From b25f9f322cdbcde7fd8c043137bf07992e5ef318 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Tue, 15 Jan 2008 02:09:55 +0000 Subject: * Mother of all commits: * Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate. --- OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs') diff --git a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs b/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs index 5dbe500..74f9358 100644 --- a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs +++ b/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs @@ -88,7 +88,7 @@ namespace OpenSim.Region.Environment.Scenes.Scripting //} //catch (Exception e) //{ - // m_log.Error("ScriptEngine", "Error loading assembly \"" + FileName + "\": " + e.ToString()); + // m_log.Error("ScriptEngine", "Error loading assembly \String.Empty + FileName + "\": " + e.ToString()); //} @@ -105,7 +105,7 @@ namespace OpenSim.Region.Environment.Scenes.Scripting //} //catch (Exception e) //{ - // m_log.Error("ScriptEngine", "Error initializing type \"" + NameSpace + "\" from \"" + FileName + "\": " + e.ToString()); + // m_log.Error("ScriptEngine", "Error initializing type \String.Empty + NameSpace + "\" from \String.Empty + FileName + "\": " + e.ToString()); //} ScriptEngineInterface ret; @@ -115,7 +115,7 @@ namespace OpenSim.Region.Environment.Scenes.Scripting //} //catch (Exception e) //{ - // m_log.Error("ScriptEngine", "Error initializing type \"" + NameSpace + "\" from \"" + FileName + "\": " + e.ToString()); + // m_log.Error("ScriptEngine", "Error initializing type \String.Empty + NameSpace + "\" from \String.Empty + FileName + "\": " + e.ToString()); //} return ret; -- cgit v1.1