++ b/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs @@ -35,12 +35,7 @@ namespace OpenSim.Region.Environment.Scenes.Scripting { public class ScriptEngineLoader { - private LogBase m_log; - - public ScriptEngineLoader(LogBase logger) - { - m_log = logger; - } + private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); public ScriptEngineInterface LoadScriptEngine(string EngineName) { @@ -54,7 +49,7 @@ namespace OpenSim.Region.Environment.Scenes.Scripting } catch (Exception e) { - m_log.Error("ScriptEngine", + m_log.Error("[ScriptEngine]: " + "Error loading assembly \"" + EngineName + "\": " + e.Message + ", " + e.StackTrace.ToString()); } @@ -88,7 +83,7 @@ namespace OpenSim.Region.Environment.Scenes.Scripting //} //catch (Exception e) //{ - // m_log.Error("ScriptEngine", "Error loading assembly \String.Empty + FileName + "\": " + e.ToString()); + // m_log.Error("[ScriptEngine]: Error loading assembly \String.Empty + FileName + "\": " + e.ToString()); //} @@ -105,7 +100,7 @@ namespace OpenSim.Region.Environment.Scenes.Scripting //} //catch (Exception e) //{ - // m_log.Error("ScriptEngine", "Error initializing type \String.Empty + NameSpace + "\" from \String.Empty + FileName + "\": " + e.ToString()); + // m_log.Error("[ScriptEngine]: Error initializing type \String.Empty + NameSpace + "\" from \String.Empty + FileName + "\": " + e.ToString()); //} ScriptEngineInterface ret; @@ -115,7 +110,7 @@ namespace OpenSim.Region.Environment.Scenes.Scripting //} //catch (Exception e) //{ - // m_log.Error("ScriptEngine", "Error initializing type \String.Empty + NameSpace + "\" from \String.Empty + FileName + "\": " + e.ToString()); + // m_log.Error("[ScriptEngine]: Error initializing type \String.Empty + NameSpace + "\" from \String.Empty + FileName + "\": " + e.ToString()); //} return ret; -- cgit v1.1