From 65c5efe43b68700bad94076d4cd421160203c5de Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Fri, 16 May 2008 01:22:11 +0000 Subject: Formatting cleanup. --- OpenSim/Region/Environment/Scenes/SceneXmlLoader.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/SceneXmlLoader.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneXmlLoader.cs b/OpenSim/Region/Environment/Scenes/SceneXmlLoader.cs index 8390f64..7d048a3 100644 --- a/OpenSim/Region/Environment/Scenes/SceneXmlLoader.cs +++ b/OpenSim/Region/Environment/Scenes/SceneXmlLoader.cs @@ -70,7 +70,7 @@ namespace OpenSim.Region.Environment.Scenes obj.ResetIDs(); } //if we want this to be a import method then we need new uuids for the object to avoid any clashes - //obj.RegenerateFullIDs(); + //obj.RegenerateFullIDs(); m_innerScene.AddEntity(obj); SceneObjectPart rootPart = obj.GetChildPart(obj.UUID); @@ -143,7 +143,7 @@ namespace OpenSim.Region.Environment.Scenes { XmlDocument doc = new XmlDocument(); XmlNode rootNode; - + XmlTextReader reader = new XmlTextReader(new StringReader(xmlString)); reader.WhitespaceHandling = WhitespaceHandling.None; doc.Load(reader); @@ -153,7 +153,7 @@ namespace OpenSim.Region.Environment.Scenes { CreatePrimFromXml(aPrimNode.OuterXml); } - + } public void LoadPrimsFromXml2(string fileName) @@ -206,7 +206,7 @@ namespace OpenSim.Region.Environment.Scenes rootPart.PhysActor.LocalID = rootPart.LocalId; rootPart.DoPhysicsPropertyUpdate(UsePhysics, true); } - rootPart.Velocity = receivedVelocity; + rootPart.Velocity = receivedVelocity; } obj.ScheduleGroupForFullUpdate(); -- cgit v1.1