From e6453d9b9d347ee366590c05053f38abb4852b43 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Mon, 11 Feb 2008 05:19:54 +0000 Subject: * Changed child_get_tasks to see_into_this_sim_from_neighbor. * Turned on see_into_this_sim_from_neighbor by default. * Fix Race Condition with parts being added to a group while the simulator is starting up. --- OpenSim/Region/Environment/Scenes/ScenePresence.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs') diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 21710c0..8155b10 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs @@ -428,7 +428,7 @@ namespace OpenSim.Region.Environment.Scenes if (!m_gotAllObjectsInScene) { - if (!m_isChildAgent || m_scene.m_sendTasksToChild) + if (!m_isChildAgent || m_scene.m_seeIntoRegionFromNeighbor) { m_scene.SendAllSceneObjectsToClient(this); @@ -1358,7 +1358,7 @@ namespace OpenSim.Region.Environment.Scenes SendFullUpdateToOtherClient(avatar); if (avatar.LocalId != LocalId) { - if (!avatar.m_isChildAgent || m_scene.m_sendTasksToChild) + if (!avatar.m_isChildAgent || m_scene.m_seeIntoRegionFromNeighbor) { avatar.SendFullUpdateToOtherClient(this); avatar.SendAppearanceToOtherAgent(this); @@ -1638,7 +1638,7 @@ namespace OpenSim.Region.Environment.Scenes // Sends out the objects in the user's draw distance if m_sendTasksToChild is true. - if (m_scene.m_sendTasksToChild) + if (m_scene.m_seeIntoRegionFromNeighbor) m_scene.SendAllSceneObjectsToClient(this); //cAgentData.AVHeight; //cAgentData.regionHandle; -- cgit v1.1