From 53bcf2139e7c8c9da2fbbcafc45704eae3bc5daa Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Wed, 21 May 2008 18:02:09 +0000 Subject: this removes use of the mapper for wearables, and I can confirm things get saved to the database. There are still issues on wearing things after a cleared cache that I'm looking at now. --- OpenSim/Region/Environment/Scenes/ScenePresence.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs') diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index d0b87fd..f70eb45 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs @@ -1456,8 +1456,7 @@ namespace OpenSim.Region.Environment.Scenes SendFullUpdateToAllClients(); SendAppearanceToAllOtherAgents(); - // This is probably egregious - m_controllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++); + SendOwnAppearance(); } -- cgit v1.1