From ac77c32453fdeffc03a5abbb6cbb037dfc1e7c0d Mon Sep 17 00:00:00 2001 From: MW Date: Sun, 2 Dec 2007 20:43:21 +0000 Subject: Attempt to fix mantis issue #82, taking prims into inventory and then rezzing them in another region. --- OpenSim/Region/Environment/Scenes/ScenePresence.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs') diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 2ef27fd..145e15a 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs @@ -425,6 +425,7 @@ namespace OpenSim.Region.Environment.Scenes public void MakeRootAgent(LLVector3 pos, bool isFlying) { + m_newAvatar = true; m_isChildAgent = false; @@ -433,6 +434,7 @@ namespace OpenSim.Region.Environment.Scenes AddToPhysicalScene(); m_physicsActor.Flying = isFlying; + m_scene.CommsManager.UserProfileCacheService.UpdateUserInventory(m_uuid); //if (!m_gotAllObjectsInScene) //{ //m_scene.SendAllSceneObjectsToClient(this); -- cgit v1.1