From b3eeb5a8dcdb91d47037234540c5045cdfb9977a Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Sun, 23 Sep 2007 23:55:29 +0000 Subject: * Purged 'Regions' code pending Agent layer grok. * Changed so prims aren't loaded until AFTER parcels. * The region startup flow is still an ungodly rats nest. --- OpenSim/Region/Environment/Scenes/ScenePresence.cs | 12 +----------- 1 file changed, 1 insertion(+), 11 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs') diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index fa37b9f..f594789 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs @@ -35,7 +35,6 @@ using OpenSim.Framework.Interfaces; using OpenSim.Framework.Types; using OpenSim.Framework.Utilities; using OpenSim.Region.Physics.Manager; -using OpenSim.Region.Environment.Regions; namespace OpenSim.Region.Environment.Scenes { @@ -214,13 +213,6 @@ namespace OpenSim.Region.Environment.Scenes set { m_isChildAgent = value; } } - private RegionSubscription m_regionSubscription; - - public RegionSubscription RegionSubscription - { - get { return m_regionSubscription; } - } - #endregion #region Constructor(s) @@ -234,8 +226,6 @@ namespace OpenSim.Region.Environment.Scenes /// public ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo) { - m_regionSubscription = new RegionSubscription( client ); - m_scene = world; m_uuid = client.AgentId; @@ -881,7 +871,7 @@ namespace OpenSim.Region.Environment.Scenes } } - public static void CreateDefaultTextureEntry() + static ScenePresence() { LLObject.TextureEntry textu = new LLObject.TextureEntry(new LLUUID("C228D1CF-4B5D-4BA8-84F4-899A0796AA97")); textu.CreateFace(0).TextureID = new LLUUID("00000000-0000-1111-9999-000000000012"); -- cgit v1.1