From a0265300aa09be0bdd2d4629d6a22394d5b219be Mon Sep 17 00:00:00 2001 From: dan miller Date: Sat, 29 Sep 2007 03:56:36 +0000 Subject: Hollow prims (box only), thanks Gerard! Enjoy --- OpenSim/Region/Environment/Scenes/ScenePresence.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs') diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 0338572..428b771 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs @@ -914,7 +914,7 @@ namespace OpenSim.Region.Environment.Scenes new PhysicsVector(AbsolutePosition.X, AbsolutePosition.Y, AbsolutePosition.Z); - m_physicsActor = scene.AddAvatar(pVec); + m_physicsActor = scene.AddAvatar(this.Firstname+"."+this.Lastname, pVec); } internal void Close() -- cgit v1.1